/** * @file llfloaterproperties.h * @brief A floater which shows an inventory item's properties. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERPROPERTIES_H #define LL_LLFLOATERPROPERTIES_H #include "llfloater.h" #include "llinventorymodel.h" class LLFloaterProperties final : public LLFloater, public LLInventoryObserver { protected: LOG_CLASS(LLFloaterProperties); public: // LLFloater override (public since used by // LLPanelInventory::inventoryChanged()). void refresh() override; // Note: when 'ownerp' is passed (and not NULL), and the properties floater // does not yet exist for this item, the credated floater is made dependent // to the parent floater of this owning view. HB static void show(const LLUUID& item_id, const LLUUID& object_id = LLUUID::null, LLView* ownerp = NULL); static void closeByID(const LLUUID& item_id, const LLUUID& object_id); static LLFloaterProperties* find(const LLUUID& item_id, const LLUUID& object_id); static void dirtyAll(); protected: // Use show() and closeByID() LLFloaterProperties(const LLUUID& item_id, const LLUUID& object_id, LLView* ownerp); ~LLFloaterProperties() override; // LLFloater overrides bool postBuild() override; void draw() override; // LLInventoryObserver override void changed(U32 mask) override; LLInventoryItem* findItem() const; void refreshFromItem(LLInventoryItem* itemp); void updateSaleInfo(); // UI callbacks static void onClickCreator(void* datap); static void onClickOwner(void* datap); static void onClickLastOwner(void* datap); static void onClickThumbnail(void* datap); static void onCommitName(LLUICtrl*, void* datap); static void onCommitDescription(LLUICtrl*, void* datap); static void onCommitPermissions(LLUICtrl*, void* datap); static void onCommitSale(LLUICtrl*, void* datap); protected: // The item Id of the inventory item in question. LLUUID mItemID; // mObjectID will have a value if it is associated with a rezzed in-world // object, and will be LLUUID::null if it is in the agent inventory. LLUUID mObjectID; bool mDirty; typedef fast_hmap instance_map_t; static instance_map_t sInstances; }; class LLMultiProperties : public LLMultiFloater { public: LLMultiProperties(const LLRect& rect); }; #endif // LL_LLFLOATERPROPERTIES_H