AFKTimeout Comment Time in seconds before automatically setting AFK (away from keyboard) mode. 0 to disable. Persist 1 Type U32 Value 300 AccountAttachmentsMaterials Comment TRUE to take into account your own avatar's attachments for the rendered scene materials usage indicator in the status bar. Persist 1 Type Boolean Value 0 AccountMaterialsMinVSize Comment Minimum virtual size (in square pixels) for accounting a material in the rendered scene. Persist 1 Type U32 Value 256 AckCollectTime Comment Ack messages collection and grouping time in seconds Persist 1 Type F32 Value 0.1 AddAvatarNamesToIgnore Comment If TRUE, add surrounding avatars' name to the ignore list of the spell checker when a name is auto-completed with TAB in chat bar Persist 1 Type Boolean Value 1 AdvanceSnapshot Comment Display advanced parameter settings in snaphot interface Persist 1 Type Boolean Value 0 AgentChatColor Comment Color of chat messages from other residents Persist 1 Type Color4 Value 1 1 1 1 AgniServerReleaseNotesURL Comment URL for the release notes of the servers used on Agni (SL production grid) Persist 0 Type String Value https://releasenotes.secondlife.com/simulator/[SRVVER].html AlertedUnsupportedHardware Comment Set if there is unsupported hardware and we have already done a notification. Persist 1 Type Boolean Value 0 AllowColoredFonts Comment TRUE to allow to display colored fonts (e.g. for emojis) in the UI. Persist 1 Type Boolean Value 1 AllowGLRestartInCoreProfile Comment TRUE to allow restarting OpenGL while in core profile (may cause rendering issues). Persist 1 Type Boolean Value 0 AllowMUpose Comment Allow MU* pose style in chat and IM (with ':' as a synonymous to '/me ') Persist 1 Type Boolean Value 1 AllowMultipleViewers Comment Allow multiple viewers. Persist 1 Type Boolean Value 0 AllowPickParticles Comment TRUE to allow to pick particles on right-click Persist 1 Type Boolean Value 1 AllowPickRiggedMeshes Comment TRUE to allow to pick rigged mesh attachments on right-click Persist 1 Type Boolean Value 1 AllowPickTransparent Comment TRUE to allow to always pick transparent objects on left-click Persist 1 Type Boolean Value 1 AllowSelectAvatar Comment Allow to select avatars Persist 0 Type Boolean Value 0 AllowTapTapHoldRun Comment Tapping a direction key twice and holding it down makes avatar run Persist 1 Type Boolean Value 1 AlwaysRenderFriends Comment Always render friends regardless of max complexity Persist 1 Type Boolean Value 0 AnimatedObjectsMaxLegalOffset Comment Max visual offset between object position and rendered position. Persist 1 Type F32 Value 3 AnimatedObjectsMaxLegalSize Comment Max bounding box size for animated object rendered position. Persist 1 Type F32 Value 64 AnimationDebug Comment Show active animations in a bubble above avatars head Persist 1 Type Boolean Value 0 AnimationsMaxDuration Comment Maximum duration for an animation in seconds (30 to 120, further clamped server side). Persist 1 Type F32 Value 60 AnimationsMaxPriority Comment Maximum priority for animation uploads (normally 4, can be increased to 5). Persist 1 Type U32 Value 4 AppearanceAnimation Comment When entering appearance editing mode, play the appearance editing animation Persist 1 Type Boolean Value 1 AppearanceCameraMovement Comment When entering appearance editing mode, camera zooms in on currently selected portion of avatar Persist 1 Type Boolean Value 1 ApplyColorImmediately Comment Preview selections in color picker immediately Persist 1 Type Boolean Value 1 ApplyMaterialImmediately Comment Preview selections in material picker immediately Persist 1 Type Boolean Value 1 ApplyTextureImmediately Comment Preview selections in texture picker immediately Persist 1 Type Boolean Value 1 ApplyThumbnailImmediately Comment Preview selections from thumbnail picker immediately Persist 1 Type Boolean Value 1 ArrowKeysMoveAvatar Comment While cursor is in chat entry box, arrow keys still control your avatar Persist 1 Type Boolean Value 0 AssetsCachePercentOfTotal Comment The percent of total cache size (defined by CacheSize) to use for the assets cache Persist 1 Type F32 Value 20.0 AssetFetchConcurrency Comment Maximum number of connections for the new HTTP core (between 2 and 32) Persist 1 Type U32 Value 8 AuctionShowFence Comment When auctioning land, include parcel boundary marker in snapshot Persist 1 Type Boolean Value 1 AudioDisableFMOD Comment Disable FMOD usage (takes effect after audio engine restart) Persist 1 Type Boolean Value 0 AudioDisableOpenAL Comment Disable OpenAL usage (takes effect after audio engine restart) Persist 1 Type Boolean Value 0 AudioLevelAmbient Comment Audio level of environment sounds Persist 1 Type F32 Value 1 AudioLevelDoppler Comment Scale of doppler effect on moving audio sources (1.0 = normal, <1.0 = diminished doppler effect, >1.0 = enhanced doppler effect) Persist 1 Type F32 Value 1 AudioLevelMaster Comment Master audio level, or overall volume Persist 1 Type F32 Value 1 AudioLevelMedia Comment Audio level of movies Persist 1 Type F32 Value 0.5 AudioLevelMic Comment Audio level of microphone input Persist 1 Type F32 Value 0.5 AudioLevelMusic Comment Audio level of streaming music Persist 1 Type F32 Value 0.5 AudioLevelRolloff Comment Controls the distance-based dropoff of audio volume (fraction or multiple of default audio rolloff) Persist 1 Type F32 Value 1 AudioLevelSFX Comment Audio level of in-world sound effects Persist 1 Type F32 Value 1 AudioLevelUI Comment Audio level of UI sound effects Persist 1 Type F32 Value 1 AudioLevelUnderwaterRolloff Comment Controls the distance-based dropoff of audio volume underwater (fraction or multiple of default audio rolloff) Persist 1 Type F32 Value 5 AudioLevelVoice Comment Audio level of voice chat Persist 1 Type F32 Value 0.5 AudioLevelWind Comment Wind audio level relative to environment sounds level Persist 1 Type F32 Value 0.5 AutoAcceptNewInventory Comment Automatically accept new notecards/textures/landmarks/sounds/animations. Persist 1 Type Boolean Value 0 AutoCloseOOC Comment Auto-close OOC chat (i.e. add "))" if not found and "((" was used) Persist 1 Type Boolean Value 1 AutoDisengageMic Comment Automatically turn off the microphone when ending IM calls. Persist 1 Type Boolean Value 1 AutoFocusChat Comment Automatically focus the chat bar and chat history. Persist 1 Type Boolean Value 0 AutoLeveling Comment Keep Flycam level. Persist 1 Type Boolean Value 1 AutoLoadWebProfiles Comment Automatically load ALL profile webpages without asking first. Persist 1 Type Boolean Value 0 AutoLogin Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 AutoMimeDiscovery Comment Enable viewer mime type discovery of media URLs Persist 1 Type Boolean Value 0 AutoOpenTextInput Comment If TRUE, a text input floater is opened each time a chat or IM input line is scrolled Persist 1 Type Boolean Value 0 AutoPilotFile Comment Filename for logging auto-pilot path (must use a .plt extension) Persist 1 Type String Value default.plt AutoPilotLocksCamera Comment Keep camera position locked when avatar walks to selected position Persist 1 Type Boolean Value 0 AutoReloadFailedPatchTexDelay Comment When non zero, wait that amount of seconds before auto-reloading failed land patch textures to avoid blank tiles in the mini-map (clamped between 5s and 30s). Persist 1 Type U32 Value 10 AutoShowInventoryThumbnails Comment TRUE to automatically show any associated thumbnail when selecting an inventory object. Persist 1 Type Boolean Value 0 AutoSnapshot Comment Update snapshot when camera stops moving, or any parameter changes Persist 1 Type Boolean Value 0 AutomaticFly Comment Fly by holding jump key or using "Fly" command (FALSE = fly by using "Fly" command only) Persist 1 Type Boolean Value 1 AvatarAggressiveRebake Comment TRUE to force aggressive avatar rebakes. Persist 1 Type Boolean Value 0 AvatarAxisDeadZone0 Comment Avatar axis 0 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisDeadZone1 Comment Avatar axis 1 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisDeadZone2 Comment Avatar axis 2 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisDeadZone3 Comment Avatar axis 3 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisDeadZone4 Comment Avatar axis 4 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisDeadZone5 Comment Avatar axis 5 dead zone. Persist 1 Type F32 Value 0.1 AvatarAxisScale0 Comment Avatar axis 0 scaler. Persist 1 Type F32 Value 1 AvatarAxisScale1 Comment Avatar axis 1 scaler. Persist 1 Type F32 Value 1 AvatarAxisScale2 Comment Avatar axis 2 scaler. Persist 1 Type F32 Value 1 AvatarAxisScale3 Comment Avatar axis 3 scaler. Persist 1 Type F32 Value 1 AvatarAxisScale4 Comment Avatar axis 4 scaler. Persist 1 Type F32 Value 1 AvatarAxisScale5 Comment Avatar axis 5 scaler. Persist 1 Type F32 Value 1 AvatarBacklight Comment Add rim lighting to avatar rendering to approximate shininess of skin Persist 1 Type Boolean Value 1 AvatarBakedLocalTextureUpdateTimeout Comment Specifes the maximum time in seconds to wait before updating your appearance during appearance mode. Persist 1 Type U32 Value 10 AvatarBakedTextureUploadTimeout Comment Specifes the maximum time in seconds to wait before sending your baked textures for avatar appearance. Set to 0 to disable and wait until all baked textures are at highest resolution. Persist 1 Type U32 Value 60 AvatarBoundingBoxComplexity Comment How many aspects to consider for avatar bounding box (0 to 4 with 2 roughly equivalent to pre-Axon). Persist 1 Type U32 Value 2 AvatarCustomizeLighting Comment Whether to light up the avatar while its appearance is customized Persist 1 Type Boolean Value 1 AvatarFeathering Comment Avatar feathering (less is softer) Persist 1 Type F32 Value 16 AvatarNameCacheMaxRequests Comment Maximum number of simultaenous avatar name cache requests(requires restart) Persist 1 Type U32 Value 16 AvatarOffsetZ Comment Avatar Z offset (used to adjust animation height) Persist 0 Type F32 Value 0 AvatarPhysics Comment When TRUE, enables avatar wearable physics (may cause slow downs and lag) Persist 1 Type Boolean Value 0 AvatarPickerRect Comment Rectangle for the Avatar Picker window Persist 1 Type Rect Value 0 380 300 0 AvatarPickerSortOrder Comment Specifies sort key for calling cards in avatar picker (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 2 AvatarSex Comment HideFromEditor 1 Persist 0 Type U32 Value 0 AwayAction Comment Type of action to take after AFKTimeout has elapsed: 0 to set away, 1 to set busy, 2 to set auto-reply mode. Persist 1 Type U32 Value 0 BackgroundChatColor Comment Color of chat bubble background Persist 1 Type Color4 Value 0 0 0 1 BackgroundYieldTime Comment Amount of time to yield every frame to other applications when the viewer is not the foreground window (milliseconds) Persist 1 Type U32 Value 40 BakedTexUploadForceUDP Comment TRUE to force the use of UDP transfers to upload baked textures (only relevant for OpenSim) Persist 1 Type Boolean Value 0 BatchSizeAIS3 Comment Amount of folders AIS3 packs into category subset request. Persist 1 Type U32 Value 20 BeaconAlwaysOn Comment Beacons / highlighting always on Persist 0 Type Boolean Value 0 BenchmarkGPU Comment Use GPU benchmarking instead of gpu_table.txt to determine its class Persist 1 Type Boolean Value 0 BiasedObjectRetention Comment Use the texture discard bias to bias as well the non-visible objects retention in memory Persist 1 Type Boolean Value 1 BlankNormalTexture Comment Texture used as 'Blank' in texture picker for normal maps (UUID texture reference) Persist 1 Type String Value 5b53359e-59dd-d8a2-04c3-9e65134da47a BlockAvatarAppearanceMessages Comment Ignore's appearance messages (for simulating Ruth) Persist 1 Type Boolean Value 0 BrowserIgnoreSSLCertErrors Comment Tell the built-in web browser to ignore SSL certificate errors (DANGEROUS !) Persist 1 Type Boolean Value 0 BoundTexRatioToBiasALM Comment Ratio of GL bound texture memory comsumption above which a discard level penalty is applied to ALM textures (minimum clamped at 0.25). See also MaxDiscardToUnbiasALM. Persist 1 Type F32 Value 0.8 BrowserJavascriptEnabled Comment TRUE to enable Javascript in the built-in Web browser Persist 1 Type Boolean Value 1 BrowserPluginsEnabled Comment TRUE to enable Web plugins (only used for PDF support) in the built-in Web browser. Persist 1 Type Boolean Value 1 BrowserProxyAddress Comment Address for the Web Proxy Persist 1 Type String Value BrowserProxyEnabled Comment Use Web Proxy Persist 1 Type Boolean Value 0 BrowserProxyPort Comment Port for Web Proxy Persist 1 Type S32 Value 3128 BuildAxisDeadZone0 Comment Build axis 0 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisDeadZone1 Comment Build axis 1 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisDeadZone2 Comment Build axis 2 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisDeadZone3 Comment Build axis 3 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisDeadZone4 Comment Build axis 4 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisDeadZone5 Comment Build axis 5 dead zone. Persist 1 Type F32 Value 0.1 BuildAxisScale0 Comment Build axis 0 scaler. Persist 1 Type F32 Value 1 BuildAxisScale1 Comment Build axis 1 scaler. Persist 1 Type F32 Value 1 BuildAxisScale2 Comment Build axis 2 scaler. Persist 1 Type F32 Value 1 BuildAxisScale3 Comment Build axis 3 scaler. Persist 1 Type F32 Value 1 BuildAxisScale4 Comment Build axis 4 scaler. Persist 1 Type F32 Value 1 BuildAxisScale5 Comment Build axis 5 scaler. Persist 1 Type F32 Value 1 BuildBtnState Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 BuildFeathering Comment Build feathering (less is softer) Persist 1 Type F32 Value 16 BuildUseRootForPivot Comment TRUE to center the manipulator handles on the root primitive for selected link sets Persist 1 Type Boolean Value 0 BulkChangeEveryoneCopy Comment Bulk changed objects can be copied by everyone Persist 1 Type Boolean Value 0 BulkChangeIncludeAnimations Comment Bulk permission changes affect animations Persist 1 Type Boolean Value 1 BulkChangeIncludeBodyParts Comment Bulk permission changes affect body parts Persist 1 Type Boolean Value 1 BulkChangeIncludeClothing Comment Bulk permission changes affect clothing Persist 1 Type Boolean Value 1 BulkChangeIncludeGestures Comment Bulk permission changes affect gestures Persist 1 Type Boolean Value 1 BulkChangeIncludeLandmarks Comment Bulk permission changes affect landmarks Persist 1 Type Boolean Value 1 BulkChangeIncludeMaterials Comment Bulk permission changes affect materials Persist 1 Type Boolean Value 1 BulkChangeIncludeNotecards Comment Bulk permission changes affect notecards Persist 1 Type Boolean Value 1 BulkChangeIncludeObjects Comment Bulk permission changes affect objects Persist 1 Type Boolean Value 1 BulkChangeIncludeScripts Comment Bulk permission changes affect scripts Persist 1 Type Boolean Value 1 BulkChangeIncludeSettings Comment Bulk permission changes affect environment settings Persist 1 Type Boolean Value 1 BulkChangeIncludeSounds Comment Bulk permission changes affect sounds Persist 1 Type Boolean Value 1 BulkChangeIncludeTextures Comment Bulk permission changes affect textures Persist 1 Type Boolean Value 1 BulkChangeNextOwnerCopy Comment Bulk changed objects can be copied by next owner Persist 1 Type Boolean Value 0 BulkChangeNextOwnerModify Comment Bulk changed objects can be modified by next owner Persist 1 Type Boolean Value 0 BulkChangeNextOwnerTransfer Comment Bulk changed objects can be resold or given away by next owner Persist 1 Type Boolean Value 0 BulkChangeShareWithGroup Comment Bulk changed objects are shared with the currently active group Persist 1 Type Boolean Value 0 ButtonFlashCount Comment Number of flashes after which flashing buttons stay lit up Persist 1 Type S32 Value 10 ButtonFlashRate Comment Frequency at which buttons flash (hz) Persist 1 Type F32 Value 2 ButtonHPad Comment Default horizontal spacing between buttons (pixels) Persist 1 Type S32 Value 10 ButtonHeight Comment Default height for normal buttons (pixels) Persist 1 Type S32 Value 20 ButtonHeightSmall Comment Default height for small buttons (pixels) Persist 1 Type S32 Value 16 ButtonVPad Comment Default vertical spacing between buttons (pixels) Persist 1 Type S32 Value 1 CacheLocation Comment Controls the location of the local disk cache Persist 1 Type String Value CacheNumberOfRegionsForObjects Comment Controls number of regions to be cached for objects. Persist 1 Type U32 Value 128 CachePurgeTimeSliced Comment Purge the texture cache in several 0.1s max time slices, instead of in a monolithic second(s)-lasting way. Persist 1 Type Boolean Value 1 CacheSize Comment Controls amount of hard drive space reserved for local file caching in MB Persist 1 Type U32 Value 500 CacheValidateCounter Comment Used to distribute cache validation Persist 1 Type U32 Value 0 CameraAngle Comment Camera field of view angle (Radians) Persist 1 Type F32 Value 1.0372664928436279296875 CameraDoFResScale Comment Amount to scale down depth of field resolution. Valid range is 0.25 (quarter res) to 1.0 (full res) Persist 1 Type F32 Value 0.7 CameraFNumber Comment Camera f-number value for DoF effect Persist 1 Type F32 Value 9 CameraFieldOfView Comment Vertical camera field of view for DoF effect (in degrees) Persist 1 Type F32 Value 60 CameraFocalLength Comment Camera focal length for DoF effect (in millimeters) Persist 1 Type F32 Value 50 CameraFocusTransitionTime Comment How many seconds it takes the camera to transition between focal distances Persist 1 Type F32 Value 0.5 CameraFrontView Comment Switches the agent camera to front view (volatile setting) Persist 0 Type Boolean Value 0 CameraIgnoreCollisions Comment Do not automatically move the camera out of objects on collision Persist 1 Type Boolean Value 0 CameraMaxCoF Comment Maximum camera circle of confusion for DoF effect Persist 1 Type F32 Value 10 CameraOffset Comment Render with camera offset from view frustum (rendering debug) Persist 1 Type Boolean Value 0 CameraOffsetBuild Comment Default camera position relative to focus point when entering build mode Persist 1 Type Vector3 Value -6 0 6 CameraOffsetDefault Comment Default camera offset from avatar Persist 1 Type Vector3 Value -3 0 0 CameraOffsetFrontView Comment Initial camera offset from avatar in Front View Persist 1 Type Vector3 Value 2.2 0 -0.1 CameraOffsetScale Comment Scales the default offset Persist 1 Type F32 Value 1.3 CameraPositionSmoothing Comment Smooths camera position over time Persist 1 Type F32 Value 1 CameraToPelvisRotDeviation Comment Maximum allowed angle deviation in degrees (2 to 60) between the camera/head and the pelvis before the avatar is rotated while standing. Persist 1 Type U32 Value 60 CEFDefaultFontSize Comment Default font size for CEF to use (0 = default) Persist 1 Type U32 Value 0 CEFMinimumFontSize Comment Minimum font size for CEF to use (0 = default) Persist 1 Type U32 Value 0 CEFPreferredFont Comment Default font to use instead of the default system fonts, for CEF Persist 1 Type String Value CEFRemoteFonts Comment Whether or not CEF may use document-specifed fonts Persist 1 Type Boolean Value 1 CEFScaleFactor Comment Scale factor for the CEF browser contents Persist 1 Type F32 Value 1 ChatBarStealsFocus Comment Whenever keyboard focus is removed from the UI, and the chat bar is visible, the chat bar takes focus Persist 1 Type Boolean Value 1 ChatBubbleOpacity Comment Opacity of chat bubble background (0.0 = completely transparent, 1.0 = completely opaque) Persist 1 Type F32 Value 0.5 ChatConsoleMaxLines Comment Max number of lines of chat text visible in chat console (minimum is 5). Persist 1 Type U32 Value 25 ChatFontSize Comment Size of chat text in chat console (0 = small, 1 = big) Persist 1 Type S32 Value 1 ChatFullWidth Comment Chat console takes up full width of SL window Persist 1 Type Boolean Value 1 ChatHistoryTornOff Comment Show chat history window separately from Communicate window. Persist 1 Type Boolean Value 1 ChatInputEditorRect Comment Rectangle for chatterbox window Persist 1 Type Rect Value 0 200 600 0 ChatOnlineNotification Comment Provide notifications for when friend log on and off of SL Persist 1 Type Boolean Value 1 ChatPersistTime Comment Time for which chat stays visible in console (seconds) Persist 1 Type F32 Value 15 ChatShowTimestamps Comment Show timestamps in chat Persist 1 Type Boolean Value 1 ChatVisible Comment Chat bar is visible Persist 1 Type Boolean Value 1 ChatterboxRect Comment Rectangle for chatterbox window Persist 1 Type Rect Value 0 230 650 0 CheesyBeacon Comment Enable cheesy beacon effects Persist 1 Type Boolean Value 0 ClassicCloudsAvgAlt Comment Classic clouds average altitude. Positive for absolute altitude, negative for relative altitude (substracted to the agent altitude). The resulting absolute altitude is clamped between 96 and 1024m. Persist 1 Type S32 Value 192 ClassicCloudsMaxAlt Comment Classic clouds maximum average altitude. Persist 1 Type U32 Value 512 ClearSavedUISounds Comment TRUE to clear saved pre-decoded UI sounds from user settings on next restart. Persist 1 Type Boolean Value 0 ClearStaleTextureFetchesOnTP Comment TRUE to clear stale texture fetches after TP to another sim. Persist 1 Type Boolean Value 1 ClearAssetCache Comment TRUE to clear the asset cache next time the viewer is started with cache write permissions. Persist 1 Type Boolean Value 0 ClearObjectCache Comment TRUE to clear the object cache next time the viewer is started with cache write permissions. Persist 1 Type Boolean Value 0 ClientSettingsFile Comment HideFromEditor 1 Persist 0 Type String Value ClientSettingsFileFormerExp Comment HideFromEditor 1 Persist 0 Type String Value ClientSettingsFileFormerStable Comment HideFromEditor 1 Persist 0 Type String Value ClearTextureCache Comment TRUE to clear the texture cache next time the viewer is started with cache write permissions. Persist 1 Type Boolean Value 0 CloseChatOnReturn Comment Close chat after hitting return Persist 1 Type Boolean Value 0 CloseSnapshotOnKeep Comment Close snapshot window after saving snapshot Persist 1 Type Boolean Value 1 CloudsDiffuseLightAdjustment Comment Multiplication factor used to brighten the clouds when using the diffuse light to work around the black ambient light seen with PBR-hacked EE settings. Persist 1 Type F32 Value 1.25 CloudsMinAmbientThreshold Comment Brightness threshold for the ambient light under which the classic clouds color is instead derived from Sun or Moon light (workaround for black ambient used with PBR-hacked EE settings). Persist 1 Type F32 Value 0.25 CmdLineDisableVoice Comment Disable Voice. HideFromEditor 1 Persist 0 Type Boolean Value 0 CmdLineGridChoice Comment The user's grid choice or ip address. HideFromEditor 1 Persist 0 Type String Value CmdLineHelperURI Comment Command line specified helper web CGI prefix to use. HideFromEditor 1 Persist 0 Type String Value CmdLineLoginURI Comment Command line specified login server and CGI prefix to use. HideFromEditor 1 Persist 0 Type LLSD Value ColoredJellyDolls Comment TRUE to get jeely-dolls (too complex avatars) colored. FALSE for grey. Persist 1 Type Boolean Value 1 ColorPaletteEntry01 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0 0 1 ColorPaletteEntry02 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0.5 0.5 1 ColorPaletteEntry03 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0 0 1 ColorPaletteEntry04 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0.5 0 1 ColorPaletteEntry05 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0.5 0 1 ColorPaletteEntry06 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0.5 0.5 1 ColorPaletteEntry07 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0 0.5 1 ColorPaletteEntry08 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0 0.5 1 ColorPaletteEntry09 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0.5 0 1 ColorPaletteEntry10 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0.25 0.25 1 ColorPaletteEntry11 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0.5 1 1 ColorPaletteEntry12 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0.25 0.5 1 ColorPaletteEntry13 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0 1 1 ColorPaletteEntry14 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0.25 0 1 ColorPaletteEntry15 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 1 1 ColorPaletteEntry16 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 1 1 ColorPaletteEntry17 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 1 1 ColorPaletteEntry18 Comment Color picker palette entry Persist 1 Type Color4 Value 0.75 0.75 0.75 1 ColorPaletteEntry19 Comment Color picker palette entry Persist 1 Type Color4 Value 1 0 0 1 ColorPaletteEntry20 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 0 1 ColorPaletteEntry21 Comment Color picker palette entry Persist 1 Type Color4 Value 0 1 0 1 ColorPaletteEntry22 Comment Color picker palette entry Persist 1 Type Color4 Value 0 1 1 1 ColorPaletteEntry23 Comment Color picker palette entry Persist 1 Type Color4 Value 0 0 1 1 ColorPaletteEntry24 Comment Color picker palette entry Persist 1 Type Color4 Value 1 0 1 1 ColorPaletteEntry25 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 0.5 1 ColorPaletteEntry26 Comment Color picker palette entry Persist 1 Type Color4 Value 0 1 0.5 1 ColorPaletteEntry27 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 1 1 1 ColorPaletteEntry28 Comment Color picker palette entry Persist 1 Type Color4 Value 0.5 0.5 1 1 ColorPaletteEntry29 Comment Color picker palette entry Persist 1 Type Color4 Value 1 0 0.5 1 ColorPaletteEntry30 Comment Color picker palette entry Persist 1 Type Color4 Value 1 0.5 0 1 ColorPaletteEntry31 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 1 1 ColorPaletteEntry32 Comment Color picker palette entry Persist 1 Type Color4 Value 1 1 1 1 ColumnHeaderDropDownDelay Comment Time in seconds of mouse click before column header shows sort options list Persist 1 Type F32 Value 0.3 CompileOutputRect Comment Rectangle for script Recompile Everything output window Persist 1 Type Rect Value 0 400 300 0 ConnectAsGod Comment Log in a god if you have god access. Persist 1 Type Boolean Value 0 ConnectionPort Comment Custom connection port number Persist 1 Type U32 Value 13000 ConnectionPortEnabled Comment TRUE to se the custom connection port Persist 1 Type Boolean Value 0 ConsoleBackgroundOpacity Comment Opacity of chat console (0.0 = completely transparent, 1.0 = completely opaque) Persist 1 Type F32 Value 0.4 ConsoleBoxPerMessage Comment Set to TRUE to draw per-message boxes in chat console Persist 1 Type Boolean Value 0 ConsoleBufferSize Comment Size of chat console history (lines of chat) Persist 1 Type S32 Value 40 CookiesEnabled Comment TRUE to accept cookies from Web sites Persist 1 Type Boolean Value 1 CPUBenchmarkPerfFactor Comment CPU perfs factor (relative to a 9700K at 5GHz) for recommended settings (a higher factor means worst perfs with same settings). Persist 1 Type F32 Value 3 CreateMaterialsFolder Comment TRUE for "Create missing system folders" to create an inventory "Materials" folder Persist 1 Type Boolean Value 1 CreateSettingsFolder Comment TRUE for "Create missing system folders" to create an inventory "Settings" folder Persist 1 Type Boolean Value 1 CreateToolCopyCenters Comment HideFromEditor 1 Persist 0 Type Boolean Value 1 CreateToolCopyRotates Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 CreateToolCopySelection Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 CreateToolKeepSelected Comment After using create tool, keep the create tool active Persist 1 Type Boolean Value 0 Cursor3D Comment Tread Joystick values as absolute positions (not deltas). Persist 1 Type Boolean Value 1 CustomServer Comment Specifies the name of grid to which you connect Persist 1 Type String Value DAEExportConsolidateMaterials Comment Combine faces with same texture Persist 1 Type Boolean Value 1 DAEExportSkipTransparent Comment Skip exporting faces with default transparent texture or full transparent Persist 1 Type Boolean Value 0 DAEExportSingleUVMap Comment Set all objects to have the same UV map name Persist 1 Type Boolean Value 0 DAEExportTextureParams Comment Apply texture params such as repeats to the exported UV map Persist 1 Type Boolean Value 1 DAEExportTextures Comment Export textures when exporting Collada Persist 1 Type Boolean Value 1 DAEExportTexturesType Comment Image file format to use when exporting Collada Persist 1 Type S32 Value 0 DebugEditedObject Comment TRUE to set debug mode on the object selected in the Edit floater. Persist 1 Type Boolean Value 0 DebugAvatarCompositeBaked Comment Colorize avatar meshes based on baked/composite state. Persist 1 Type Boolean Value 0 DebugBeaconLineWidth Comment Size of lines for Debug Beacons Persist 1 Type U32 Value 1 DebugConsoleMaxLines Comment Max number of lines of chat text visible in debug console (minimum is 5). Persist 1 Type U32 Value 40 DebugGLOnRestart Comment TRUE to enable strict GL debugging after restart (automatically reset to FALSE after use). Persist 1 Type Boolean Value 0 DebugObjectId Comment Object UUID for object update messages debugging Persist 1 Type String Value DebugPermissions Comment Log permissions for selected inventory items Persist 1 Type Boolean Value 0 DebugPluginDisableTimeout Comment Disable the code which watches for plugins that are crashed or hung Persist 1 Type Boolean Value 0 DebugSelectMgr Comment Debug the selection manager by issuing infos in the log file Persist 1 Type Boolean Value 0 DebugShowAvatarRenderInfo Comment Show avatar complexity info Persist 1 Type Boolean Value 0 DebugShowColor Comment Show color under cursor Persist 1 Type Boolean Value 0 DebugShowFPS Comment Show frame rate Persist 1 Type Boolean Value 0 DebugShowMeshQueue Comment Show the mesh queue download progress Persist 1 Type Boolean Value 0 DebugShowPollRequestAge Comment Show the agent region poll request age Persist 1 Type Boolean Value 0 DebugShowRenderInfo Comment Show stats about current scene Persist 1 Type Boolean Value 0 DebugShowRenderMatrices Comment Display values of current view and projection matrices. Persist 1 Type Boolean Value 0 DebugShowResizing Comment Show floater size while resizing it. Persist 1 Type Boolean Value 0 DebugShowTime Comment Show depth buffer contents Persist 1 Type Boolean Value 0 DebugStatMode Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeActualIn Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeActualOut Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeAgentUpdatesSec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeAsset Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeBandwidth Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeBoundMem Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeChildAgents Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeFPS Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeGLMem Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeKTrisDrawnFr Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeKTrisDrawnSec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeLayers Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeLowLODObjects Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeMainAgents Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeMemoryAllocated Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeNewObjs Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeObjects Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModePacketLoss Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModePacketsIn Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModePacketsOut Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModePhysicsFPS Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModePinnedObjects Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeRawCount Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimActiveObjects Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimActiveScripts Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimAgentMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimFPS Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimFrameMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimImagesMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimInPPS Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimNetMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimObjects Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimOutPPS Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimPctScriptsRun Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimPendingDownloads Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimPumpIOMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimScriptEvents Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimScriptMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimAIStepMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimOtherMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimPhysicsMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimPhysicsOtherMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimPhysicsShapeUpdateMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimPhysicsStepMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSimSkippedSilhouetteSteps Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSleepMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimSpareMsec Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeSimTotalUnackedBytes Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeTexture Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeTextureCount Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeTimeDialation Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModeTotalObjs Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugStatModemSimSimPctSteppedCharacters Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 DebugViews Comment Display debugging info for views. Persist 0 Type Boolean Value 0 DebugVoicePlugin Comment TRUE for verbose debugging (on stderr/console only) by the WebRTC plugin. Persist 1 Type Boolean Value 0 DebugWebRTCVoice Comment TRUE to enable the "Voice" and "Plugin" debug tags when WebRTC voice is initialized (after restart). Persist 1 Type Boolean Value 0 DebugWindowProc Comment Log windows messages Persist 1 Type Boolean Value 0 DecimalsForTools Comment Number of decimals for the edit tool position, size and rotation settings (0 to 5) Persist 1 Type U32 Value 3 DefaultNormalTexture Comment Texture used as 'Default' in texture picker for normal maps. (UUID texture reference) Persist 1 Type String Value 85f28839-7a1c-b4e3-d71d-967792970a7b DefaultObjectTexture Comment Texture used as 'Default' in texture picker. (UUID texture reference) Persist 1 Type String Value 89556747-24cb-43ed-920b-47caed15465f DelayPendingMeshFetchesOnTP Comment Delay pending mesh fetches after TP to another sim Persist 1 Type Boolean Value 1 DelayGLTextureDelete Comment TRUE to delay GL texture deletion by 4 render frames. May help with some GPUs. EXPERIMENTAL Persist 1 Type Boolean Value 0 DestroyUnseenVolumeVB Comment Destroy vertex buffers for non rendered volumes to try and free up some VRAM. Persist 1 Type Boolean Value 1 DirectChatColor Comment Color for llInstantMessage() and llRegionSayTo() messages from objects Persist 1 Type Color4 Value 0.8 1 0.8 1 DirSelectorRect Comment Rectangle for the Directory Selector window Persist 1 Type Rect Value 0 280 350 0 DisableCameraConstraints Comment Disable the normal bounds put on the camera by avatar position Persist 1 Type Boolean Value 0 DisableMessagesSpacing Comment Set to TRUE to disable messages spacing in chat console Persist 1 Type Boolean Value 1 DisablePrecacheDelayAfterTP Comment Disables the artificial delay in the viewer that precaches some incoming assets Persist 1 Type Boolean Value 1 DisableVerticalSync Comment Update frames as fast as possible (FALSE = update frames between display scans) Persist 1 Type Boolean Value 1 DisableVRAMCheck Comment TRUE to disable available GL memory checks (may be useful with buggy drivers). Persist 1 Type Boolean Value 0 DisableWindAudio Comment Disable the wind audio effect Persist 1 Type Boolean Value 0 DisplayAvatarAgentTarget Comment Show avatar positioning locators (animation debug) Persist 1 Type Boolean Value 0 DisplayGamma Comment Sets gamma correction for display (0 for darkest, 1 for normal, over 1 for lighter) Persist 1 Type F32 Value 1 DisplayNamesUsage Comment Usage type for display names: 0 = Legacy name only, 1 = Display name with legacy name, 2 = display name only (legacy name when absent) Persist 1 Type U32 Value 1 DisplayTimecode Comment Display timecode on screen Persist 1 Type Boolean Value 0 DistanceHysteresisLOD Comment Hysteresis (in meters) for LOD calculations: avoids blinking objects due to LOD bounding boxes size discrepancies. 0 to disable. Persist 1 Type F32 Value 0.25 DoubleClickAction Comment Action for in-world double-click (0 = none, 1 = auto-pilot, 2 = teleport) Persist 1 Type U32 Value 0 DoubleClickInventorySoundAction Comment Double-click action for sound inventory item (0 = open preview, 1 = play locally, 2 = play in-world) Persist 1 Type U32 Value 0 DoubleClickScriptedObject Comment Allow double-click auto-pilot or teleport on script-touch objects Persist 1 Type Boolean Value 0 DragAndDropToolTipDelay Comment Seconds before displaying tooltip when performing drag and drop operation Persist 1 Type F32 Value 0.1 DropShadowButton Comment Drop shadow width for buttons (pixels) Persist 1 Type S32 Value 2 DropShadowFloater Comment Drop shadow width for floaters (pixels) Persist 1 Type S32 Value 5 DropShadowTooltip Comment Drop shadow width for tooltips (pixels) Persist 1 Type S32 Value 4 DynamicCameraStrength Comment Amount camera lags behind avatar motion (0 = none, 30 = avatar velocity) Persist 1 Type F32 Value 2 EditCameraMovement Comment When entering build mode, camera moves up above avatar Persist 1 Type Boolean Value 0 EditedMeshLOD Comment LOD level to use for edited meshes (-1 = default, 0 = min, 3 = max) Persist 1 Type S32 Value 3 EditLinkedParts Comment Select individual parts of linked objects HideFromEditor 1 Persist 0 Type Boolean Value 0 EffectColor Comment Particle effects color Persist 1 Type Color4 Value 1 1 1 1 EffectScriptChatParticles Comment 1 = normal behavior, 0 = disable display of swirling lights when scripts communicate Persist 1 Type Boolean Value 1 EnableAttachmentSounds Comment Play sounds produced by other avatars' attachments via llPlaySound() Persist 1 Type Boolean Value 1 EnableCollisionSounds Comment Play collision sounds Persist 1 Type Boolean Value 1 EnableCopyAndWear Comment When TRUE, enables "Copy and wear" (buggy) in the "Open object" floater Persist 1 Type Boolean Value 0 EnableGestureSounds Comment Play sounds from gestures Persist 1 Type Boolean Value 1 EnableHTTP2 Comment Enable the HTTP/2 protocol for pipelining requests (EXPERIMENTAL). Persist 1 Type Boolean Value 0 EnableStreamingMedia Comment Enable streaming media Persist 1 Type Boolean Value 0 EnableStreamingMusic Comment Enable streaming music Persist 1 Type Boolean Value 0 EnableVoiceChat Comment Enable talking to other residents with a microphone Persist 1 Type Boolean Value 0 EventPollAgeWindowMargin Comment Margin in milliseconds for the event poll established connection age window (clamped between 200 and 2000). Persist 1 Type U32 Value 600 EventPollTimeoutForSL Comment Viewer-side timeout to use for event polls in SL, in seconds (clamped between 15 and 180). Persist 1 Type U32 Value 25 EventPollTimeoutForOS Comment Viewer-side timeout to use for event polls in OpenSim, in seconds (clamped between 15 and 180). Persist 1 Type U32 Value 90 EveryoneCopy Comment Everyone can copy the newly created objects Persist 1 Type Boolean Value 0 ExperiencesLogDays Comment Number of days to search experience events for Persist 1 Type S32 Value 7 ExperiencesMaturity Comment Default maturity rating for experiences searches Persist 1 Type U32 Value 0 ExternalEditor Comment External editor command line (%s = filename). E.g. /usr/bin/gedit %s Persist 1 Type String Value EyesFollowMousePointer Comment When TRUE, the mouse pointer drives the avatar's eyes (and head) movements. Persist 1 Type Boolean Value 1 FastTimersAlwaysEnabled Comment When TRUE, the fast timers keep counting while the fast timers view floater is closed. Not a persistent setting. Persist 0 Type Boolean Value 0 FMODDecodeBufferSize Comment Sets the streaming decode buffer size (in milliseconds) Persist 1 Type U32 Value 1000 FMODDisableALSA Comment Disable ALSA usage by FMOD (takes effect after audio engine restart) Persist 1 Type Boolean Value 0 FMODDisablePulseAudio Comment Disable PulseAudio usage by FMOD (takes effect after audio engine restart) Persist 1 Type Boolean Value 0 FMODProfilerEnable Comment Enable profiler tool if using FMOD (takes effect after audio engine restart) Persist 1 Type Boolean Value 0 FMODStreamBufferSize Comment Sets the streaming buffer size (in milliseconds) Persist 1 Type U32 Value 7000 FPSLogFrequency Comment Seconds between display of FPS in log (0 for never) Persist 1 Type F32 Value 60 FSFlushOnWrite Comment Flush on write before checking a LLFilesystem file position (to work-around a Wine bug). Keep off if possible (much faster). Persist 1 Type Boolean Value 0 FadeMouselookExitTip Comment Time in seconds after which the mouselook mode exit tip starts fading out (0 = never fade, minimum is 5s) Persist 1 Type U32 Value 0 FileSelectorRect Comment Rectangle for the File Selector window Persist 1 Type Rect Value 0 350 550 0 FilterItemsPerFrame Comment Maximum number of inventory items to match against search filter every frame (lower to increase framerate while searching, higher to improve search speed) Persist 1 Type S32 Value 500 FindLandArea Comment Enables filtering of land search results by area Persist 1 Type Boolean Value 0 FindLandPrice Comment Enables filtering of land search results by price Persist 1 Type Boolean Value 1 FindLandType Comment Controls which type of land you are searching for in Find Land interface ("All", "Auction", "For Sale") Persist 1 Type String Value All FindPeopleOnline Comment Limits people search to only users who are logged on Persist 1 Type Boolean Value 1 FindPlacesPictures Comment Display only results of find places that have pictures Persist 1 Type Boolean Value 1 FirstName Comment Login first name Persist 1 Type String Value FirstPersonAvatarVisible Comment Display avatar and attachments below neck while in mouselook Persist 1 Type Boolean Value 0 FirstRunTPV Comment Tells whether you have already ran this third-party viewer once or not Persist 1 Type Boolean Value 1 FirstRunThisInstall Comment Specifies that you have not run the viewer since you installed the latest update Persist 1 Type Boolean Value 1 FloaterActiveSpeakersRect Comment Rectangle for active speakers window Persist 1 Type Rect Value 0 300 250 0 FloaterThumbnailRect Comment Rectangle for thumbnail edit window Persist 1 Type Rect Value 0 298 274 0 FloaterActiveSpeakersSortAscending Comment Whether to sort up or down Persist 1 Type Boolean Value 1 FloaterActiveSpeakersSortColumn Comment Column name to sort on Persist 1 Type String Value speaking_status FloaterAreaSearchRect Comment Rectangle for the area search floater Persist 1 Type Rect Value 0 400 600 0 FloaterAudioVolumeRect Comment Rectangle for Audio Volume window Persist 1 Type Rect Value 0 440 470 0 FloaterAvatarProfileRect Comment Rectangle for avatar profile floater Persist 1 Type Rect Value 0 510 420 0 FloaterBeaconsRect Comment Rectangle for beacon and highlight controls Persist 1 Type Rect Value 0 395 250 0 FloaterBumpRect Comment Rectangle for Bumps/Hits window Persist 1 Type Rect Value 0 180 400 0 FloaterBuyContentsRect Comment Rectangle for Buy Contents window Persist 1 Type Rect Value 0 250 300 0 FloaterBuyRect Comment Rectangle for buy window Persist 1 Type Rect Value 0 250 300 0 FloaterCameraRect3a Comment Rectangle for camera control window Persist 1 Type Rect Value 0 64 200 0 FloaterChatRect Comment Rectangle for chat history Persist 1 Type Rect Value 0 220 600 0 FloaterClothingRect Comment Rectangle for clothing window Persist 1 Type Rect Value 0 480 320 0 FloaterColladaExportRect Comment Rectangle for the Collada export floater Persist 1 Type Rect Value 0 230 240 0 FloaterContactsRect Comment Rectangle for chat history Persist 1 Type Rect Value 0 390 395 0 FloaterCustomizeAppearanceRect Comment Rectangle for avatar customization window Persist 1 Type Rect Value 0 540 494 0 FloaterDebugSettingsRect Comment Rectangle for Debug Settings floater Persist 1 Type Rect Value 0 235 350 0 FloaterDebugTagsRect Comment Rectangle for debug tags list window Persist 1 Type Rect Value 0 200 550 0 FloaterExperienceProfileRect Comment Rectangle for the experience profile floater Persist 1 Type Rect Value 0 520 325 0 FloaterExperiencesRect Comment Rectangle for the experiences floater Persist 1 Type Rect Value 0 400 500 0 FloaterFindRect2 Comment Rectangle for Find window Persist 1 Type Rect Value 0 570 780 0 FloaterFriendsRect Comment Rectangle for friends window Persist 1 Type Rect Value 0 400 293 0 FloaterGestureRect2 Comment Rectangle for gestures window Persist 1 Type Rect Value 0 465 350 0 FloaterGroupInfoRect Comment Rectangle for the group info window Persist 1 Type Rect Value 0 530 420 0 FloaterGroupTitlesRect Comment Rectangle for group titles window Persist 1 Type Rect Value 0 450 350 0 FloaterGroupsRect Comment Rectangle for the groups window Persist 1 Type Rect Value 0 400 275 0 FloaterHtmlRect Comment Rectangle for HTML window Persist 1 Type Rect Value 100 460 370 100 FloaterIMRect Comment Rectangle for IM window Persist 1 Type Rect Value 0 160 500 0 FloaterInspectAvatarRect Comment Rectangle for the Avatar Inspect window Persist 1 Type Rect Value 0 400 600 0 FloaterInspectRect Comment Rectangle for the Object Inspect window Persist 1 Type Rect Value 0 400 750 0 FloaterInventoryRect Comment Rectangle for inventory window Persist 1 Type Rect Value 0 430 300 0 FloaterJoystickRect Comment Rectangle for joystick controls window. Persist 1 Type Rect Value 0 0 0 0 FloaterLagMeter Comment Rectangle for lag meter Persist 1 Type Rect Value 0 150 350 0 FloaterLandHoldingsRect Comment Rectangle for Land Holdings window Persist 1 Type Rect Value 0 385 600 0 FloaterLandRect5 Comment Rectangle for About Land window Persist 1 Type Rect Value 0 420 460 0 FloaterLandmarkRect Comment Rectangle for landmark floater Persist 1 Type Rect Value 0 440 495 0 FloaterLocalEnvEditorRect Comment Rectangle for debug tags list window Persist 1 Type Rect Value 0 330 608 0 FloaterLuaConsoleRect Comment Rectangle for Lua console floater Persist 1 Type Rect Value 0 480 640 0 FloaterLuaDialogRect Comment Rectangle for Lua dialog floater Persist 1 Type Rect Value 0 284 136 0 FloaterMarketplaceAssociationRect Comment Rectangle for the market place association floater Persist 1 Type Rect Value 0 100 350 0 FloaterMarketplaceValidationRect Comment Rectangle for the market place validation floater Persist 1 Type Rect Value 0 300 400 0 FloaterMediaRect Comment Rectangle for media browser window Persist 1 Type Rect Value 16 650 600 128 FloaterMediaSettingsRect Comment Rectangle for media settings window Persist 1 Type Rect Value 0 0 0 0 FloaterMiniMapRect Comment Rectangle for mini map Persist 1 Type Rect Value 0 220 220 0 FloaterModelPreviewRect Comment Rectangle for the model preview floater Persist 1 Type Rect Value 0 480 940 0 FloaterMoveRect2 Comment Rectangle for avatar control window Persist 1 Type Rect Value 0 58 185 0 FloaterMuteRect3 Comment Rectangle for mute window Persist 1 Type Rect Value 0 360 270 0 FloaterNearbyMediaRect Comment Rectangle for media settings window Persist 1 Type Rect Value 0 254 328 0 FloaterNewOutfitRect Comment Rectangle for new outfit window Persist 1 Type Rect Value 0 510 515 0 FloaterObjectBackuptRect Comment Rectangle for the object backup floater Persist 1 Type Rect Value 0 80 200 0 FloaterObjectIMInfo Comment Rectangle for floater object im info windows Persist 1 Type Rect Value 0 300 300 0 FloaterObjectWeightsRect Comment Rectangle for build options window. Persist 1 Type Rect Value 0 0 0 0 FloaterOpenObjectRect Comment Rectangle for Open Object window Persist 1 Type Rect Value 0 350 300 0 FloaterPayRectB Comment Rectangle for pay window Persist 1 Type Rect Value 0 150 400 0 FloaterPermPrefsRect Comment Rectangle for initial permissions preferences Persist 1 Type Rect Value 200 250 250 200 FloaterPostcardRect Comment Rectangle for postcard floater Persist 1 Type Rect Value 0 320 450 0 FloaterRLVRect Comment Rectangle for the RestrainedLove restrictions floater Persist 1 Type Rect Value 0 336 600 0 FloaterRadarRect Comment Rectangle for Radar Persist 1 Type Rect Value 0 400 300 0 FloaterRegionDebugConsoleRect Comment Rectangle for Region Debug Console Persist 1 Type Rect Value 0 200 600 0 FloaterRegionInfoRect Comment Rectangle for region info window Persist 1 Type Rect Value 0 512 500 0 FloaterScriptDebugRect Comment Rectangle for Script Error/Debug window Persist 1 Type Rect Value 0 130 450 0 FloaterSnapshotRect Comment Rectangle for snapshot window Persist 1 Type Rect Value 0 200 200 400 FloaterSoundsListRect Comment Rectangle for the sounds list floater Persist 1 Type Rect Value 0 200 600 0 FloaterStatisticsRect Comment Rectangle for chat history Persist 1 Type Rect Value 0 555 250 0 FloaterTeleportHistoryRect Comment Rectangle for teleport history window Persist 1 Type Rect Value 0 200 550 0 FloaterViewBottom Comment [DO NOT MODIFY] Controls layout of floating windows within SL window HideFromEditor 1 Persist 1 Type S32 Value -1 FloaterWindlightRect Comment Rectangle for the Windlight settings floater Persist 1 Type Rect Value 0 366 650 0 FloaterWorldMapRect2 Comment Rectangle for world map window Persist 1 Type Rect Value 0 600 780 0 FlyBtnState Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 FlycamAbsolute Comment Treat Flycam values as absolute positions (not deltas). Persist 1 Type Boolean Value 0 FlycamAxisDeadZone0 Comment Flycam axis 0 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone1 Comment Flycam axis 1 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone2 Comment Flycam axis 2 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone3 Comment Flycam axis 3 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone4 Comment Flycam axis 4 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone5 Comment Flycam axis 5 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisDeadZone6 Comment Flycam axis 6 dead zone. Persist 1 Type F32 Value 0.1 FlycamAxisScale0 Comment Flycam axis 0 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale1 Comment Flycam axis 1 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale2 Comment Flycam axis 2 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale3 Comment Flycam axis 3 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale4 Comment Flycam axis 4 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale5 Comment Flycam axis 5 scaler. Persist 1 Type F32 Value 1 FlycamAxisScale6 Comment Flycam axis 6 scaler. Persist 1 Type F32 Value 1 FlycamFeathering Comment Flycam feathering (less is softer) Persist 1 Type F32 Value 16 FlycamZoomDirect Comment Map flycam zoom axis directly to camera zoom. Persist 1 Type Boolean Value 0 FocusOffsetDefault Comment Default focus point offset relative to avatar (x-axis is forward) Persist 1 Type Vector3 Value 1 0 1 FocusOffsetFrontView Comment Initial focus point offset relative to avatar for the camera preset Front View Persist 1 Type Vector3 Value 0 0 0 FolderAutoOpenDelay Comment Seconds before automatically expanding the folder under the mouse when performing inventory drag and drop Persist 1 Type F32 Value 0.75 FolderLoadingMessageWaitTime Comment Seconds to wait before showing the LOADING... text in folder views Persist 1 Type F32 Value 0.5 FontScreenDPI Comment Font resolution, higher is bigger (pixels per inch) Persist 1 Type F32 Value 96 FrameRateLimit Comment Limit in frame per seconds to impose to the renderer (19 or less to disable) Persist 1 Type U32 Value 0 FullDesktop Comment TRUE to run the viewer in full desktop mode (pseudo full screen) Persist 1 Type Boolean Value 0 FullPermNotecards Comment Newly created notecards are full perm Persist 1 Type Boolean Value 1 FullPermSnapshots Comment Newly taken snapshots are full perm Persist 1 Type Boolean Value 1 FullResBoostedTextures Comment TRUE to load BOOST_HIGH or higher priority textures at full res. Persist 1 Type Boolean Value 0 FullScreen Comment TRUE to run SL the viewer in full screen mode Persist 1 Type Boolean Value 0 FullScreenAspectRatio Comment Aspect ratio of fullscreen display (width / height) Persist 1 Type F32 Value 1.333333333333333333333333 FullScreenAutoDetectAspectRatio Comment Automatically detect proper aspect ratio for fullscreen display Persist 1 Type Boolean Value 1 FullScreenHeight Comment Fullscreen resolution in height Persist 1 Type S32 Value 768 FullScreenWidth Comment Fullscreen resolution in width Persist 1 Type S32 Value 1024 GLWorkerQueueSize Comment Maximum number of queued threaded GL operations (0 for no limit). Persist 1 Type U32 Value 512 GLWorkerThreads Comment Number of GL threads to use. -1 for auto, 0 to disable. May need a restart to take effect. Persist 1 Type S32 Value 0 GLWorkerUseForBumpmap Comment TRUE to use the GL work queue to create bump map textures. Persist 1 Type Boolean Value 1 GLWorkerUseForMedia Comment TRUE to use the GL work queue to update media textures. Persist 1 Type Boolean Value 1 GPUMemoryBWClassBase Comment Memory bandwidth in GB/s below which to default to class 0. Persist 1 Type U32 Value 8 GridCrossSections Comment Highlight cross sections of prims with grid manipulation plane. Persist 1 Type Boolean Value 0 GridDrawSize Comment Visible extent of 2D snap grid (meters) Persist 1 Type F32 Value 12 GridMode Comment Snap grid reference frame (0 = world, 1 = local, 2 = reference object) Persist 1 Type S32 Value 0 GridOpacity Comment Grid line opacity (0.0 = completely transparent, 1.0 = completely opaque) Persist 1 Type F32 Value 0.699999988078999990648299 GridOptionState Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 GridOptionsRect Comment Rectangle for tools window Persist 1 Type Rect Value 0 151 200 0 GridResolution Comment Size of single grid step (meters) Persist 1 Type F32 Value 0.5 GridSubUnit Comment Display fractional grid steps, relative to grid size Persist 1 Type Boolean Value 0 GridSubdivision Comment Maximum number of times to divide single snap grid unit when GridSubUnit is true Persist 1 Type S32 Value 32 GroupNotifyBoxHeight Comment Height of group notice messages Persist 1 Type S32 Value 260 GroupIMSnoozeDuration Comment Snoozing duration for group IM sessions (in minutes, 0 to make snoozing unavailable). Persist 1 Type U32 Value 30 GroupNotifyBoxWidth Comment Width of group notice messages Persist 1 Type S32 Value 400 HardenedMessaging Comment TRUE to harden the UDP messaging by verifing coherency of server messages and rejecting spurious ones. Persist 0 Type Boolean Value 1 HashedPassword Comment Hashed password used for the last login HideFromEditor 1 Persist 1 Type String Value HTMLLinkColor Comment Color of hyperlinks Persist 1 Type Color4 Value 0.6 0.6 1 1 HelpHomeURL Comment URL of initial help page Persist 1 Type String Value help/index.html HelpLastVisitedURL Comment URL of last help page, will be shown next time help is accessed Persist 1 Type String Value help/index.html HideConvexPhysShapes Comment TRUE to hide the convex decompositions from the physics shapes debug display. Persist 0 Type Boolean Value 1 HideCurrentOutfitFolder Comment TRUE to hide the 'Current Outfit' folder in inventory window Persist 0 Type Boolean Value 1 HideEmptySystemFolders Comment TRUE to hide empty system folders Persist 1 Type Boolean Value 0 HideFloatersOnTPSuccess Comment Hide teleport-related floaters on successful TPs Persist 1 Type Boolean Value 1 HideMarketplaceFolder Comment TRUE to hide the 'Marketplace Listings' folder in inventory window Persist 1 Type Boolean Value 0 HideMasterRemote Comment Hide the Master Remote control when useless Persist 1 Type Boolean Value 1 HideNotificationsInChat Comment Do not echo/log notifications in chat Persist 1 Type Boolean Value 0 HideSelectedObjects Comment Hide Selected Objects Persist 0 Type Boolean Value 0 HideTeleportProgress Comment Hide the teleport progress screen Persist 1 Type Boolean Value 0 HighResSnapshot Comment Double resolution of snapshot from current window resolution Persist 1 Type Boolean Value 0 HighlightOwnNameInChat Comment Show chat messages containing your name in a different color Persist 1 Type Boolean Value 0 HighlightOwnNameInIM Comment Show GroupIM messages containing your name in a different color Persist 1 Type Boolean Value 0 HoverToZOffsetFactor Comment Works around a bug in LL's viewers that causes the Hover offset to need an adjustment (set to 1.0 or less to disable). Persist 1 Type F32 Value 2.25 HtmlFindRect Comment Rectangle for HTML find window Persist 1 Type Rect Value 16 650 600 128 HtmlHelpLastPage Comment Last URL visited via help system Persist 1 Type String Value HtmlHelpRect Comment Rectangle for HTML help window Persist 1 Type Rect Value 16 650 600 128 HtmlReleaseMessage Comment Rectangle for HTML Release Message Floater window Persist 1 Type Rect Value 46 520 400 128 HttpPipeliningOS Comment If TRUE, the viewer will attempt to pipeline HTTP requests in OpenSim. Persist 1 Type Boolean Value 0 HttpPipeliningSL Comment If TRUE, the viewer will attempt to pipeline HTTP requests in SecondLife. Persist 1 Type Boolean Value 1 HttpProxyType Comment Proxy type to use for HTTP operations Persist 1 Type String Value 0 HttpRangeRequestsDisable Comment If TRUE, GET requests will not be issued with 'Range:' headers for meshes and textures. May work around issues with some ISPs and networking gear. Persist 1 Type Boolean Value 0 HttpTraceLevel Comment Sets the tracing level of core http functions (requires a restart). Persist 1 Type U32 Value 0 HUDInfoBackground Comment Draw a semi-transparent background for HUD info text. Persist 1 Type Boolean Value 0 HUDInfoRightMargin Comment Right margin for the start position of the HUD info text (minimum clamped to 256). Persist 1 Type U32 Value 400 HUDScaleFactor Comment Scale of HUD attachments Persist 1 Type F32 Value 1 IMOpenSessionOnIncoming Comment Open a new session window as soon as someone starts typing an IM to you Persist 1 Type Boolean Value 0 IMChatColor Comment Color of instant messages from other residents Persist 1 Type Color4 Value 1 1 1 1 IMInChatConsole Comment Copy IM into chat console Persist 1 Type Boolean Value 1 IMInChatHistory Comment Copy IM into chat history Persist 1 Type Boolean Value 0 IMInputEditorRect Comment Rectangle for chatterbox window Persist 1 Type Rect Value 0 200 600 0 IMShowTimestamps Comment Show timestamps in IM Persist 1 Type Boolean Value 1 IMTabsVerticalStacking Comment Stack IM tabs vertically (requires a restart) Persist 1 Type Boolean Value 0 IgnoreFOVZoomForLODs Comment Ignore zoom effect when calculating level of details. Persist 1 Type Boolean Value 0 IgnoreHiDPIEvents Comment Controls whether to ignore HiDPI events (under Windows). HideFromEditor 1 Persist 1 Type Boolean Value 0 IgnoreOuterRegionAttachKill Comment Ignore the kill-object messages coming from non-agent regions when they deal with the agent's attachments. Persist 1 Type Boolean Value 1 ImagePipelineUseHTTP Comment If TRUE use HTTP GET to fetch textures from the server Persist 1 Type Boolean Value 1 ImporterLegacyMatching Comment Enable index based model matching. Persist 1 Type Boolean Value 0 ImporterModelLimit Comment Limits amount of importer generated models for dae files. Persist 0 Type U32 Value 768 ImporterPreprocessDAE Comment Enable preprocessing for DAE files to fix issues with space characters in names and ids. Persist 1 Type Boolean Value 1 InBandwidth Comment Incoming bandwidth throttle (bps) Persist 0 Type F32 Value 0 InterpolationPhaseOut Comment Seconds to phase out interpolated motion Persist 1 Type F32 Value 1 InterpolationTime Comment How long to extrapolate object motion after last packet received Persist 1 Type F32 Value 3 InventoryAutoOpenDelay Comment Seconds before automatically opening inventory when mouse is over inventory button when performing inventory drag and drop Persist 1 Type F32 Value 1 InventoryOutboxMaxFolderCount Comment Maximum number of subfolders allowed in a listing in the merchant outbox. Persist 0 Type U32 Value 21 InventoryOutboxMaxFolderDepth Comment Maximum number of nested levels of subfolders allowed in a listing in the merchant outbox. Persist 0 Type U32 Value 4 InventoryOutboxMaxItemCount Comment Maximum number of items allowed in a listing in the merchant outbox. Persist 0 Type U32 Value 200 InventoryOutboxMaxStockItemCount Comment Maximum number of items allowed in a stock folder. Persist 0 Type U32 Value 200 InventoryPickerSortOrder Comment Specifies sort key for in inventory picker (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 2 InventorySortOrder Comment Specifies sort key for inventory items (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 2 InventoryTrashMaxCapacity Comment Maximum capacity of the Trash folder. User will ve offered to clean it up when exceeded Persist 1 Type U32 Value 5000 InventoryUseItalicsFont Comment TRUE to use a native italics font in inventory link names, instead of slanting the regular font. Persist 1 Type Boolean Value 1 InvertMouse Comment When in mouselook, moving mouse up looks down and vice versa (FALSE = moving up looks up) Persist 1 Type Boolean Value 0 JoystickAvatarEnabled Comment Enables the Joystick to control Avatar movement. Persist 1 Type Boolean Value 1 JoystickAxis0 Comment Flycam hardware axis mapping for internal axis 0 ([0, 5]). Persist 1 Type S32 Value 1 JoystickAxis1 Comment Flycam hardware axis mapping for internal axis 1 ([0, 5]). Persist 1 Type S32 Value 0 JoystickAxis2 Comment Flycam hardware axis mapping for internal axis 2 ([0, 5]). Persist 1 Type S32 Value 2 JoystickAxis3 Comment Flycam hardware axis mapping for internal axis 3 ([0, 5]). Persist 1 Type S32 Value 4 JoystickAxis4 Comment Flycam hardware axis mapping for internal axis 4 ([0, 5]). Persist 1 Type S32 Value 3 JoystickAxis5 Comment Flycam hardware axis mapping for internal axis 5 ([0, 5]). Persist 1 Type S32 Value 5 JoystickAxis6 Comment Flycam hardware axis mapping for internal axis 6 ([0, 5]). Persist 1 Type S32 Value -1 JoystickBuildEnabled Comment Enables the Joystick to move edited objects. Persist 1 Type Boolean Value 0 JoystickButtonFlyCam Comment Joystick button number for the fly camera toggling. Persist 1 Type S32 Value 0 JoystickButtonJump Comment Joystick button number for the jump action. Persist 1 Type S32 Value 1 JoystickEnabled Comment Enables Joystick Input. Persist 1 Type Boolean Value 0 JoystickFlycamEnabled Comment Enables the Joystick to control the flycam. Persist 0 Type Boolean Value 1 JoystickInitialized Comment Whether or not a joystick has been detected and initiailized. Persist 1 Type String Value JoystickNeverEnable Comment Never attempt to enable the Joystick support. Persist 1 Type Boolean Value 0 JoystickRunThreshold Comment Input threshold to initiate running Persist 1 Type F32 Value 0.25 KeepAspectForSnapshot Comment Use full window when taking snapshot, regardless of requested image size Persist 1 Type Boolean Value 1 KeepWorldMapTilesOnClose Comment TRUE to keep world map tiles in memory on floater closing (avoids having to reload them on reopening). Persist 1 Type Boolean Value 0 KillBogusObjects Comment Kill automatically objects received with bogus data/parameters Persist 1 Type Boolean Value 1 LookAtNotifyDelay Comment Delay in seconds before notification when some avatar looks at yours (0 to disable) Persist 1 Type U32 Value 30 LSLFindCaseInsensitivity Comment Use case insensitivity when searching in LSL editor Persist 1 Type Boolean Value 0 LSLHelpDefaultTopic Comment Default topic keyword to use to replace [LSL_STRING] in the LSLHelpURL setting Persist 1 Type String Value LSL_Portal LSLHelpRect Comment Rectangle for LSL help window Persist 1 Type Rect Value 0 400 750 0 LSLHelpURL Comment URL that points to LSL help files, with [LSL_STRING] corresponding to the referenced LSL function or keyword Persist 1 Type String Value http://wiki.secondlife.com/wiki/[LSL_STRING] LagMeterShrunk Comment Last large/small state for lag meter Persist 1 Type Boolean Value 0 LandBrushForce Comment Multiplier for land modification brush force. Persist 1 Type F32 Value 1 LandBrushSize Comment Size of affected region when using teraform tool Persist 1 Type F32 Value 2 Language Comment Language specifier (for UI) Persist 1 Type String Value en-us LanguageIsPublic Comment Let other residents see our language information Persist 1 Type Boolean Value 0 LastCoolPrefTab Comment Last selected sub-tab in the Cool preferences panel of the Preferences floater Persist 1 Type S32 Value 0 LastFeatureVersion Comment [DO NOT MODIFY] Version number for tracking hardware changes HideFromEditor 1 Persist 1 Type S32 Value 0 LastFindPanel Comment Controls which find operation appears by default when clicking "Find" button Persist 1 Type String Value find_all_panel LastGPUClass Comment Class for the last detected GPU model Persist 1 Type S32 Value 0 LastGPUString Comment Last detected GPU model Persist 1 Type String Value LastGraphicsPrefTab Comment Last selected sub-tab in the Graphics preferences panel of the Preferences floater Persist 1 Type S32 Value 0 LastGrass Comment The last grass selected in the create dialog Persist 1 Type String Value Random LastInputPrefTab Comment Last selected sub-tab in the Input and camera preferences panel of the Preferences floater Persist 1 Type S32 Value 0 LastMediaPrefTab Comment Last selected sub-tab in the Audio and Media preferences panel of the Preferences floater Persist 1 Type S32 Value 0 LastMediaSettingsTab Comment Last selected tab in the Media Settings floater Persist 1 Type S32 Value 0 LastName Comment Login last name Persist 1 Type String Value LastPrefTab Comment Last selected tab in the Preferences floater Persist 1 Type S32 Value 0 LastRadarTab Comment Last selected tab in the Radar floater Persist 1 Type S32 Value 0 LastRLVFloaterTab Comment Last selected tab in the Restrained Love status floater Persist 1 Type S32 Value 0 LastRunVersion Comment Version number of last instance of the viewer that you ran Persist 1 Type String Value 0.0.0 LastSnapshotThumbnailHeight Comment The height of the last thumbnail snapshot, in px Persist 1 Type U32 Value 256 LastSnapshotThumbnailWidth Comment The width of the last thumbnail snapshot, in px Persist 1 Type U32 Value 256 LastSnapshotToDiskHeight Comment The height of the last disk snapshot, in px Persist 1 Type U32 Value 768 LastSnapshotToDiskWidth Comment The width of the last disk snapshot, in px Persist 1 Type U32 Value 1024 LastSnapshotToEmailHeight Comment The height of the last email snapshot, in px Persist 1 Type U32 Value 768 LastSnapshotToEmailWidth Comment The width of the last email snapshot, in px Persist 1 Type U32 Value 1024 LastSnapshotType Comment Select this as next type of snapshot to take (0 = postcard, 1 = texture, 2 = local image) Persist 1 Type U32 Value 0 LastTPHistoryTab Comment Last selected sub-tab in the Teleport history floater Persist 1 Type S32 Value 0 LastTree Comment The last tree selected in the create dialog Persist 1 Type String Value Random LeftClickSteersAvatar Comment When TRUE, left click on your avatar allows to steer it. Persist 1 Type Boolean Value 1 LeftClickToOpen Comment When TRUE, left click on a container object triggers an open event Persist 1 Type Boolean Value 1 LeftClickToPay Comment When TRUE, left click on a pay/buy object triggers a pay/buy event Persist 1 Type Boolean Value 1 LeftClickToPlay Comment When TRUE, left click on a media object triggers a play event Persist 1 Type Boolean Value 1 LeftClickToSit Comment When TRUE, left click on a sit-object sits the avatar Persist 1 Type Boolean Value 1 LeftClickToZoom Comment When TRUE, left click on a 'zoomable' object zooms the camera on it Persist 1 Type Boolean Value 1 LegacyNamesForFriends Comment When TRUE, forces the use of the legacy names for the friends list and online notifications Persist 1 Type Boolean Value 1 LegacyNamesForSpeakers Comment When TRUE, forces the use of the legacy names for the speakers list in IM and voice panels Persist 1 Type Boolean Value 1 LimitDragDistance Comment Limit translation of object via translate tool Persist 1 Type Boolean Value 1 LimitSelectDistance Comment Disallow selection of objects beyond max select distance Persist 1 Type Boolean Value 1 LinksForChattingObjects Comment Show links for chatting objects (0=no, 1=for others' objects, 2=for all objects) Persist 1 Type U32 Value 1 LipSyncAah Comment Aah (jaw opening) babble loop Persist 1 Type String Value 257998776531013446642343 LipSyncAahPowerTransfer Comment Transfer curve for Voice Interface power to aah lip sync amplitude Persist 1 Type String Value 0000123456789 LipSyncEnabled Comment 0 disable lip-sync, 1 enable babble loop Persist 1 Type Boolean Value 1 LipSyncOoh Comment Ooh (mouth width) babble loop Persist 1 Type String Value 1247898743223344444443200000 LipSyncOohAahRate Comment Rate to babble Ooh and Aah (/sec) Persist 1 Type F32 Value 24 LipSyncOohPowerTransfer Comment Transfer curve for Voice Interface power to ooh lip sync amplitude Persist 1 Type String Value 0012345566778899 LightshareEnabled Comment TRUE to enable Lightshare (OpenSim Windlight settings sharing) support Persist 1 Type Boolean Value 0 LogMessages Comment Log network traffic Persist 1 Type Boolean Value 0 LogTimestampDate Comment Include date in timestamps for IM and chat Persist 1 Type Boolean Value 1 LogTimestampSeconds Comment TRUE to add seconds to timestamps for IM and chat Persist 1 Type Boolean Value 1 LoginLastLocation Comment Login at same location you last logged out Persist 1 Type Boolean Value 1 LoginPage Comment Login authentication page. Persist 1 Type String Value LongDateFormat Comment Long date format to use Persist 1 Type String Value %A %d %B %Y LongTimeFormat Comment Long time format (hours, minutes and seconds) to use Persist 1 Type String Value %H:%M:%S LosslessJ2CUpload Comment Use lossless compression for small image uploads Persist 1 Type Boolean Value 0 LuaAcceptScriptCommands Comment When TRUE, accept Lua commands sent from LSL scripts via llOwnerSay() Persist 1 Type Boolean Value 0 LuaAcceptDbusCommands Comment When TRUE, accept Lua commands sent from the D-Bus session Persist 1 Type Boolean Value 0 LuaAutomationScript Comment Name of the Lua automation file to load on startup Persist 1 Type String Value automation.lua LuaCommandPrefix Comment The prefix used in chat bars to denote a Lua command Persist 1 Type String Value /lua LuaConsoleInputHeight Comment Saved height for the Lua console input editor. Persist 1 Type U32 Value 0 LuaMaxAgentPosHistorySize Comment Maximum number of records in the agent positions history recoverable via Lua. Persist 1 Type U32 Value 12 LuaOnAveragedFPSInterval Comment Minimum interval of time (clamped to 1s) between calls to the automation script OnAveragedFPS() callback Persist 1 Type F32 Value 2 LuaSideBarOnLeft Comment When TRUE, places the Lua buttons side bar on the left side of the viewer window Persist 1 Type Boolean Value 0 LuaScriptCommandPrefix Comment The prefix used in llOwnerSay() to denote a Lua command Persist 1 Type String Value /lua LuaSessionData Comment This is a variable usable by the automation script to store data between sessions 1 Type String Value LuaTimeout Comment Delay (from 0.01s to 2s) after which a Lua command line/program or OnEvent() callback will time out Persist 1 Type F32 Value 0.2 LuaTimeoutForScriptFile Comment Delay (from 0.01s to 30s) after which a Lua program loaded from a script file will time out. Persist 1 Type F32 Value 3 MacUseThreadedGL Comment Whether we want to use multi-threaded OpenGL on macOS. Taken into account after a restart. HideFromEditor 1 Persist 1 Type Boolean Value 0 MainThreadCPUAffinity Comment Bit mask to use for the CPU affinity of the main thread. 0 to disable. Taken into account after a restart. Persist 1 Type U32 Value 0 MapOverlayIndex Comment Currently selected world map type Persist 1 Type S32 Value 0 MapScale Comment World map zoom level (pixels per region) Persist 1 Type F32 Value 128 MapServerURL Comment World map URL template for locating map tiles Persist 0 Type String Value https://map.secondlife.com/ MapShowAdultEvents Comment Show adult events on world map Persist 1 Type Boolean Value 0 MapShowInfohubs Comment Show infohubs on the world map Persist 1 Type Boolean Value 1 MapShowLandForSale Comment Show land for sale on world map Persist 1 Type Boolean Value 0 MapShowMatureEvents Comment Show mature events on world map Persist 1 Type Boolean Value 0 MapShowPGEvents Comment Show PG events on world map Persist 1 Type Boolean Value 1 MapShowPeople Comment Show other users on world map Persist 1 Type Boolean Value 1 MapShowTelehubs Comment Show telehubs on world map Persist 1 Type Boolean Value 1 MarketplaceLargeInventory Comment Number of products in the Marketplace folder beyond which auto-connect is not performed Persist 1 Type U32 Value 200 MaterialFetchConcurrency Comment Number of concurrent fetches for loading materiels (1 to 8). Persist 1 Type U32 Value 2 MaxBrowserInstances Comment Maximum number of built-in web floater instances to spawn. Persist 1 Type U32 Value 2 MaxDiscardToUnbiasALM Comment Discard bias below which the discard level penalty on ALM textures may be lifted (clamped between 1 and 4). See also BoundTexRatioToBiasALM. Persist 1 Type F32 Value 2 MaxDragDistance Comment Maximum allowed translation distance in a single operation of translate tool (meters from start point) Persist 1 Type F32 Value 48 MaxBoundTexMem Comment Maximum amount of OpenGL bound texture memory to use (in MB). Clamped between 512MB and 4096MB (which is already way too much). Persist 1 Type U32 Value 2560 MaxSelectDistance Comment Maximum allowed selection distance (meters from avatar) Persist 1 Type F32 Value 128 MaxExtraImagesUpdates Comment Max number of extra update images iterations per frame, when the frame limiter is on (clamped at 10). Too many leads to excessive bound GL tex mem usage. Persist 1 Type U32 Value 3 MediaAutoZoom Comment Auto-zoom behavior (0 = default, 1 = never, 2 = always) Persist 1 Type U32 Value 0 MediaControlFadeTime Comment Amount of time (in seconds) that the media control fades Persist 1 Type F32 Value 1.5 MediaControlTimeout Comment Amount of time (in seconds) for media controls to fade with no mouse activity Persist 1 Type F32 Value 3 MediaEnableFilter Comment Enable media domain filtering Persist 1 Type Boolean Value 1 MediaGetOpenID Comment TRUE to fetch OpenID on viewer login Persist 1 Type Boolean Value 1 MediaFilterRect Comment Rectangle for Media Filter floater Persist 1 Type Rect Value 0 350 600 0 MediaLookupIP Comment Enable IP lookups on media domains (incurs short pauses during the lookup but allows to defeat domain name changes of fixed IP servers) Persist 1 Type Boolean Value 1 MediaOnAPrimUI Comment TRUE to show the media HUD and to use auto-zooming on clicked media Persist 1 Type Boolean Value 1 MediaPluginDebugging Comment Turn on debugging messages that may help diagnosing media issues (WARNING: may reduce performances) Persist 1 Type Boolean Value 0 MediaRollOffMax Comment Distance at which media volume is set to 0 Persist 1 Type F32 Value 80 MediaRollOffMin Comment Adjusts the distance at which media attentuation starts Persist 1 Type F32 Value 40 MediaRollOffRate Comment Multiplier to change rate of media attenuation Persist 1 Type F32 Value 0.02 MediaShowOnOthers Comment Whether or not to show media on other avatars Persist 1 Type Boolean Value 0 MediaShowOutsideParcel Comment Whether or not to show media from outside the current parcel Persist 1 Type Boolean Value 1 MediaShowWithinParcel Comment Whether or not to show media within the current parcel Persist 1 Type Boolean Value 1 MediaTentativeAutoPlay Comment Temporrary flag used during teleportations HideFromEditor 1 Persist 1 Type Boolean Value 1 MemoryLogFrequency Comment Seconds between display of Memory in log (0 for never) Persist 1 Type F32 Value 600 MenuAccessKeyTime Comment Time (seconds) in which the menu key must be tapped to move focus to the menu bar Persist 1 Type F32 Value 0.25 MenuBarHeight Comment Persist 0 Type S32 Value 18 MeshLODBoostFactor Comment LOD boost factor for mesh objects (no boosting done if <= 1.0). Persist 1 Type F32 Value 2.0 MeshBytesPerTriangle Comment Approximation of bytes per triangle to use for determining mesh streaming cost. Persist 1 Type U32 Value 16 MeshImporterDebug Comment Enable debug output to more precisely identify sources of import errors (impacts speed). Persist 0 Type Boolean Value 0 MeshImportUseSLM Comment Use cached copy of last upload for a dae if available instead of loading dae file from scratch (BEWARE: known to cause issues). Persist 0 Type Boolean Value 0 Mesh2MaxConcurrentRequests Comment Number of concurrent fetches to use for loading meshes (with GetMesh2 capability). Persist 1 Type U32 Value 16 MeshMaxConcurrentRequests Comment Number of concurrent fetches to use for loading meshes (with GetMesh capability). Persist 1 Type U32 Value 32 MeshMetaDataDiscount Comment Number of bytes to deduct for metadata when determining streaming cost. Persist 1 Type U32 Value 384 MeshMinimumByteSize Comment Minimum number of bytes per LoD block when determining streaming cost. Persist 1 Type U32 Value 16 MeshTriangleBudget Comment Target visible triangle budget to use when estimating streaming cost. Persist 1 Type U32 Value 250000 MeshUploadLogXML Comment Verbose XML logging on mesh upload Persist 1 Type Boolean Value 0 MeshUploadTimeOut Comment Maximum time in seconds for llcurl to execute a mesh uploading request Persist 1 Type S32 Value 600 MeshUseHttpRetryAfter Comment When TRUE, scan the header of 503 HTTP replies for a retry delay for all meshes (requires a restart) Persist 1 Type Boolean Value 1 MiniMapCenter Comment Sets the focal point of the minimap. (0=None, 1=Camera) Persist 1 Type S32 Value 1 MiniMapDrawObjects Comment TRUE to draw objects on the minimap Persist 1 Type Boolean Value 1 MiniMapDrawBorders Comment TRUE to draw the agent's region borders on the minimap Persist 1 Type Boolean Value 0 MiniMapDrawWater Comment TRUE to draw water bodies on the minimap Persist 1 Type Boolean Value 1 MinimapFastParcelBorders Comment TRUE to use the fast (but less accurate) algorithm to render parcel borders on the mini map. Persist 1 Type Boolean Value 1 MiniMapPlotCharacters Comment TRUE to plot path-finding characters on the minimap Persist 1 Type Boolean Value 1 MiniMapPlotPhysicalObj Comment TRUE to plot physical objects (mobiles) on the minimap Persist 1 Type Boolean Value 1 MiniMapPlotPuppets Comment TRUE to plot puppet avatars (animesh) on the minimap Persist 1 Type Boolean Value 1 MiniMapPlotsLegend Comment TRUE to print the object plots color legend on the minimap Persist 1 Type Boolean Value 0 MiniMapPrimMaxRadius Comment Radius of the largest prim to show on the MiniMap. Increasing beyond 256 may cause client lag. Persist 1 Type F32 Value 256 MiniMapRotate Comment Rotate the mini map to the avatar direction Persist 1 Type Boolean Value 1 MiniMapScale Comment Mini map zoom level (pixels per region) Persist 1 Type F32 Value 128 MinimapShowBannedParcels Comment Show the banned parcels on the mini map Persist 1 Type Boolean Value 0 MinimapShowParcelBorders Comment Show the parcel borders on the mini map Persist 1 Type Boolean Value 0 MinimizeOnClose Comment TRUE to minimize the viewer window before closing it on quit. Persist 1 Type Boolean Value 0 MinVisitsForFavorites Comment Minimum number of visits logged in TP history for a place to be considered a favorite Persist 1 Type U32 Value 10 MouseLookUseRotDeviation Comment When TRUE, the CameraToPelvisRotDeviation is also used in mouse look (with a * 2 factor applied) instead of the default max deviation. Persist 1 Type Boolean Value 0 MouselookRenderRigged Comment When TRUE, rigged attachments attached will show while in mouse-look. Persist 1 Type Boolean Value 1 MouseSensitivity Comment Controls responsiveness of mouse when in mouselook mode (fraction or multiple of default mouse sensitivity) Persist 1 Type F32 Value 3 MouseSmooth Comment Smooths out the motions of the mouse. Persist 1 Type Boolean Value 0 MultipleUpdateBug Comment TRUE to work around the object MultipleUpdate bug Persist 1 Type Boolean Value 1 MuteAmbient Comment Ambient sound effects, such as wind noise, play at 0 volume Persist 1 Type Boolean Value 0 MuteAudio Comment All audio plays at 0 volume Persist 1 Type Boolean Value 0 MuteListIgnoreServer Comment TRUE to ignore the mute list sent by the server. Persist 1 Type Boolean Value 0 MuteListLimit Comment Maximum number of mutes in the mute list. Persist 1 Type U32 Value 1000 MuteMedia Comment Media plays at 0 volume Persist 1 Type Boolean Value 0 MuteMusic Comment Music plays at 0 volume Persist 1 Type Boolean Value 0 MuteSounds Comment Sound effects play at 0 volume Persist 1 Type Boolean Value 0 MuteUI Comment UI sound effects play at 0 volume Persist 1 Type Boolean Value 0 MuteVoice Comment Voice plays at 0 volume Persist 1 Type Boolean Value 0 MuteWhenMinimized Comment Mute audio when SL window is minimized Persist 1 Type Boolean Value 1 NearMeRange Comment Search radius for nearby avatars Persist 1 Type F32 Value 20 NeighborSimsSounds Comment When TRUE, allows to play sounds coming from objects located in neighboring sims Persist 1 Type Boolean Value 1 NewCacheLocation Comment Change the location of the local disk cache to this Persist 1 Type String Value NewObjectCreationThrottle Comment Maximum number of new objects created per frame, -1 to disable this throttle Persist 1 Type S32 Value 200 NewObjectCreationThrottleDelay Comment Time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted Persist 1 Type F32 Value 5.0 NextLoginLocation Comment Location to log into by default. Persist 1 Type String Value NextOwnerCopy Comment Newly created objects can be copied by next owner Persist 1 Type Boolean Value 0 NextOwnerModify Comment Newly created objects can be modified by next owner Persist 1 Type Boolean Value 0 NextOwnerTransfer Comment Newly created objects can be resold or given away by next owner Persist 1 Type Boolean Value 1 NoAudio Comment Disable audio playback. Persist 1 Type Boolean Value 0 NoHardwareProbe Comment Disable hardware probe. Persist 1 Type Boolean Value 0 NoModScripts Comment Newly created scripts are no-modify (closed source) Persist 1 Type Boolean Value 1 NoMultiplePhysics Comment Prevent wearing more than one Physics (since only the last worn one is taken into account) Persist 1 Type Boolean Value 1 NoMultipleShoes Comment Prevent wearing more than one pair of Shoes (doesn't really make any sense to wear more and only the last worn determines the shape) Persist 1 Type Boolean Value 1 NoMultipleSkirts Comment Prevent wearing more than one Skirt (since currently the shortest skirt determines the length of the combination) Persist 1 Type Boolean Value 1 NonVisibleObjectsInMemoryTime Comment Number of seconds non-visible objects stay in memory before being removed. 0 means never to remove. Persist 1 Type U32 Value 120 NoPreload Comment Disable sound and image preload. Persist 0 Type Boolean Value 0 NoVerifySSLCert Comment Do not verify SSL peers. Persist 1 Type Boolean Value 0 NotecardEditorRect Comment Rectangle for notecard editor Persist 1 Type Rect Value 0 400 400 0 NotecardEditorFont Comment Name of a font to use to override the default note card editor font. Persist 1 Type String Value NotifyBoxButtonsEnableDelay Comment Delay in seconds for buttons enabling after a notify box appears over another Persist 1 Type F32 Value 1 NotifyBoxHeight Comment Height of notification messages Persist 1 Type S32 Value 200 NotifyBoxWidth Comment Width of notification messages Persist 1 Type S32 Value 350 NotifyMoneyChange Comment Pop up notifications for all grid currency transactions Persist 1 Type Boolean Value 1 NotifyStreamChanges Comment Whether or not to notify when audio stream changes (i.e. when a new title is played) Persist 1 Type Boolean Value 0 NotifyTipDuration Comment Length of time that notification tips stay on screen (seconds) Persist 1 Type F32 Value 4 NumImageDecodeThreads Comment Number of image decode threads to use. 0 for automatic, based on number of available CPU cores (after restart) Persist 1 Type U32 Value 0 NumpadControl Comment How numpad keys control your avatar. 0 = Like the normal arrow keys, 1 = Numpad moves avatar when numlock is off, 2 = Numpad moves avatar regardless of numlock (use this if you have no numlock) Persist 1 Type S32 Value 0 OBJExportSwapYZ Comment Swap Y and Z axis when exporting to wavefront files Persist 1 Type Boolean Value 1 OSAdvertizePBRTerrain Comment For OpenSim: 0 to see legacy terrain only, 1 to see PBR terrain in 256x256 regions, 2 to see PBR terrain everywhere. Any change accounted after region (re-)connection. Persist 1 Type U32 Value 2 OSAllowBakeOnMeshUploads Comment If TRUE, upload extra bakes in OpenSim regions advertizing bake on mesh support. Persist 1 Type Boolean Value 1 OSMaxLinkedPrims Comment Maximum number of primitives per linkset in OpenSim (-1 = no limit) Persist 1 Type S32 Value -1 OSMaxPrimScale Comment Maximum size for a primitive in OpenSim Persist 1 Type F32 Value 256 OSMaxSoundDuration Comment Maximum uploaded sound duration in OpenSim, in seconds (clamped to a minimum of 30s) Persist 1 Type U32 Value 60 OSMinPrimScale Comment Minimum size for a primitive in OpenSim Persist 1 Type F32 Value 0.001 OSUseCOF Comment TRUE to enable Current Outfit folder usage in OpenSim grids Persist 1 Type Boolean Value 0 OSWorldMapHasTerrain Comment TRUE to enable the terrain-only world map tab in OpenSim grids Persist 1 Type Boolean Value 0 ObjectChatColor Comment Color of chat messages from objects Persist 1 Type Color4 Value 0.7 0.9 0.7 1 ObjectCostHighColor Comment Color for object a high object cost. Persist 1 Type Color4 Value 1 0 0 0.75 ObjectCostHighThreshold Comment Threshold at which object cost is considered high (displayed in red). Persist 1 Type F32 Value 50 ObjectCostLowColor Comment Color for object with a low object cost. Persist 1 Type Color4 Value 0 0.5 1 0.5 ObjectCostMidColor Comment Color for object with a medium object cost. Persist 1 Type Color4 Value 1 0.75 0 0.65 ObjectDiskCacheEnabled Comment Enable the object cache on disk. Needs to restart viewer. Persist 1 Type Boolean Value 1 ObjectDiskCacheReads Comment Enable the object cache reads from disk. Persist 1 Type Boolean Value 1 ObjectDiskCacheWrites Comment Enable the object cache writes to disk. Persist 1 Type Boolean Value 1 OctreeAlphaDistanceFactor Comment Multiplier on alpha object distance for octree node size. Z is the distance at which to perform detailed alpha sorting (0 to disable). BOGUS: keep it off. Persist 1 Type Vector3 Value 0.1 0 0 OctreeAttachmentSizeFactor Comment Multiplier on attachment size for determining octree node size. Persist 1 Type S32 Value 4 OctreeDistanceFactor Comment Multiplier on distance for determining octree node size. Ignored when UseNewBinRadiusCompute is TRUE. Persist 1 Type Vector3 Value 0.25 0 0 OctreeMaxNodeCapacity Comment Maximum number of elements to store in a single octree node Persist 1 Type U32 Value 128 OctreeMinimumNodeSize Comment Minimum size of any octree node Persist 1 Type F32 Value 0.01 OctreeStaticObjectSizeFactor Comment Multiplier on static object size for determining octree node size Persist 1 Type S32 Value 4 OmitResidentAsLastName Comment Do not display "Resident" as the last name for new residents in their legacy name Persist 1 Type Boolean Value 1 OpenDebugStatAdvanced Comment Expand advanced performance stats display Persist 1 Type Boolean Value 0 OpenDebugStatBasic Comment Expand basic performance stats display Persist 1 Type Boolean Value 1 OpenDebugStatNet Comment Expand network stats display Persist 1 Type Boolean Value 1 OpenDebugStatPhysicsDetails Comment Expand Physics Details performance stats display Persist 1 Type Boolean Value 0 OpenDebugStatRender Comment Expand render stats display Persist 1 Type Boolean Value 1 OpenDebugStatSim Comment Expand simulator performance stats display Persist 1 Type Boolean Value 1 OpenDebugStatSimPathFindingDetails Comment Expand Simulator Pathfinding Details performance stats display Persist 1 Type Boolean Value 0 OpenDebugStatSimTime Comment Expand Simulator Time performance stats display Persist 1 Type Boolean Value 0 OpenDebugStatSimTimeDetails Comment Expand Simulator Time Details performance stats display Persist 1 Type Boolean Value 0 OpenDebugStatTexture Comment Expand Texture performance stats display Persist 1 Type Boolean Value 0 OutBandwidth Comment Outgoing bandwidth throttle (bps) Persist 0 Type F32 Value 0 OutfitPickerURL Comment Avatar outfit picker URL Persist 1 Type String Value http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html OutfitRestorationMaxDelay Comment Maximum delay (in seconds) after rezzing before the viewer gives up to re-wear missing attachments/clothes Persist 1 Type U32 Value 30 OutfitRestorationMinDelay Comment Minimum delay (in seconds) after rezzing before the viewer attempts to re-wear missing attachments/clothes Persist 1 Type U32 Value 10 OverdrivenColor Comment Color of various indicators when resident is speaking too loud. Persist 1 Type Color4 Value 1 0 0 1 OwnNameChatColor Comment Color of chat messages from friends Persist 1 Type Color4 Value 1 1 0.25 1 PTTCurrentlyEnabled Comment Use Push to Talk mode HideFromEditor 1 Persist 0 Type Boolean Value 1 ParcelMediaAutoPlayEnable Comment Auto play parcel media when available Persist 1 Type Boolean Value 0 PathFindingCharactersRect Comment Rectangle for pathfinding characters list Persist 1 Type Rect Value 0 260 630 0 PathFindingLinksetsRect Comment Rectangle for pathfinding linksets list Persist 1 Type Rect Value 0 395 970 0 PBRSkyMiddayAssetId Comment Asset Id for the PBR mid-day environment setting Persist 1 Type String Value 651510b8-5f4d-8991-1592-e7eeab2a5a06 PerAccountSettingsFile Comment Persisted client settings file name (per user). HideFromEditor 1 Persist 0 Type String Value PermissionsCautionEnabled Comment When enabled, changes the handling of script permission requests to help avoid accidental granting of certain permissions, such as the debit permission Persist 0 Type Boolean Value 1 PermissionsCautionNotifyBoxHeight Comment Height of caution-style notification messages Persist 1 Type S32 Value 344 PickerContextOpacity Comment Controls overall opacity of context frustum connecting color and texture pickers with their swatches Persist 1 Type F32 Value 0.3499999940399999842632894 PicksPerSecondMouseMoving Comment How often to perform hover picks while the mouse is moving (picks per second) Persist 1 Type F32 Value 5 PicksPerSecondMouseStationary Comment How often to perform hover picks while the mouse is stationary (picks per second) Persist 1 Type F32 Value 0 PickUnselectableInEdit Comment TRUE to allow picking unselectable object while the Edit/Build floater is visible. Persist 0 Type Boolean Value 1 PieMenuLineWidth Comment Width of lines in pie menu display (pixels) Persist 1 Type F32 Value 2.5 PinTalkViewOpen Comment Stay in IM after hitting return Persist 1 Type Boolean Value 1 PingInterpolate Comment Extrapolate object position along velocity vector based on ping delay Persist 1 Type Boolean Value 0 PitchFromMousePosition Comment Vertical range over which avatar head tracks mouse position (degrees of head rotation from top of window to bottom) Persist 1 Type F32 Value 90 PlayDefaultBentoAnimation Comment When TRUE, plays a zero-priority default/idle animation for Bento joints on your own avatar (avoids straight fingers, tail, wings, open maw, etc). Persist 1 Type Boolean Value 0 PlayChatAnims Comment 0 to never play the whisper/say (nodding)/shout animations when chatting, 1 to prevent playing them on pure emotes, 2 to always play them Persist 1 Type U32 Value 2 PlayTypingAnim Comment When TRUE, your avatar plays the typing animation whenever you type in the chat bar Persist 1 Type Boolean Value 1 PluginInstancesCPULimit Comment Amount of total plugin CPU usage before inworld plugins start getting turned down to "slideshow" priority. Set to 0 to disable this check. Persist 1 Type F32 Value 0.9 PluginInstancesLow Comment Limit on the number of inworld media plugins that will run at "low" priority Persist 1 Type U32 Value 4 PluginInstancesNormal Comment Limit on the number of inworld media plugins that will run at "normal" or higher priority Persist 1 Type U32 Value 2 PluginInstancesTotal Comment Hard limit on the number of plugins that will be instantiated at once for inworld media Persist 1 Type U32 Value 8 PluginUseReadThread Comment Use a separate thread to read incoming messages from plugins Persist 1 Type Boolean Value 1 PoolSizeAIS Comment Coroutine pool size for AIS Persist 1 Type U32 Value 20 PoolSizeAssetStorage Comment Coroutine pool size for AssetStorage requests Persist 1 Type U32 Value 16 PoolSizeUpload Comment Coroutine pool size for uploads Persist 1 Type U32 Value 1 PrecachingDelay Comment Delay when logging in to load world before showing it (seconds) Persist 1 Type F32 Value 6 PreciseLogTimestamps Comment TRUE to print milliseconds-precise timestamps in the log file. Persist 1 Type Boolean Value 0 PreferRetreivedLoginURI Comment Prefer the retrieved login URI to the entered one for new/updated grids Persist 1 Type Boolean Value 0 PreferredGridName Comment Preferred name for grids: 0 = custom name, 1 = official name, 2 = official nickname Persist 1 Type U32 Value 0 PreferredMaturity Comment Setting for the user's preferred maturity level. Persist 1 Type U32 Value 13 PreviewAmbientColor Comment Ambient color of preview render. Persist 1 Type Color4 Value 0 0 0 1 PreviewAnimInWorld Comment Play animation preview in-world when uploading Persist 1 Type Boolean Value 0 PreviewAnimRect Comment Rectangle for animation preview window Persist 1 Type Rect Value 0 85 300 0 PreviewAvatarWithRigged Comment TRUE to view rigged meshes in avatar preview thumbs, while editing its appearance. Persist 1 Type Boolean Value 1 PreviewClassifiedRect Comment Rectangle for URL preview window Persist 1 Type Rect Value 0 530 420 0 PreviewDiffuse0 Comment Diffuse color of preview light 0. Persist 1 Type Color4 Value 1 1 1 1 PreviewDiffuse1 Comment Diffuse color of preview light 1. Persist 1 Type Color4 Value 0.25 0.25 0.25 1 PreviewDiffuse2 Comment Diffuse color of preview light 2. Persist 1 Type Color4 Value 0.33 0.33 0.33 1 PreviewDirection0 Comment Direction of light 0 for preview render. Persist 1 Type Vector3 Value -0.75 1 1 PreviewDirection1 Comment Direction of light 1 for preview render. Persist 1 Type Vector3 Value 0.5 -0.6 0.4 PreviewDirection2 Comment Direction of light 2 for preview render. Persist 1 Type Vector3 Value 0.5 -0.8 0.3 PreviewEventRect Comment Rectangle for Event preview window Persist 1 Type Rect Value 0 530 420 0 PreviewLandmarkRect Comment Rectangle for landmark preview window Persist 1 Type Rect Value 0 90 300 0 PreviewMaterialRect Comment Rectangle for the material preview floater Persist 1 Type Rect Value 0 380 426 0 PreviewObjectRect Comment Rectangle for object preview window Persist 1 Type Rect Value 0 85 300 0 PreviewScriptRect Comment Rectangle for script preview window Persist 1 Type Rect Value 0 586 576 0 PreviewSoundRect Comment Rectangle for sound preview window Persist 1 Type Rect Value 0 85 300 0 PreviewSpecular0 Comment Diffuse color of preview light 0. Persist 1 Type Color4 Value 1 1 1 1 PreviewSpecular1 Comment Diffuse color of preview light 1. Persist 1 Type Color4 Value 1 1 1 1 PreviewSpecular2 Comment Diffuse color of preview light 2. Persist 1 Type Color4 Value 1 1 1 1 PreviewTextureRect Comment Rectangle for texture preview window Persist 1 Type Rect Value 0 400 400 0 PreviewURLRect Comment Rectangle for URL preview window Persist 1 Type Rect Value 0 90 300 0 PreviewWearableRect Comment Rectangle for wearable preview window Persist 1 Type Rect Value 0 85 300 0 PrimMediaMasterEnabled Comment Whether or not Media on a Prim is enabled. Persist 1 Type Boolean Value 1 PrimMediaMaxRetries Comment Maximum number of retries for media queries. Persist 1 Type U32 Value 4 PrimMediaMaxRoundRobinQueueSize Comment Maximum number of objects the viewer will continuously update media for Persist 1 Type U32 Value 100000 PrimMediaMaxSortedQueueSize Comment Maximum number of objects the viewer will load media for initially Persist 1 Type U32 Value 100000 PrimMediaRequestQueueDelay Comment Timer delay for fetching media from the queue (in seconds). Persist 1 Type F32 Value 1 PrimMediaRetryTimerDelay Comment Timer delay for retrying on media queries (in seconds). Persist 1 Type F32 Value 5 PrivateLookAt Comment When TRUE, do not broadcast info about objects beyond PrivateLookAtLimit we are looking at Persist 1 Type Boolean Value 0 PrivateLookAtLimit Comment Distance of objects beyond which we do not broadcast info about looking at them Persist 1 Type U32 Value 20 PrivatePointAt Comment When TRUE, do not broadcast info about objects beyond PrivatePointAtLimit we are pointing to Persist 1 Type Boolean Value 0 PrivatePointAtLimit Comment Distance of objects beyond which we do not broadcast info about pointing to them Persist 1 Type U32 Value 20 ProbeHardwareOnStartup Comment Query current hardware configuration on application startup Persist 1 Type Boolean Value 1 ProfilePictureSquare Comment TRUE to display profile pictures at 1:1 ratio. Persist 1 Type Boolean Value 0 PuppetryAllowed Comment TRUE to allow using (and seeing) the puppetry animations, when available. Persist 1 Type Boolean Value 1 PuppetryBinaryInputStream Comment TRUE to accept data from the plugin as a binary LLSD instead of a notation formatted LLSD (BOGUS). Persist 1 Type Boolean Value 0 PuppetryBinaryOutputStream Comment TRUE to send data to the plugin as a binary LLSD instead of a notation formatted LLSD. Persist 1 Type Boolean Value 0 PuppetryCamera Comment Camera number to use by the puppetry plugin. Persist 1 Type S32 Value 0 PuppetryCameraOption Comment Option to use for the camera number in the command line of the puppetry script you launch (empty to skip that option). Persist 1 Type String Value --camera PuppetryLastCommand Comment Last command used for the puppetry plugin. Persist 1 Type String Value PuppetryParts Comment Bitmap of the puppeteered avatar parts (see LLPuppetPartMask in sources). Currently, 31 means all supported parts. Persist 1 Type S32 Value 31 PuppetrySendAttachmentsData Comment TRUE to send the attachments data (position and rotation) to the server when supported. Persist 1 Type Boolean Value 1 PuppetryUseServerEcho Comment TRUE to use the motion data echoed by the server when puppeteering your own avatar. Persist 1 Type Boolean Value 0 PurgeCacheOnNextStartup Comment TRUE to clear all caches next time the viewer is started with cache write permissions. Persist 1 Type Boolean Value 0 PurgeCacheOnStartup Comment TRUE to clear all caches at every startup of the viewer, when it has cache write permission. Persist 1 Type Boolean Value 0 PushToTalkButton Comment Which button or keyboard key is used for push-to-talk Persist 1 Type String Value MiddleMouse PushToTalkToggle Comment Should the push-to-talk button behave as a toggle Persist 1 Type Boolean Value 0 QuietSnapshotsToDisk Comment Take snapshots to disk without playing animation or sound Persist 1 Type Boolean Value 0 QuitAfterSeconds Comment The duration allowed before quitting. Persist 0 Type F32 Value 0 RadarAlertChatRange Comment Whether the radar emits chat alerts for avatars entering/exiting chat range Persist 1 Type Boolean Value 1 RadarAlertDraw Comment Whether the radar emits chat alerts for avatars entering/exiting draw distance Persist 1 Type Boolean Value 0 RadarAlertShoutRange Comment Whether the radar emits chat alerts for avatars entering/exiting shout range Persist 1 Type Boolean Value 0 RadarAlertSim Comment Whether the radar emits chat alerts for avatars entering/exiting sim Persist 1 Type Boolean Value 0 RadarChatAlerts Comment Whether the radar emits chat alerts regarding the status of avatars it displays Persist 1 Type Boolean Value 0 RadarChatKeys Comment Enable private chat alerts for avatars entering the region Persist 1 Type Boolean Value 0 RadarChatKeysChannel Comment Private channel used to broadcast the key of incoming avatars Persist 1 Type S32 Value -8888888 RadarKeepOpen Comment Keeps radar updates running in background, hiding the floater instead of closing it HideFromEditor 1 Persist 1 Type Boolean Value 0 RadarRememberMarked Comment Remember marked avatars in the radar over sessions Persist 1 Type Boolean Value 1 RadarUpdatesPerSecond Comment Radar updates per second Persist 1 Type U32 Value 4 RadarUseLegacyNames Comment When TRUE, forces the use of legacy names in the Radar Persist 1 Type Boolean Value 0 RadioLandBrushAction Comment Last selected land modification operation (0 = flatten, 1 = raise, 2 = lower, 3 = smooth, 4 = roughen, 5 = revert) Persist 1 Type S32 Value 0 RadioLandBrushSize Comment Size of land modification brush (0 = small, 1 = medium, 2 = large) Persist 1 Type S32 Value 0 RecreateMediaGLTexOnUpdate Comment TRUE to recreate a GL texture at each media texture update (enable if and only if you notice issues with media). Persist 1 Type Boolean Value 0 RegionCrossingInterpolationTime Comment How long to extrapolate object motion after crossing regions Persist 1 Type F32 Value 2 RecentItemsSortOrder Comment Specifies sort key for recent inventory items (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 1 RectangleSelectInclusive Comment Select objects that have at least one vertex inside selection rectangle Persist 1 Type Boolean Value 1 RegionTextureSize Comment Terrain texture dimensions (power of 2) Persist 1 Type U32 Value 256 RegionUpdateFraction Comment Fraction of the total update time per frame to affect to each region update (between 2 and 20: the smaller the number, the higher the time spent updating regions, and the higher the number, the longer it takes to load all the regions terrain textures) Persist 1 Type U32 Value 5 RegisterChangedCaps Comment Register new/changed capabilities when a region sends a duplicate seed Persist 1 Type Boolean Value 1 RejectNewInventoryWhenBusy Comment Automatically reject new notecards/textures/landmarks/sounds/animations. when busy Persist 1 Type Boolean Value 0 RememberLogin Comment Keep login credentials (with hashed password) for next login Persist 1 Type Boolean Value 1 RenderAnimateRes Comment Animate rezing prims. Persist 1 Type Boolean Value 0 RenderAnimateTrees Comment Use GL matrix ops to animate tree branches. Persist 1 Type Boolean Value 0 RenderAnisotropic Comment Render textures using anisotropic filtering Persist 1 Type Boolean Value 1 RenderAttachedLights Comment Render lighted prims that are attached to avatars Persist 1 Type Boolean Value 1 RenderAttachedParticles Comment Render particle systems that are attached to avatars Persist 1 Type Boolean Value 1 RenderAutoHideGeometryMemoryLimit Comment Maximum mega-bytes of a set of in-world objects before automatically hiding geometry to prevent system overload. Persist 1 Type U32 Value 0 RenderAutoHideSurfaceAreaLimit Comment Maximum surface area of a set of in-world objects before automatically hiding geometry to prevent system overload. Persist 1 Type F32 Value 10.0E6 RenderAutoMaskAlphaDeferred Comment Use alpha masks where appropriate, in the deferred ('Advanced Lighting Model') graphics mode Persist 1 Type Boolean Value 1 RenderAutoMaskAlphaNonDeferred Comment Use alpha masks where appropriate, in the non-deferred (non-'Advanced Lighting Model') graphics mode Persist 1 Type Boolean Value 1 RenderAutoMuteMemoryLimit Comment Maximum mega-bytes of attachments before an avatar is rendered as a jellydoll (0 for no limit). Persist 1 Type U32 Value 0 RenderAutoMuteSurfaceAreaLimit Comment Maximum surface area of attachments before an avatar is rendered as a jellydoll (0 for no limit). Persist 1 Type F32 Value 0.0 RenderAvatarCloth Comment Controls if avatars use wavy cloth Persist 1 Type Boolean Value 1 RenderAvatarLODFactor Comment Controls level of detail of avatars (multiplier for current screen area when calculated level of detail) Persist 1 Type F32 Value 0.5 RenderAvatarMaxComplexity Comment Maximum avatar complexity above which avatars render as jellydolls (0 to disable) Persist 1 Type U32 Value 0 RenderAvatarMaxNonImpostors Comment Maximum number of non-impostor avatars to render at any one time Persist 1 Type U32 Value 16 RenderAvatarMaxPuppets Comment Maximum number of animesh avatars (puppets) to render at any one time (0 for no limit) Persist 1 Type U32 Value 0 RenderAvatarPhysicsLODFactor Comment Controls level of detail of avatar physics (such as breast physics) Persist 1 Type F32 Value 1 RenderBanWallAlways Comment TRUE to always render parcel ban walls and not just when about to collide with them. Persist 1 Type Boolean Value 0 RenderBanWallMaxDist Comment Maximum distance in meters at which ban walls are rendered (clamped between 10 and 50m). Persist 1 Type U32 Value 13 RenderBatchGlow Comment Set to TRUE to allow glow faces batched rendering. Persist 1 Type Boolean Value 1 RenderBufferVisualization Comment Outputs a selected PBR buffer to the screen. -1: final render buffer. 0: Albedo, 1: Specular/ORM, 2: Normal, 3: Emissive, 4: Eye luminance. Persist 0 Type S32 Value -1 RenderBumpmapMinDistanceSquared Comment Maximum distance at which to render bumpmapped primitives (distance in meters, squared) Persist 1 Type F32 Value 100 RenderCompressTextures Comment Enable textures compression on OpenGL 3.0 and later implementations Persist 1 Type Boolean Value 0 RenderCompressThreshold Comment Textures threshold in pixels for deciding whether to compress the texture or not Persist 1 Type U32 Value 262144 RenderDebugHitBox Comment Render the avatar hit box (collision area) which is not affected by animations played viewer-side. Persist 1 Type Boolean Value 0 RenderDebugNormalScale Comment Scale of normals in debug display. Persist 1 Type F32 Value 0.1 RenderDefaultProbeUpdatePeriod Comment When probes are disabled, amount of time in seconds to wait between updates to reflection map. Clamped between 1 and 30 seconds. Persist 1 Type U32 Value 2 RenderDeferred Comment Use deferred rendering pipeline (Advanced Lighting Model). Persist 1 Type Boolean Value 0 RenderDeferredAAQuality Comment Quality level for the FXAA and SMAA deferred shaders (0 to 3 and -1 for auto, based on the FSAA setting). Persist 1 Type S32 Value -1 RenderDeferredAASharpen Comment TRUE to enable an image sharpening shader after the AA one, in deferred rendering mode (ALM). Persist 1 Type Boolean Value 0 RenderDeferredCASParams Comment CAS shader parameters: x is sharpness, y is contrast, z is not used. All values between 0.0 and 1.0 inclusive. Persist 1 Type Vector3 Value 0.5 0.5 0 RenderDeferredAtmospheric Comment Execute atmospheric shader in deferred renderer. Persist 1 Type Boolean Value 1 RenderDeferredBlurLight Comment Execute shadow softening shader in deferred renderer. Persist 1 Type Boolean Value 1 RenderDeferredDisplayGamma Comment Gamma ramp exponent for final correction before display gamma. Persist 1 Type F32 Value 2.2 RenderDeferredInvisible Comment TRUE to render invisible prims in ALM (does not play well when full-bright faces are behind invisible ones). Persist 1 Type Boolean Value 1 RenderDeferredNoise Comment Noise scalar to hide banding in deferred render. Persist 1 Type F32 Value 4 RenderDeferredSSAO Comment Execute screen space ambient occlusion shader in deferred renderer; 0 = never, 1 = only when shadows are enabled, 2 = always. Persist 1 Type U32 Value 0 RenderDeferredSpotShadowBias Comment Bias value for spot shadows (prevent shadow acne). Persist 1 Type F32 Value -64 RenderDeferredSpotShadowOffset Comment Offset value for spot shadows (prevent shadow acne). Persist 1 Type F32 Value 0.8 RenderDeferredSun Comment Execute sunlight shader in deferred renderer. Persist 1 Type Boolean Value 1 RenderDeferredSunWash Comment Amount local lights are washed out by sun. Persist 1 Type F32 Value 0.5 RenderDeferredTreeShadowBias Comment Bias value for tree shadows (prevent shadow acne). Persist 1 Type F32 Value 1 RenderDeferredTreeShadowOffset Comment Offset value for tree shadows (prevent shadow acne). Persist 1 Type F32 Value 1 RenderDeferredUseSMAA Comment TRUE to use SMAA instead of FXAA to perform anti-aliasing in deferred rendering mode. Persist 1 Type Boolean Value 1 RenderDeferredUseSMAAStencil Comment TRUE to use stencil operations for SMAA. Persist 1 Type Boolean Value 1 RenderDelayCreation Comment Throttle creation of drawables. Persist 1 Type Boolean Value 0 RenderDepthClampShadows Comment TRUE to depth clamp shadows (may affect projectors) Persist 1 Type Boolean Value 1 RenderDepthOfField Comment Whether to use depth of field effect when lighting and shadows are enabled Persist 1 Type Boolean Value 0 RenderDepthOfFieldInEditMode Comment Whether to use depth of field effect when in edit mode Persist 1 Type Boolean Value 0 RenderDiffuseLuminanceScale Comment Luminance adjustment for diffuse surfaces to aid auto-exposure behavior (PBR rendering only). Persist 1 Type F32 Value 0.5 RenderDisablePostProcessing Comment If TRUE, tone mapping and exposure correction are disabled in PBR rendering mode while in Build mode. Persist 1 Type Boolean Value 0 RenderDynamicExposureCoefficient Comment Luminance coefficient for PBR dynamic exposure Persist 1 Type F32 Value 0.5 RenderDynamicLOD Comment Dynamically adjust level of detail. Persist 1 Type Boolean Value 1 RenderExposure Comment Exposure value to send to tone mapper in PBR rendering mode. Persist 1 Type F32 Value 1 RenderFSAASamples Comment Number of samples to use for FSAA (0 = no AA). Persist 1 Type U32 Value 0 RenderFarClip Comment Distance of far clip plane from camera (AKA 'Draw Distance') in meters Persist 1 Type F32 Value 256 RenderFlexTimeFactor Comment Controls level of detail of flexible objects (multiplier for amount of time spent processing flex objects) Persist 1 Type F32 Value 1 RenderGLCoreProfile Comment TRUE to forbid using a compatibility GL profile (may affect the frame rate positively or not, depending on driver). Usually needed to render reflections in PBR mode. Requires a restart. Persist 1 Type Boolean Value 0 RenderGLImageSyncInThread Comment TRUE to wait for the GL fence in the image creation thread with NVIDIA GPUs (prevents any stall in the main GL thread). Persist 1 Type Boolean Value 1 RenderGLSetSubImagePerLine Comment TRUE to set GL sub-images line by line instead as a huge data block. Persist 1 Type Boolean Value 0 RenderGLUseVBCache Comment TRUE to use a vertex buffers cache. Persist 1 Type Boolean Value 1 RenderGlow Comment Render bloom post effect. Persist 1 Type Boolean Value 1 RenderGlowNoise Comment Enables glow noise (dithering) in PBR mode. Reduces banding from glow in certain cases. Persist 1 Type Boolean Value 1 RenderGlowIterations Comment Number of times to iterate the glow (higher = wider and smoother but slower). Persist 1 Type U32 Value 2 RenderGlowLumWeights Comment Weights for each color channel to be used in calculating luminance (should add up to 1.0) Persist 1 Type Vector3 Value 1 0 0 RenderGlowMaxExtractAlpha Comment Max glow alpha value for brightness extraction to auto-glow. Persist 1 Type F32 Value 0.25 RenderGlowMinLuminance Comment Min luminance intensity necessary to consider an object bright enough to automatically glow. Persist 1 Type F32 Value 9999 RenderGlowResolutionPow Comment Glow map resolution power of two Persist 1 Type U32 Value 9 RenderGlowStrength Comment Additive strength of glow. Persist 1 Type F32 Value 0.3 RenderGlowWarmthAmount Comment Amount of warmth extraction to use (versus luminance extraction). 0 = lum, 1.0 = warmth Persist 1 Type F32 Value 0 RenderGlowWarmthWeights Comment Weight of each color channel used before finding the max warmth Persist 1 Type Vector3 Value 1 0.5 0.7 RenderGlowWidth Comment Glow sample size (higher = wider and softer but eventually more pixelated) Persist 1 Type F32 Value 1.3 RenderHDRIEnabled Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 RenderHDRIExposure Comment Exposure adjustment of HDRI when previewing an HDRI. Units are EV Sane values would be -10 to 10. Persist 1 Type F32 Value 0 RenderHDRIIrradianceOnly Comment TRUE to only use HDRI sky for irradiance map when RenderHDRISplitScreen is 0. Persist 1 Type Boolean Value 0 RenderHDRIRotation Comment Rotation (in degrees) of environment when previewing an HDRI. Persist 1 Type F32 Value 0 RenderHDRISplitScreen Comment What percentage of screen to render using HDRI vs EE sky. Persist 1 Type F32 Value 1 RenderHeroProbeCutoff Comment Factor applied to each hero probe max distance to compare with the probe distance to the camera, which decides if probe mips updates must be skipped (1 or less to disable). Persist 1 Type F32 Value 2.5 RenderHeroProbeDistance Comment Distance in meters for hero probes to render out to. Clamped between 2 and 64m. Persist 1 Type U32 Value 8 RenderHeroProbeResLevel Comment Resolution to render hero probes used for mirrors, water, etc. 0=disabled, 1=512x512, 2=1024x1024, 3=2048x2048. Persist 1 Type U32 Value 0 RenderHeroProbeUpdateMult Comment Probe updates to wait until faces not directly facing the camera are updated. Acts as a divisor for the probe frame rate. Persist 1 Type U32 Value 16 RenderHeroProbeMaxFPS Comment Maximum hero probe frame rate (clamped between 1 and 60 fps). Persist 1 Type U32 Value 20 RenderHeroProbeMinFrameInterval Comment This setting governs how many render frames to wait at the minimum before rendering the probe. E.g., every other frame (1), every two frames (2), etc. Persist 1 Type U32 Value 3 RenderHeroProbesMaxCount Comment Maximum number of hero probes to keep in VRAM (1 or 2). Persist 1 Type U32 Value 1 RenderHiDPI Comment TRUE to support HiDPI displays (macOS Retina) or OS UI scaling (Windows 10). Requires a restart. Persist 1 Type Boolean Value 0 RenderHUDInSnapshot Comment Display HUD attachments in snapshot Persist 1 Type Boolean Value 0 RenderHUDParticles Comment Display particle systems in HUD attachments (experimental) Persist 1 Type Boolean Value 0 RenderHideGroupTitle Comment Do not show my group title in my name label Persist 1 Type Boolean Value 0 RenderHideGroupTitleAll Comment Show group titles in name labels Persist 1 Type Boolean Value 0 RenderHighlightSelectionsPolicy Comment Policy for showing selection outlines on objects: 0 = do not show, 1 = show outline, 2 = also show hidden parts in build mode, 3 = always show all parts. Persist 1 Type U32 Value 2 RenderIgnoreBadVBMask Comment TRUE to ignore missing mask bits in vertex buffers and render them nonetheless Persist 1 Type Boolean Value 0 RenderInitError Comment Error occured while initializing GL Persist 1 Type Boolean Value 0 RenderLightRadius Comment Render the radius of selected lights Persist 1 Type Boolean Value 0 RenderLocalLightCount Comment Maximum number of local lights to take into account. Persist 1 Type U32 Value 512 RenderMaxNodeSize Comment Maximum size of a single node's vertex data (in KB) Persist 1 Type U32 Value 65536 RenderMaxPartCount Comment Maximum number of particles to display on screen Persist 1 Type S32 Value 4096 RenderMaxTextureIndex Comment Maximum texture index to use for indexed texture rendering. Persist 1 Type U32 Value 16 RenderMaxVBOSize Comment Maximum size of a vertex buffer (in KB) Persist 1 Type U32 Value 4096 RenderMoonBrightnessFactor Comment Brightness factor for the Moon disc (too dim in LL's viewer, i.e. when set to 1 here). Persist 1 Type F32 Value 4.0 RenderMoonLightIntensity Comment Ratio of the Moon light intensity when compared to the sun light intensity Persist 1 Type F32 Value 0.3 RenderName Comment Controls display of names above avatars (0 = never, 1 = fade, 2 = always) Persist 1 Type S32 Value 2 RenderNameFadeDuration Comment Time interval over which to fade avatar names (seconds) Persist 1 Type F32 Value 1 RenderNameHideSelf Comment Don not display own name above avatar Persist 1 Type Boolean Value 0 RenderNameShowTime Comment Fade avatar names after specified time (seconds) Persist 1 Type F32 Value 10 RenderNormalMapScale Comment Scaler applied to height map when generating normal maps Persist 1 Type F32 Value 64 RenderOcclusionTimeout Comment Maximum number of frames to wait for an occlusion query to complete. Persist 1 Type U32 Value 4 RenderOptimizeMeshVertexCache Comment TRUE to optimize mesh vertex cache according to Forsyth method. Persist 1 Type Boolean Value 1 RenderQualityPerformance Comment Which global graphics settings level has been selected (0 to 5) Persist 1 Type U32 Value 1 RenderReflectionProbeDrawDistance Comment Camera far clip to use when updating reflection probes. Persist 1 Type F32 Value 64 RenderReflectionProbeLevel Comment Reflection probes control. 0 to disable, 1 for manual probes only, 2 for manual/terrain/water, 3 for manual/terrain/water/objects. Persist 1 Type U32 Value 3 RenderReflectionProbeMaxAmbiance Comment Maximum effective probe ambiance for local lights. Persist 1 Type F32 Value 4 RenderReflectionProbeResolution Comment Resolution of reflection probe radiance maps. Clamped to the next power of two between 64 and 512. Note that changing this value may consume a massive amount of video memory. Persist 1 Type U32 Value 128 RenderReflectionProbes Comment Detail of reflections. 0 for disabled, 1 for static only, 2 for static and dynamic, 3 for real time. Persist 1 Type U32 Value 3 RenderReflectionProbeVolumes Comment TRUE to render influence volumes of reflection probes. Persist 1 Type Boolean Value 0 RenderReflectionRes Comment Reflection map resolution. Persist 1 Type S32 Value 64 RenderReflectionsEnabled Comment TRUE to enable reflection probes. Persist 1 Type Boolean Value 0 RenderResolutionDivisor Comment Divisor for rendering 3D scene at reduced resolution. Persist 1 Type U32 Value 1 RenderScreenSpaceReflectionDepthRejectBias Comment Bias against the depth buffer before rejecting a sample. Persist 1 Type F32 Value 0.001 RenderScreenSpaceReflectionDistanceBias Comment Distance bias to apply when rejecting a potential sample. Persist 1 Type F32 Value 0.015 RenderScreenSpaceReflectionGlossySamples Comment Maximum number of samples to apply for glossy screen space reflection. Persist 1 Type U32 Value 8 RenderScreenSpaceReflectionIterations Comment Number of times the ray march algorithm runs to find a potential hit. Persist 1 Type U32 Value 25 RenderScreenSpaceReflectionRayStep Comment How big the reflection ray step is between each run. Persist 1 Type F32 Value 0.1 RenderScreenSpaceReflections Comment TRUE to render screen space reflections to better account for dynamic objects with reflection probes. Persist 1 Type Boolean Value 0 RenderScreenSpaceReflectionAdaptiveStepMultiplier Comment Multiplier to scale adaptive stepping. Persist 1 Type F32 Value 1.6 RenderScreenSpaceReflectionRayStep Comment How big the step is between each run. Persist 1 Type F32 Value 0.1 RenderSnapshotNoPost Comment TRUE to disable tone mapping and exposure correction when snapshot is being rendered (PBR mode only). Persist 1 Type Boolean Value 0 RenderSSAOEffect Comment Multiplier for (1) value and (2) saturation (HSV definition), for areas which are totally occluded. Blends with original color for partly-occluded areas (3rd component is unused). Persist 1 Type Vector3 Value 0.8 1 0 RenderSSAOFactor Comment Occlusion sensitivity factor for ambient occlusion (larger is more) Persist 1 Type F32 Value 0.3 RenderSSAOIrradianceMax Comment Max factor for irradiance input to SSAO in PBR rendering mode. Persist 1 Type F32 Value 0.18 RenderSSAOIrradianceScale Comment Scaling factor for irradiance input to SSAO in PBR rendering mode. Persist 1 Type F32 Value 0.6 RenderSSAOMaxScale Comment Maximum screen radius for sampling (pixels) Persist 1 Type U32 Value 200 RenderSSAOScale Comment Scaling factor for the area to sample for occluders (pixels at 1 meter away, inversely varying with distance) Persist 1 Type F32 Value 500 RenderShaderLODThreshold Comment Fraction of draw distance defining the switch to a different shader LOD Persist 1 Type F32 Value 1 RenderShaderLightingMaxLevel Comment Max lighting level to use in the shader (class 3 is default, 2 is less lights, 1 is sun/moon only. Works around shader compiler bugs on certain platforms.) Persist 1 Type U32 Value 3 RenderShaderParticleThreshold Comment Fraction of draw distance to not use shader on particles Persist 1 Type F32 Value 0.25 RenderShadowBias Comment Bias value for shadows (prevent shadow acne). Persist 1 Type F32 Value -0.004 RenderShadowBiasError Comment Error scale for shadow bias (based on altitude). Persist 1 Type F32 Value -0.007 RenderShadowBlurDistFactor Comment Distance scaler for shadow blur. Persist 1 Type F32 Value 0 RenderShadowBlurSize Comment Scale of shadow softening kernel. Persist 1 Type F32 Value 1.4 RenderShadowClipPlanes Comment Near clip plane split distances for shadow map frusta. Persist 1 Type Vector3 Value 1 12 32 RenderShadowDetail Comment Shadows rendering: 0 = no shadows, 1 = Sun and Moon shadows, 2 = all shadows. Persist 1 Type U32 Value 0 RenderShadowErrorCutoff Comment Cutoff error value to use ortho instead of perspective projection. Persist 1 Type F32 Value 5 RenderShadowFOVCutoff Comment Cutoff FOV to use ortho instead of perspective projection. Persist 1 Type F32 Value 0.8 RenderShadowGaussian Comment Gaussian coefficients for the two shadow/SSAO blurring passes (z component unused). Persist 1 Type Vector3 Value 3 2 0 RenderShadowNoise Comment Magnitude of noise on shadow samples. Persist 1 Type F32 Value -0.0001 RenderShadowOffset Comment Offset value for shadows (prevent shadow acne). Persist 1 Type F32 Value 0.01 RenderShadowOffsetNoSSAO Comment Offset value for shadows when SSAO is off (prevent shadow acne). Persist 1 Type F32 Value 0.1 RenderShadowOrthoClipPlanes Comment Near clip plane split distances for orthographic shadow map frusta. Persist 1 Type Vector3 Value 4 8 24 RenderShadowResolutionScale Comment Scale of shadow map resolution vs screen resolution (clamped between 0.25 and 1.0). Persist 1 Type F32 Value 1 RenderShadowSoften Comment TRUE to soften shadows in deferred rendering modes (ALM, PBR). Persist 1 Type Boolean Value 1 RenderShadowSplitExponent Comment Near clip plane split distances for shadow map frusta (x=perspective, y=ortho, z=transition rate). Persist 1 Type Vector3 Value 3 3 2 RenderShadowSplits Comment Amount of shadow map splits to render (0 - 3) in PBR rendering mode. Persist 1 Type U32 Value 3 RenderSkyAmbientScale Comment Ambient scale fudge factor for matching with pre-PBR viewer. Persist 1 Type F32 Value 0.6 RenderSkyAutoAdjustAmbientScale Comment Amount to scale ambient when auto-adjusting legacy skies for HDR. Persist 1 Type F32 Value 1 RenderSkyAutoAdjustBlueDensityScale Comment Blue density scale value when auto-adjusting legacy skies for HDR. Persist 1 Type F32 Value 0.8 RenderSkyAutoAdjustBlueHorizonScale Comment Blue horizon scale value when auto-adjusting legacy skies for HDR. Persist 1 Type F32 Value 1 RenderSkyAutoAdjustHDRScale Comment HDR scale value to use when auto-adjusting legacy skies. Persist 1 Type F32 Value 1 RenderSkyAutoAdjustLegacy Comment When TRUE, automatically adjust legacy skies to take advantage of probes and HDR. This is the "opt-out" button for HDR and tonemapping when coupled with a sky setting that predates PBR. Persist 1 Type Boolean Value 0 RenderSkyAutoAdjustProbeAmbiance Comment Probe ambiance value when auto-adjusting legacy skies for HDR. Persist 1 Type F32 Value 0.01 RenderSkyAutoAdjustSunColorScale Comment Sun color scale value when auto-adjusting legacy skies for HDR. Persist 1 Type F32 Value 1 RenderSkyReflectionDarkening Comment Darkening factor for the colors fed to the reflection probes shaders to attenuate the blue hue. 1 or less to disable. Persist 1 Type F32 Value 1.25 RenderSkyReflectionDesaturate Comment TRUE to enable sky reflection desaturation in PBR rendering mode. Persist 1 Type Boolean Value 1 RenderSkyReflectionDesaturation Comment Desaturation factor for the colors fed to the reflection probes shaders to attenuate the blue hue. 1 or less to disable. Persist 1 Type F32 Value 1.5 RenderSkySunlightScale Comment Sunlight scale fudge factor for matching with pre-PBR viewer. 0 for an auto-adjustment to reach RenderSkySunlightBrightness. Persist 1 Type F32 Value 0 RenderSkySunlightBrightness Comment Sun light brightness to reach by auto adjusting the Sun light when RenderSkySunlightScale is set to 0. Persist 1 Type F32 Value 1.4 RenderSpecularExponent Comment Specular exponent for generating spec map Persist 1 Type F32 Value 368 RenderSpecularResX Comment Spec map resolution. Persist 1 Type U32 Value 1024 RenderSpecularResY Comment Spec map resolution. Persist 1 Type U32 Value 256 RenderSpotLightsInNondeferred Comment Whether to support projectors as spotlights when Advanced Lighting Model is disabled Persist 1 Type Boolean Value 0 RenderSpotShadowBias Comment Bias value for shadows (prevent shadow acne). Persist 1 Type F32 Value -0.0002 RenderSpotShadowOffset Comment Offset value for shadows (prevent shadow acne). Persist 1 Type F32 Value 0.04 RenderSunDynamicRange Comment Defines what percent brighter the sun is than local point lights (1.0 = 100% brighter. Value should not be less than 0. ). Persist 1 Type F32 Value 1 RenderTerrainLODFactor Comment Controls level of detail of terrain (multiplier for current screen area when calculated level of detail) Persist 1 Type F32 Value 1 RenderTerrainPBRBlendFactor Comment Higher values create sharper transitions, but are more likely to produce artifacts. Persist 1 Type F32 Value 8 RenderTerrainPBRDetail Comment Detail level for PBR terrain. 4 is full detail and lower values drop rendering features, reducing the number of texture binds. Persist 1 Type U32 Value 3 RenderTerrainPBREnabled Comment TRUE to enable PBR terrain rendering. Persist 1 Type Boolean Value 1 RenderTerrainPBRScale Comment PBR terrain detail texture scale (meters) Persist 1 Type F32 Value 8 RenderTerrainPBRTriplanar Comment TRUE to enable triplanar mapping for PBR terrain rendering. Persist 1 Type Boolean Value 0 RenderTerrainScale Comment Terrain detail texture scale (meters) Persist 1 Type F32 Value 12 RenderTransparentWater Comment TRUE to render transparent water (and water reflections) in PBR rendering mode. Persist 1 Type Boolean Value 1 RenderTreeAnimationDamping Comment Damping of the trees animation Persist 1 Type F32 Value 0.99 RenderTreeLODFactor Comment Controls level of detail of vegetation (multiplier for current screen area when calculated level of detail) Persist 1 Type F32 Value 0.5 RenderTreeTrunkStiffness Comment Stiffness of the animated trees trunk Persist 1 Type F32 Value 0.1 RenderTreeWindSensitivity Comment Sensitivity of the animated trees to the wind Persist 1 Type F32 Value 0.001 RenderUIInSnapshot Comment Display user interface in snapshot Persist 1 Type Boolean Value 0 RenderUnloadedAvatar Comment Show avatars which haven't finished loading Persist 1 Type Boolean Value 0 RenderUseBasecolorAsDiffuse Comment When not in PBR mode, for faces with GLTF material, 0 to always use diffuse, 1 to use non-null base color texture when diffuse is blank/plywood, 2 to use always use non-null base color, 3 to always use base color. Persist 1 Type U32 Value 1 RenderUsePBR Comment TRUE to use the PBR renderer instead of the EE one. Persist 1 Type Boolean Value 0 RenderUseDepthClamp Comment TRUE to allow using depth clamping in shaders when available (used to be disabled because of issues with projectors). Persist 1 Type Boolean Value 0 RenderUseFarClip Comment If false, frustum culling will ignore far clip plane. Persist 1 Type Boolean Value 1 RenderUseRGBA16ATI Comment When TRUE, use GL_RGBA16 format for screen buffers when OpenGL v4.0 or newer is in use (affects only ATI/AMD GPUs). Persist 1 Type Boolean Value 0 RenderVolumeLODFactor Comment Controls level of detail of primitives (multiplier for current screen area when calculated level of detail) Persist 1 Type F32 Value 1 RenderWater Comment Display water Persist 1 Type Boolean Value 1 RenderWaterMaxAltitude Comment Stop rendering water when the camera is above this altitude (set to 0 to always render it). The actual lower limit is dynamically clamped to the draw distance. Persist 1 Type U32 Value 1024 RenderWaterMipNormal Comment Use mip maps for water normal map. Persist 1 Type Boolean Value 1 RenderWaterRefResolution Comment Water planar reflection resolution (used by the EE renderer only). Persist 1 Type U32 Value 512 RenderWaterReflectionType Comment Determines what gets reflected on water in EE rendering mode, 0=nothing (opaque water), 1=sky, 2=adds terrain and trees, 3=adds static objects, 4=adds avatars, 5=adds everything else. Persist 1 Type U32 Value 2 RequestFullRegionCache Comment If set, ask sim to send full region object cache. Needs to restart viewer. Persist 1 Type Boolean Value 1 ResetAnimOverrideOnStopAnimation Comment When enabled, resets animation overriding when using 'Stop animating my avatar' Persist 1 Type Boolean Value 0 ResetVBAfterLogin Comment TRUE to reset vertex buffers on login, after refreshing the objects visibility. May solve slower fps at login. Persist 1 Type Boolean Value 0 ResetViewRotatesAvatar Comment When enabled, resetting the camera view with SHIFT ESC causes the avatar to turn around to face the current camera axis Persist 1 Type Boolean Value 0 RestoreOutfitFromCOF Comment TRUE to restore the initial outfit from the COF on login Persist 1 Type Boolean Value 1 RestrainedLove Comment Toggles the RestrainedLove features (BDSM lockable toys support). Needs a restart of the viewer. HideFromEditor 1 Persist 1 Type Boolean Value 0 RestrainedLoveAllowWear Comment When TRUE, enables the Wear, Add to Outfit and Replace Outfit commands in the inventory context menus (unless @defaultwear is in force). Persist 1 Type Boolean Value 1 RestrainedLoveAutomaticRenameItems Comment When TRUE, attached items in #RLV see the attachment joint name appended to their name if necessary or (when no-mod), moved to a sub-older bearing the point name. Persist 1 Type Boolean Value 1 RestrainedLoveBlacklist Comment Comma-separated list of blacklisted RestrainedLove "behaviours" (append "%f" to behaviours using "force" as a parameter). Requires a restart Persist 1 Type String Value RestrainedLoveCanOoc Comment When TRUE, Out Of Character chat (text starting with "((" and ending with "))") is not affected by chat restrictions. Requires a restart. Persist 1 Type Boolean Value 1 RestrainedLoveForbidGiveToRLV Comment When TRUE, forbids to give sub-folders to the #RLV RestrainedLove folder. Persist 1 Type Boolean Value 0 RestrainedLoveLuaNoBlacklist Comment When TRUE, Lua scripts can use blacklisted RestrainedLove commands. Persist 1 Type Boolean Value 0 RestrainedLoveRelaxedTempAttach Comment When TRUE, allows temp-attachments not owned by you to bypass the attach permission dialog when @acceptpermission is in force (DANGEROUS !). Persist 1 Type Boolean Value 0 RestrainedLoveNoSetEnv Comment When TRUE, forbids to set the environment (time of day and Windlight settings) via RestrainedLove. Needs a restart of the viewer. Persist 1 Type Boolean Value 0 RestrainedLoveReattachDelay Comment Delay between an accidental kick off of a locked attachment and the moment when it is auto-reattached (keep above 5s !) Persist 1 Type U32 Value 10 RestrainedLoveShowEllipsis Comment When TRUE, show "..." when someone speaks, while the avatar is prevented from hearing. When FALSE, don't show anything. Persist 1 Type Boolean Value 1 RestrainedLoveUntruncatedEmotes Comment When TRUE, emotes are never truncated (equivalent to @emote=add). Requires a restart. Persist 1 Type Boolean Value 0 RevokePermsOnStandUp Comment When enabled, revokes any permission granted to an object you don't own and from which your avatar is standing up Persist 1 Type Boolean Value 0 RevokePermsOnStopAnimation Comment When enabled, revokes animation permissions granted to scripted objects in the region when using 'Stop animating my avatar' Persist 1 Type Boolean Value 1 RezWithLandGroup Comment Rez objects with land group when possible Persist 1 Type Boolean Value 0 RotateRight Comment Make the agent rotate to its right. Persist 0 Type Boolean Value 0 RotationStep Comment All rotations via rotation tool are constrained to multiples of this unit (degrees) Persist 1 Type F32 Value 1 SavedRenderFarClip Comment Saved draw distance (used in case of logout during speed rezzing) Persist 1 Type F32 Value 0 SavedMACAddress Comment Saved network I/F MAC address for this computer (prevents loosing saved passwords when changing the I/F). HideFromEditor 1 Persist 1 Type String Value SaveFileSelectorPaths Comment Save file selector default paths Persist 1 Type Boolean Value 1 ScaleShowAxes Comment Show indicator of selected scale axis when scaling Persist 1 Type Boolean Value 0 ScaleStretchTextures Comment Stretch textures along with object when scaling Persist 1 Type Boolean Value 1 ScaleUniform Comment Scale selected objects evenly about center of selection Persist 1 Type Boolean Value 0 SceneLoadFrontPixelThreshold Comment in pixels, all objects in view frustum whose screen area is greater than this threshold will be loaded Persist 1 Type F32 Value 100.0 SceneLoadMinRadius Comment in meters, all objects (visible or invisible) within this radius will remain loaded in memory Persist 1 Type F32 Value 32.0 SceneLoadRearMaxRadiusFraction Comment a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold Persist 1 Type F32 Value 75.0 SceneLoadRearPixelThreshold Comment in pixels, all objects out of view frustum whose screen area is greater than this threshold will remain loaded Persist 1 Type F32 Value 400.0 ScriptDialogAntiSpam Comment When TRUE, prevents spawning of multiple script dialogs from the same object with the same channel Persist 1 Type Boolean Value 0 ScriptDialogHeight Comment Height of script dialogs Persist 1 Type S32 Value 200 ScriptDialogUnique Comment When TRUE, the script anti-spam feature is stricter and only allows one script dialog per object Persist 1 Type Boolean Value 0 ScriptDialogWidth Comment Width of script dialogs Persist 1 Type S32 Value 350 ScriptEditorFont Comment Name of a font to use to override the default script editor font. Persist 1 Type String Value ScriptErrorColor Comment Color of script error messages Persist 1 Type Color4 Value 0.82 0.28 0.28 1 ScriptErrorsAsChat Comment Display script errors and warning in chat history Persist 1 Type Boolean Value 0 ScriptHelpFollowsCursor Comment Scripting help window updates contents based on script editor contents under text cursor Persist 1 Type Boolean Value 0 SearchHigherMeshLODFirst Comment If TRUE, when a mesh LOD is missing, search a higher available LOD first, before trying lower ones. Persist 1 Type Boolean Value 1 SearchURL Comment URL for the search website, displayed in the 'Search (Web)' tab of the Search floater (Second Life specific) Persist 1 Type String Value https://search.secondlife.com/viewer/?maturity=[MATURITY]&lang=[LANGUAGE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD] SelectAutoCompletedPart Comment If TRUE, select the auto-completed part of a name and keep the cursor position, else don't select and move the cursor at the end Persist 1 Type Boolean Value 0 SelectMovableOnly Comment Select only objects you can move Persist 1 Type Boolean Value 0 SelectOwnedOnly Comment Select only objects you own Persist 1 Type Boolean Value 0 SelectionHighlightAlpha Comment Opacity of selection highlight (0.0 = completely transparent, 1.0 = completely opaque) Persist 1 Type F32 Value 0.4 SelectionHighlightAlphaTest Comment Alpha value below which pixels are displayed on selection highlight line (0.0 = show all pixels, 1.0 = show now pixels) Persist 1 Type F32 Value 0.1 SelectionHighlightThickness Comment Thickness of selection highlight line (fraction of view distance) Persist 1 Type F32 Value 0.01 SelectionHighlightUAnim Comment Rate at which texture animates along U direction in selection highlight line (fraction of texture per second) Persist 1 Type F32 Value 0 SelectionHighlightUScale Comment Scale of texture display on selection highlight line (fraction of texture size) Persist 1 Type F32 Value 0.1 SelectionHighlightVAnim Comment Rate at which texture animates along V direction in selection highlight line (fraction of texture per second) Persist 1 Type F32 Value 0.5 SelectionHighlightVScale Comment Scale of texture display on selection highlight line (fraction of texture size) Persist 1 Type F32 Value 1 SerialNumberHash Comment MD5 hash of the unique serial number identifiying the computer the viewer is running on. HideFromEditor 1 Persist 1 Type String Value ServerChoice Comment [DO NOT MODIFY] Controls which grid you connect to HideFromEditor 1 Persist 1 Type S32 Value 0 ShareWithGroup Comment Newly created objects are shared with the currently active group Persist 1 Type Boolean Value 0 ShortDateFormat Comment Short date format to use Persist 1 Type String Value %Y-%m-%d ShortTimeFormat Comment Short time format (hours and minutes) to use Persist 1 Type String Value %H:%M ShowActiveSpeakers Comment Display active speakers list on login Persist 1 Type Boolean Value 0 ShowAdultClassifieds Comment Display results of find classifieds that are flagged as adult HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAdultEvents Comment Display results of find events that are flagged as adult HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAdultGroups Comment Display results of find groups that are flagged as adult HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAdultLand Comment Display results of find land sales that are flagged as adult HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAdultSearchAll Comment Display results of search All that are flagged as adult HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAdultSims Comment Display results of find places or find popular that are in adult sims HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowAllObjectHoverTip Comment Show descriptive tooltip when mouse hovers over non-interactive and interactive objects. Persist 1 Type Boolean Value 0 ShowAudioVolume Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowAxes Comment Render coordinate frame at your position Persist 1 Type Boolean Value 0 ShowAvatarDebugForSelfOnly Comment Render debug joint/bone/collision volumes for self avatar only Persist 1 Type Boolean Value 1 ShowBalance Comment Show your currency balance in the status bar Persist 1 Type Boolean Value 1 ShowBanLines Comment Show in-world ban/access borders Persist 1 Type Boolean Value 1 ShowBuildButton Comment Show the Build button in the toolbar Persist 1 Type Boolean Value 1 ShowBuyCurrency Comment Show a buy currency button in the status bar when not showing balance Persist 1 Type Boolean Value 0 ShowCameraControls Comment Display camera controls on login Persist 1 Type Boolean Value 1 ShowChatButton Comment Show the Chat button in the toolbar Persist 1 Type Boolean Value 1 ShowChatHistory Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowCommunicate Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowConsoleWindow Comment Show log in separate OS window HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowCrosshairs Comment Display crosshairs when in mouselook mode Persist 1 Type Boolean Value 1 ShowDebugConsole Comment Show log in SL window Persist 1 Type Boolean Value 0 ShowDebugStats Comment Show performance stats display Persist 1 Type Boolean Value 0 ShowFlyButton Comment Show the Fly button in the toolbar Persist 1 Type Boolean Value 1 ShowFriends Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowFriendsButton Comment Show the Friends button in the toolbar Persist 1 Type Boolean Value 1 ShowGroups Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowGroupsButton Comment Show the Groups button in the toolbar Persist 1 Type Boolean Value 1 ShowHoverTips Comment Show descriptive tooltip when mouse hovers over items in world Persist 1 Type Boolean Value 1 ShowIMButton Comment Show the IM button in the toolbar Persist 1 Type Boolean Value 1 ShowInInventory Comment Automatically opens inventory to show accepted objects Persist 1 Type Boolean Value 0 ShowInventory Comment Open inventory window on login HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowInventoryButton Comment Show the Inventory button in the toolbar Persist 1 Type Boolean Value 1 ShowLandHoverTip Comment Show descriptive tooltip when mouse hovers over land Persist 1 Type Boolean Value 0 ShowMapButton Comment Show the Map button in the toolbar Persist 1 Type Boolean Value 1 ShowMatureClassifieds Comment Display results of find classifieds that are flagged as mature HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMatureEvents Comment Display results of find events that are flagged as mature HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMatureGroups Comment Display results of find groups that are flagged as mature HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMatureLand Comment Display results of find land sales that are flagged as mature HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMatureSearchAll Comment Display results of search All that are flagged as mature HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMatureSims Comment Display results of find places or find popular that are in mature sims HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowMiniMap Comment Display mini map on login Persist 1 Type Boolean Value 0 ShowMiniMapButton Comment Show the MiniMap button in the toolbar Persist 1 Type Boolean Value 1 ShowMovementControls Comment Display movement controls on login Persist 1 Type Boolean Value 1 ShowMyComplexityChanges Comment Whether or not to show notices about changes in your avatar complexity Persist 1 Type Boolean Value 0 ShowNearbyMedia Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowNewInventory Comment Automatically views new notecards/textures/landmarks/sounds/animations. Persist 1 Type Boolean Value 1 ShowObjectUpdates Comment Show when update messages are received for individual objects Persist 0 Type Boolean Value 0 ShowPGClassifieds Comment Display results of find classifieds that are flagged as PG HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowPGEvents Comment Display results of find events that are flagged as PG HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowPGGroups Comment Display results of find groups that are flagged as PG HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowPGLand Comment Display results of find land sales that are flagged as PG HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowPGSearchAll Comment Display results of search All that are flagged as PG HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowPGSims Comment Display results of find places or find popular that are in PG sims HideFromEditor 1 Persist 1 Type Boolean Value 1 ShowParcelOwners Comment Persist 0 Type Boolean Value 0 ShowPermissions Comment Persist 0 Type Boolean Value 0 ShowPropertyLines Comment Show line overlay demarking property boundaries Persist 1 Type Boolean Value 0 ShowPropLinesAtWaterSurface Comment Show underwater porperty lines at the water surface Persist 1 Type Boolean Value 0 ShowRadar Comment Show the radar floater Persist 1 Type Boolean Value 0 ShowRadarButton Comment Show the Radar button in the toolbar Persist 1 Type Boolean Value 1 ShowSearch Comment HideFromEditor 1 Persist 0 Type Boolean Value 0 ShowSearchBar Comment Show the search input field in the status bar Persist 1 Type Boolean Value 0 ShowSearchButton Comment Show the Search button in the toolbar Persist 1 Type Boolean Value 1 ShowSelectionBeam Comment Show selection particle beam when selecting or interacting with objects. Persist 1 Type Boolean Value 1 ShowSnapshotButton Comment Show the Snapshot button in the toolbar Persist 1 Type Boolean Value 1 ShowTangentBasis Comment Render normal and binormal (debugging bump mapping) Persist 1 Type Boolean Value 0 ShowToolBar Comment Show toolbar at bottom of screen Persist 1 Type Boolean Value 1 ShowTools Comment Persist 0 Type Boolean Value 0 ShowTypingInfo Comment When TRUE and chat bubbles are off, show "(Typing)" in the name bubble when the avatar is typing Persist 1 Type Boolean Value 0 ShowVoiceChannelPopup Comment Controls visibility of the current voice channel popup above the voice tab Persist 1 Type Boolean Value 0 ShowVolumeSettingsPopup Comment Show individual volume slider for voice, sound effects, etc Persist 1 Type Boolean Value 0 ShowWorldMap Comment Display world map on login HideFromEditor 1 Persist 1 Type Boolean Value 0 ShowXUINames Comment Display XUI Names as Tooltips Persist 0 Type Boolean Value 0 SimPendingUploads Comment Mode of stat in Statistics floater Persist 1 Type S32 Value -1 SitCameraFrontView Comment TRUE to automatically switch the agent camera to front view when sitting down Persist 1 Type Boolean Value 0 SkinCurrent Comment The currently selected skin. Persist 1 Type String Value default SkipStaticVectorSizing Comment When TRUE, skip pre-sizing of static vectors on startup (requires a restart). Persist 1 Type Boolean Value 0 SkyAmbientScale Comment Controls strength of ambient, or non-directional light from the sun and moon (fraction or multiple of default ambient level) Persist 1 Type F32 Value 0.3 SkyEditPresets Comment Whether to be able to edit the sky defaults or not Persist 1 Type Boolean Value 0 SkyNightColorShift Comment Controls moonlight color (base color applied to moon as light source) Persist 1 Type Color3 Value 0.699999988078999990648299 0.699999988078999990648299 1 SkyUseClassicClouds Comment Whether to use the particle clouds or not Persist 1 Type Boolean Value 1 SmallAvatarNames Comment Display avatar name text in smaller font Persist 1 Type Boolean Value 1 SnapEnabled Comment Enable snapping to grid Persist 1 Type Boolean Value 1 SnapMargin Comment Controls maximum distance between windows before they auto-snap together (pixels) Persist 1 Type S32 Value 10 SnapToMouseCursor Comment When snapping to grid, center object on nearest grid point to mouse cursor Persist 1 Type Boolean Value 0 SnapshotFormat Comment Save snapshots in this format (0 = PNG, 1 = JPEG, 2 = BMP) Persist 1 Type U32 Value 0 SnapshotLocalLastResolution Comment Take next local snapshot at this resolution Persist 1 Type S32 Value 0 SnapshotPostcardLastResolution Comment Take next postcard snapshot at this resolution Persist 1 Type S32 Value 0 SnapshotQuality Comment Quality setting of postcard JPEGs (0 = worst, 100 = best) Persist 1 Type S32 Value 75 SnapshotThumbnailLastResolution Comment Take next thumbnail snapshot at this resolution Persist 1 Type S32 Value 0 Socks5AuthType Comment Selected Auth mechanism for Socks5 Persist 1 Type String Value None Socks5Password Comment Socks 5 Password Persist 1 Type String Value Socks5ProxyEnabled Comment Use Socks5 Proxy Persist 1 Type Boolean Value 0 Socks5ProxyHost Comment Socks 5 Proxy Host Persist 1 Type String Value Socks5ProxyPort Comment Socks 5 Proxy Port Persist 1 Type U32 Value 1080 Socks5Username Comment Socks 5 Username Persist 1 Type String Value SparseClassicClouds Comment Sparse the number of density update messages down to 1 per second per region Persist 1 Type Boolean Value 1 SpeakingColor Comment Color of various indicators when resident is speaking on a voice channel. Persist 1 Type Color4 Value 0 1 0 1 SpeedRez Comment Set to TRUE to increase rezzing speed via draw distance stepping Persist 1 Type Boolean Value 0 SpeedRezInterval Comment Interval in seconds between each draw distance increment Persist 1 Type U32 Value 20 SpeedTest Comment Performance testing mode, no network Persist 0 Type Boolean Value 0 SpellCheck Comment TRUE to enable spell checking Persist 1 Type Boolean Value 0 SpellCheckDictDownloadURL Comment Base url for dictionaries downloading Persist 1 Type String Value http://sldev.free.fr/dictionaries/ SpellCheckLanguage Comment The current language for the spell checker dictionary Persist 1 Type String Value en_us SpellCheckShow Comment TRUE to highlight misspelled words Persist 1 Type Boolean Value 1 SpoofMouseLook Comment Pretend to be in mouselook mode, even when not (to fool annoying scripts) Persist 0 Type Boolean Value 0 StackMinimizedRightToLeft Comment When TRUE, stack minimized floaters from Right to Left. Persist 1 Type Boolean Value 0 StackMinimizedTopToBottom Comment When TRUE, stack minimized floaters from Top to Bottom. Persist 1 Type Boolean Value 0 StackScreenWidthFraction Comment Fraction of the screen width to use for the minimized floaters stack (1 = full screen, 2 = 1/2 screen, etc) Persist 1 Type U32 Value 1 StagedSimDisabling Comment When TRUE, stage sim disabling bursts to avoid large 'hiccups'. Persist 1 Type Boolean Value 1 StagedSimDisablingDelay Comment Interval (in seconds) for staged sim disabling. Persist 1 Type U32 Value 2 StaleGLImageCleanupMaxDelay Comment Maximum delay between cleanups of stale GL images (in seconds). 0 to for no maximum, clamped to StaleGLImageCleanupMinDelay minimum. Persist 1 Type U32 Value 30 StaleGLImageCleanupMinDelay Comment Minimum delay between cleanups of stale GL images (in seconds). 0 to disable cleanup. Persist 1 Type U32 Value 2 StatusBarHeight Comment Height of menu/status bar at top of screen (pixels) Persist 1 Type S32 Value 26 StatusBarPad Comment Spacing between popup buttons at bottom of screen (Stand up, Release Controls) Persist 1 Type S32 Value 10 StatusBarTimeMode Comment Saved time mode for the status bar clock Persist 1 Type U32 Value 0 SunPositionAtLogin Comment Fixed sun position (time) to set at login (0.0 = 00:00, 0.5 = 12:00, 1.0 = 24:00, negative to use sim sun position) Persist 1 Type F32 Value -1 SwapShoutWhisperShortcuts Comment Set to TRUE to Shout with SHIFT ENTER and Whisper with CTRL ENTER instead of the other way around Persist 1 Type Boolean Value 0 SyncCOFTimeout Comment Timout for COF links syncing in seconds (minimum is 5 * SyncCOFUpdateDelay) Persist 1 Type U32 Value 10 SyncCOFUpdateDelay Comment Delay in seconds before the COF gets synced with changes to outfit (clamped between 1 and 3s) Persist 1 Type F32 Value 1.5 SystemChatColor Comment Color of chat messages from SL System Persist 1 Type Color4 Value 0.8 1 1 1 SystemLanguage Comment Language indicated by system settings (for UI) Persist 1 Type String Value en-us TabAutoCompleteName Comment If TRUE, attempt to auto-complete on TAB the current word in the chat input line as a surrounding avatar's name Persist 1 Type Boolean Value 1 TabToTextFieldsOnly Comment TAB key takes you to next text entry field, instead of next widget Persist 1 Type Boolean Value 0 TaskBarButtonFlashTime Comment Duration in seconds (0 to disable) for task bar button flashing when viewer window hidden and IM/Chat activity happens. Persist 1 Type F32 Value 5 TeleportHistoryDeparture Comment Register the TP departure locations in the Teleport History Persist 1 Type Boolean Value 1 TeleportHistoryInChat Comment Log the TP departure locations in the chat history Persist 1 Type Boolean Value 0 TerrainColorHeightRange Comment Altitude range over which a given terrain texture has effect (meters) Persist 1 Type F32 Value 60 TerrainColorStartHeight Comment Starting altitude for terrain texturing (meters) Persist 1 Type F32 Value 20 TexBiasDecreaseDelayFactor Comment Mulptiplicator applied to the current discard bias to get the number of seconds after which it can be lowered (clamped below 2.0). Persist 1 Type F32 Value 0.8 TexFetchingTimerThreshold Comment Number of texture fetches under which the fetching timer is paused (denoting "almost no fetches"). Persist 1 Type U32 Value 16 TexMemLowerBoundScale Comment Lower percentage of the texture memory used to determine when the bias may be decreased (clamped between 0.75 and 0.90). Persist 1 Type F32 Value 0.875 TexMemMultiplier Comment Multiplier used when estimating the maximum texture memory limit (clamped between 1.0 and 2.0). Persist 1 Type F32 Value 1.5 TextureFetchBoostHighPrioFactor Comment Additionnal boost factor for high priority textures (clamped between 1.0 and 4.0) Persist 1 Type F32 Value 2.0 TextureFetchBoostRatioPerFetch Comment Number of active fetches per unit of boost factor, when TextureFetchBoostWithFetches is TRUE. Persist 1 Type U32 Value 200 TextureFetchBoostTimeAfterTP Comment Time in seconds during which the texture fetch parameters are boosted to speed up rezzing after TP (and login). 0 to disable. Persist 1 Type U32 Value 30 TextureFetchBoostWithFetches Comment When TRUE, boost the texture fetch parameters proportionally to the number of textures being fetched. Persist 1 Type Boolean Value 0 TextureFetchBoostWithSpeed Comment When TRUE, boost the texture fetch parameters proportionally to the camera speed. Persist 1 Type Boolean Value 0 TextureFetchConcurrency Comment Maximum number of connections for the new HTTP core (between 2 and 32) Persist 1 Type U32 Value 12 TextureFetchUpdateHighPriority Comment Number of high priority textures to update per frame Persist 1 Type U32 Value 32 TextureFetchUpdateMaxMediumPriority Comment Maximum number of medium priority textures to update per frame Persist 1 Type U32 Value 256 TextureFetchUpdateMinMediumPriority Comment Minimum number of medium priority textures to update per frame Persist 1 Type U32 Value 32 TextureFetchUpdatePrioPerSec Comment Texture priority updates per second (clamped between 256 and 4096 - multiplied by the discard bias + 1) Persist 1 Type U32 Value 1024 TextureFetchUpdatePriorityThreshold Comment Threshold under which textures will be considered too low priority and skipped for update Persist 1 Type F32 Value 0 TextureLazyFlushTimeout Comment Maximum time in seconds after which a texture marked unused will be flushed from memory Persist 1 Type U32 Value 30 TextureLoadFullRes Comment If TRUE, load ALL textures at FULL resolution. DANGEROUS: causes out of memory crashes ! Persist 0 Type Boolean Value 0 TextureMaxResLevel Comment Maximum resolution level for textures: 0 for 512x512, 1 for 1024x1024, 2 for 2048x2048 (grid permitting). Persist 1 Type U32 Value 1 TextureMemory Comment Amount of memory to use for textures in MB (0 = autodetect) Persist 1 Type S32 Value 0 TextureMinVirtualSizeDiscard Comment Minimum virtual size below which texture discard is systematically increased Persist 1 Type U32 Value 50 TexturePickerRect Comment Rectangle for texture picker Persist 1 Type Rect Value 0 290 350 0 TexturePickerShowFolders Comment Show folders with no texures in texture picker Persist 1 Type Boolean Value 1 TexturePickerSortOrder Comment Specifies sort key for textures in texture picker (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 2 TextureRescaleFetched Comment If TRUE, allow to rescale down fetched texture before converting to GL texture Persist 1 Type Boolean Value 1 TextureRetryDelayFromHeader Comment When TRUE, scan the header of 503 HTTP replies for a retry delay for all textures (when FALSE, only check for server bakes in SL). MAY CAUSE BLURRY TEXTURES Persist 1 Type Boolean Value 0 TextureUpdateBoostRatioPerDiscard Comment Boost ratio applied to the discard bias so to update more textures per frame and free memory faster (clamped between 0 and 1, 0 to disable). Persist 1 Type F32 Value 0.25 TextureUpdateMinAllowedTime Comment Minimum allowed (not dedicated) time in seconds per frame to update loading textures (clamped between 0.002s and 0.1s) Persist 1 Type F32 Value 0.002 ThreadedObjectCacheReads Comment When TRUE, use threaded object cache reads to reduce FPS hiccups on sim connections. Persist 1 Type Boolean Value 1 ThreadedObjectCacheWrites Comment When TRUE, use threaded object cache writes to reduce FPS hiccups on sim disconnections. Persist 1 Type Boolean Value 1 ThreadsPoolSize Comment Number of threads to use in the "General" threads pool (0 for automatic). Persist 1 Type U32 Value 0 ThrottleBandwidthKbps Comment Maximum allowable downstream UDP bandwidth (kilo bits per second) for SL Persist 1 Type U32 Value 8192 ThrottleBandwidthKbpsOS Comment Maximum allowable downstream UDP bandwidth (kilo bits per second) for OpenSim grids (1024 max recommended due to an OpenSim server bug). Persist 1 Type U32 Value 1024 ThumbnailAutoPickTexture Comment TRUE to auto-select any texture in the folder (or parent folder for an item thubmnail) as a candidate in the picker (glitchy). Persist 1 Type Boolean Value 0 ThumbnailSnapshotFrontView Comment TRUE to switch the camera to the front view when taking a thumbnail snapshot. Persist 1 Type Boolean Value 0 ThumbnailViewTimeout Comment Delay in seconds after which the inventory thumbnail view floater will auto-close (0 = never). Persist 1 Type U32 Value 5 TimestampFormat Comment Timestamp format to use Persist 1 Type String Value %a %d %b %Y %H:%M:%S ToolHelpRect Comment Persist 0 Type Rect Value 8 178 75 162 ToolTipDelay Comment Seconds before displaying tooltip when mouse stops over UI element Persist 1 Type F32 Value 0.7 ToolboxRect Comment Rectangle for tools window Persist 1 Type Rect Value 0 550 272 0 TPRaceRestartPoll Comment TRUE to restart the agent's region poll request when working around TP race. Persist 1 Type Boolean Value 1 TPRaceWorkAroundInSL Comment When TRUE, delays TPs in SL when they risk to race with poll request restarts. Persist 1 Type Boolean Value 1 TrackFocusObject Comment Camera tracks last object zoomed on Persist 1 Type Boolean Value 1 TurnTowardsSelectedObject Comment When TRUE, avatar turns towards the selected object Persist 1 Type Boolean Value 1 TypeAheadTimeout Comment Time delay before clearing type-ahead buffer in lists (seconds) Persist 1 Type F32 Value 1.5 UIAutoScale Comment Keep UI scale consistent across different resolutions Persist 1 Type Boolean Value 0 UIFloaterTestBool Comment Example saved setting for the test floater Persist 1 Type Boolean Value 0 UIImgDefaultAlphaUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultEyesUUID Comment Persist 0 Type String Value 6522e74d-1660-4e7f-b601-6f48c1659a77 UIImgDefaultGlovesUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultHairUUID Comment Persist 0 Type String Value 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b UIImgDefaultJacketUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultPantsUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultShirtUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultShoesUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultSkirtUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultSocksUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgDefaultUnderwearUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIImgInvisibleUUID Comment Persist 0 Type String Value 38b86f85-2575-52a9-a531-23108d8da837 UIImgWhiteUUID Comment Persist 0 Type String Value 5748decc-f629-461c-9a36-a35a221fe21f UIScaleFactor Comment Size of UI relative to default layout on 1024x768 screen Persist 1 Type F32 Value 1 UISndAlert Comment Sound file for alerts (uuid for sound asset) Persist 1 Type String Value ed124764-705d-d497-167a-182cd9fa2e6c UISndAlertEnable Comment TRUE to enable alerts sound Persist 1 Type Boolean Value 1 UISndBadKeystroke Comment Sound file for invalid keystroke (uuid for sound asset) Persist 1 Type String Value 2ca849ba-2885-4bc3-90ef-d4987a5b983a UISndBadKeystrokeEnable Comment TRUE to enable invalid keystroke sound Persist 1 Type Boolean Value 1 UISndClick Comment Sound file for mouse click (uuid for sound asset) Persist 1 Type String Value 4c8c3c77-de8d-bde2-b9b8-32635e0fd4a6 UISndClickEnable Comment TRUE to enable mouse click sound Persist 1 Type Boolean Value 1 UISndClickRelease Comment Sound file for mouse button release (uuid for sound asset) Persist 1 Type String Value 4c8c3c77-de8d-bde2-b9b8-32635e0fd4a6 UISndClickReleaseEnable Comment TRUE to enable mouse button release sound Persist 1 Type Boolean Value 1 UISndHealthReductionF Comment Sound file for female pain (uuid for sound asset) Persist 1 Type String Value 219c5d93-6c09-31c5-fb3f-c5fe7495c115 UISndHealthReductionFEnable Comment TRUE to enable female pain sound Persist 1 Type Boolean Value 1 UISndHealthReductionM Comment Sound file for male pain (uuid for sound asset) Persist 1 Type String Value e057c244-5768-1056-c37e-1537454eeb62 UISndHealthReductionMEnable Comment TRUE to enable male pain sound Persist 1 Type Boolean Value 1 UISndHealthReductionThreshold Comment Amount of health reduction required to trigger "pain" sound Persist 1 Type F32 Value 10 UISndInvalidOp Comment Sound file for invalid operations (uuid for sound asset) Persist 1 Type String Value 4174f859-0d3d-c517-c424-72923dc21f65 UISndInvalidOpEnable Comment TRUE to enable invalid operations sound Persist 1 Type Boolean Value 1 UISndMoneyChangeDown Comment Sound file for grid currency balance decrease (uuid for sound asset) Persist 1 Type String Value 104974e3-dfda-428b-99ee-b0d4e748d3a3 UISndMoneyChangeDownEnable Comment TRUE to enable grid currency balance decrease sound Persist 1 Type Boolean Value 1 UISndMoneyChangeThreshold Comment Amount of change in grid currency balance required to trigger "money" sound Persist 1 Type F32 Value 50 UISndMoneyChangeUp Comment Sound file for grid currency balance increase (uuid for sound asset) Persist 1 Type String Value 77a018af-098e-c037-51a6-178f05877c6f UISndMoneyChangeUpEnable Comment TRUE to enable grid currency balance increase sound Persist 1 Type Boolean Value 1 UISndNewIncomingIMSession Comment Sound file for new instant message session (uuid for sound asset) Persist 1 Type String Value 67cc2844-00f3-2b3c-b991-6418d01e1bb7 UISndNewIncomingIMSessionEnable Comment TRUE to enable new instant message session sound Persist 1 Type Boolean Value 1 UISndNewIncomingPlayForGroup Comment TRUE to enable new IM session sound for group sessions Persist 1 Type Boolean Value 1 UISndObjectCreate Comment Sound file for object creation (uuid for sound asset) Persist 1 Type String Value f4a0660f-5446-dea2-80b7-6482a082803c UISndObjectCreateEnable Comment TRUE to enable for object creation sound Persist 1 Type Boolean Value 1 UISndObjectDelete Comment Sound file for object deletion (uuid for sound asset) Persist 1 Type String Value 0cb7b00a-4c10-6948-84de-a93c09af2ba9 UISndObjectDeleteEnable Comment TRUE to enable object deletion sound Persist 1 Type Boolean Value 1 UISndObjectRezIn Comment Sound file for rezzing objects (uuid for sound asset) Persist 1 Type String Value 3c8fc726-1fd6-862d-fa01-16c5b2568db6 UISndObjectRezInEnable Comment TRUE to enable rezzing objects sound Persist 1 Type Boolean Value 1 UISndObjectRezOut Comment Sound file for derezzing objects (uuid for sound asset) Persist 1 Type String Value 0cb7b00a-4c10-6948-84de-a93c09af2ba9 UISndObjectRezOutEnable Comment TRUE to enable derezzing objects sound Persist 1 Type Boolean Value 1 UISndPieMenuAppear Comment Sound file for opening pie menu (uuid for sound asset) Persist 1 Type String Value 8eaed61f-92ff-6485-de83-4dcc938a478e UISndPieMenuAppearEnable Comment TRUE to enable opening pie menu sound Persist 1 Type Boolean Value 1 UISndPieMenuHide Comment Sound file for closing pie menu (uuid for sound asset) Persist 1 Type String Value 00000000-0000-0000-0000-000000000000 UISndPieMenuHideEnable Comment TRUE to enable closing pie menu sound Persist 1 Type Boolean Value 1 UISndPieMenuSliceHighlight Comment Sound file for selecting pie menu item (uuid for sound asset) Persist 1 Type String Value d9f73cf8-17b4-6f7a-1565-7951226c305d UISndPieMenuSliceHighlightEnable Comment TRUE to enable selecting pie menu item sound Persist 1 Type Boolean Value 1 UISndSnapshot Comment Sound file for taking a snapshot (uuid for sound asset) Persist 1 Type String Value 3d09f582-3851-c0e0-f5ba-277ac5c73fb4 UISndSnapshotEnable Comment TRUE to enable taking a snapshot sound Persist 1 Type Boolean Value 1 UISndStartIM Comment Sound file for starting a new IM session (uuid for sound asset) Persist 1 Type String Value c825dfbc-9827-7e02-6507-3713d18916c1 UISndStartIMEnable Comment TRUE to enable starting a new IM session sound Persist 1 Type Boolean Value 1 UISndTeleportOut Comment Sound file for teleporting (uuid for sound asset) Persist 1 Type String Value d7a9a565-a013-2a69-797d-5332baa1a947 UISndTeleportOutEnable Comment TRUE to enable teleporting sound Persist 1 Type Boolean Value 1 UISndTyping Comment Sound file for starting to type a chat message (uuid for sound asset) Persist 1 Type String Value 5e191c7b-8996-9ced-a177-b2ac32bfea06 UISndTypingEnable Comment TRUE to play and hear the typing sound whenever you or another avatar types in the chat bar Persist 1 Type Boolean Value 1 UISndWindowClose Comment Sound file for closing a window (uuid for sound asset) Persist 1 Type String Value 2c346eda-b60c-ab33-1119-b8941916a499 UISndWindowCloseEnable Comment TRUE to enable closing a window sound Persist 1 Type Boolean Value 1 UISndWindowOpen Comment Sound file for opening a window (uuid for sound asset) Persist 1 Type String Value c80260ba-41fd-8a46-768a-6bf236360e3a UISndWindowOpenEnable Comment TRUE to enable opening a window sound Persist 1 Type Boolean Value 1 UnknownAvatarAltitude Comment Altitude, as reported by the servers, for avatars above 1020m: used to be 0m. Now 1020m in SL. Persist 1 Type U32 Value 1020 Use360InterestList Comment TRUE to force the interest list to the 360 degrees mode (non persistent setting). Persist 0 Type Boolean Value 0 UseAISForInventory Comment TRUE to use of the AIS v3 API when available for inventory operations Persist 1 Type Boolean Value 1 UseAISForFetching Comment TRUE to use the AIS v3 API for inventory background fetches. Persist 1 Type Boolean Value 1 UseAISForLinksInSL Comment TRUE to force the use of the AIS v3 API in SL (regardless of UseAISForInventory value) to create inventory links. Currently (2023-10) needed since the fallback UDP method got broken in SL. Persist 0 Type Boolean Value 1 UseAgentProfileCap Comment TRUE to use of the AgentProfile capability when available for avatar profile data retrieval Persist 1 Type Boolean Value 1 UseAltKeyForMenus Comment Access menus via keyboard by tapping Alt Persist 1 Type Boolean Value 0 UseChatBubbles Comment Show chat above avatars head in chat bubbles Persist 1 Type Boolean Value 0 UseExternalBrowser Comment Use default browser when opening web pages instead of in-world browser. Persist 1 Type Boolean Value 0 UseGetMesh2Cap Comment When it is available, prefer the GetMesh2 capability over the GetMesh one. Persist 1 Type Boolean Value 1 UseHTTPGroupDataFetch Comment Use the new HTTP capability when available for group data fetches Persist 1 Type Boolean Value 1 UseHTTPInventory Comment Allow use of http inventory transfers instead of UDP (setting ignored in SL) Persist 1 Type Boolean Value 1 UseInventoryLinks Comment When making a new outfit, use links for no-copy items Persist 1 Type Boolean Value 0 UseInventoryLinksAlways Comment When making a new outfit, use links for all items Persist 1 Type Boolean Value 0 UseInventoryLinksForClothes Comment When making a new outfit, use links for clothing items Persist 1 Type Boolean Value 0 UseLocalEnvironment Comment Used internally to flag local extended environment rendering via Windlight HideFromEditor 1 Persist 0 Type Boolean Value 0 UseMFAinOS Comment TRUE to enable/advertize MFA support at login in OpenSim. Persist 1 Type Boolean Value 0 UseNewBinRadiusCompute Comment TRUE to use the new and simpler volume bin radius computation. Persist 1 Type Boolean Value 1 UseNewTargetOmegaCode Comment Enable the new (buggy) target omega code (requires a restart) Persist 1 Type Boolean Value 0 UseNewWalkRun Comment TRUE to use the new default walk and run animations. Persist 1 Type Boolean Value 0 UseObjectCacheOcclusion Comment Enable object cache level object culling based on occlusion (coverage) by other objects Persist 1 Type Boolean Value 1 UseObjectCacheVisibility Comment When TRUE, objects are evicted from the rendered scene based on their visibility. Persist 1 Type Boolean Value 0 UseOcclusion Comment Enable object culling based on occlusion (coverage) by other objects Persist 1 Type Boolean Value 1 UseOfflineIMsCapability Comment Use the HTTP capability when available for offline IMs retrieval. Persist 1 Type Boolean Value 1 UseOldChatHistory Comment Use the old style 'Chat history' window instead of the new 'Local chat' window (requires a restart). Persist 1 Type Boolean Value 1 UseOldStatusBarIcons Comment Use the old style, more readable icons in the status bar. Persist 1 Type Boolean Value 1 UseOldTrackingDots Comment Use old T-like tracking dots in mini-map Persist 1 Type Boolean Value 0 UseParcelEnvironment Comment TRUE to convert and use parcel extended environment into Windlight equivalent Persist 1 Type Boolean Value 0 UseViewerAssetCap Comment Use ViewerAsset capability whenever possible Persist 1 Type Boolean Value 1 UseWebMapTiles Comment Use web map tiles whenever possible Persist 1 Type Boolean Value 1 UseWLEstateTime Comment Use estate time for Windlight, instead of UTC + day offset Persist 1 Type Boolean Value 0 UserChatColor Comment Color of your chat messages Persist 1 Type Color4 Value 1 1 1 1 UserConnectionPort Comment Port that this client transmits on. Persist 1 Type U32 Value 0 UserLogFile Comment User specified log file name. Persist 1 Type String Value UserLoginInfo Comment Users loging data. HideFromEditor 1 Persist 1 Type LLSD Value VelocityInterpolate Comment Extrapolate object motion from last packet based on received velocity Persist 1 Type Boolean Value 1 VerboseLogs Comment Display source file and line number for each log item for debugging purposes Persist 1 Type Boolean Value 0 VersionChannelName Comment Versioning Channel Name. Persist 0 Type String Value Cool VL Viewer VisibilityAutoRefreshBorder Comment Delay in seconds after region border crossing before auto-refresh of objects visibility (0 to disable, clamped to 10s max). Persist 1 Type U32 Value 2 VisibilityAutoRefreshFarTP Comment Delay in seconds after a far TP before auto-refresh of objects visibility (0 to disable, clamped to 10s max). Persist 1 Type U32 Value 5 VisibilityAutoRefreshLogin Comment Delay in seconds after login before auto-refresh of objects visibility (0 to disable, clamped to 10s max). Persist 1 Type U32 Value 3 VivoxDebugLevel Comment Debug-level for logging in the Vivox daemon Persist 1 Type U32 Value 0 VivoxShutdownTimeout Comment Shutdown timeout in miliseconds. The amount of time to wait for the service to shutdown gracefully after the last disconnect. Persist 1 Type U32 Value 5 VivoxSIPURIHostName Comment Hostname portion of Vivox SIP URIs (empty string for the default). Persist 1 Type String Value VivoxVadAuto Comment TRUE to enable automatic VAD (Voice Activity Detection). The other VAD settings are ignored when auto-mode is enabled. Persist 1 Type Boolean Value 0 VivoxVadHangover Comment The time in ms that it takes or the VAD to switch back to silence from speech mode after the last speech frame has been detected. Persist 1 Type U32 Value 2000 VivoxVadNoiseFloor Comment Dimensionless value (0 to 20000) that controls the maximum level at which the noise floor may be set at by the VAD's noise tracking. Persist 1 Type U32 Value 576 VivoxVadSensitivity Comment VAD sensitivity from 0 to 100. 0 is off, 1 is max sensitivity, 100 is minimum sensitivity. Persist 1 Type U32 Value 0 VivoxVoiceAccountServerURI Comment URI to the Vivox account management server (empty string for the default). Persist 1 Type String Value VivoxVoiceHost Comment Client SLVoice host to connect to Persist 1 Type String Value 127.0.0.1 VivoxVoicePort Comment SLVoice port base (a random port number in the interval [base, base+99] will be picked up) Persist 1 Type U32 Value 44000 VoiceCallsFriendsOnly Comment Only accept voice calls from residents on your friends list Persist 1 Type Boolean Value 0 VoiceEarLocation Comment Location of the virtual ear for voice Persist 1 Type S32 Value 0 VoiceInputAudioDevice Comment Audio input device to use for voice Persist 1 Type String Value Default VoiceOutputAudioDevice Comment Audio output device to use for voice Persist 1 Type String Value Default VoiceServerType Comment HideFromEditor 1 Persist 0 Type String Value vivox VoiceWebRTCAutomaticGainControl Comment TRUE to enable WebRTC voice automatic gain control. Persist 1 Type Boolean Value 1 VoiceWebRTCAutoTuneDuration Comment Duration in seconds for the auto-tuning workaround to audio devices accounting failures by WebRTC. 0 or less to disable, clamped between 0.5s and 3s. Persist 1 Type F32 Value 1.5 VoiceWebRTCEchoCancellation Comment TRUE to enable WebRTC voice echo cancellation. Persist 1 Type Boolean Value 1 VoiceWebRTCInputAudioDevice Comment Audio input device to use for voice Persist 1 Type String Value Default VoiceWebRTCNoiseSuppression Comment WebRTC voice noise suppression level (0 = off, 4 = maximal). Persist 1 Type U32 Value 2 VoiceWebRTCOutputAudioDevice Comment Audio output device to use for voice Persist 1 Type String Value Default WebRTCVoiceTimeout Comment Expiration delay (>=10) in seconds, after which an unanswered WebRTC voice connection request times out. 0 (or less than 10) to disable. Persist 1 Type U32 Value 30 VRAMOverride Comment When set above 32, overrides the detected VRAM amount with this value (in megabytes). Use with extreme care, and only if the viewer cannot properly detect your VRAM amount. Persist 1 Type U32 Value 0 WLSkyDetail Comment Vertex detail on the WindLight sky. Lower numbers will give better performance and almost the same skies (Sun disk geometry taken appart). Persist 1 Type U32 Value 48 WarnAboutBadPCI Comment Enables AboutBadPCI warning dialog Persist 1 Type Boolean Value 1 WarnAboutDirectX Comment Enables AboutDirectX warning dialog Persist 1 Type Boolean Value 1 WarnAboutOldGraphicsDriver Comment Enables AboutOldGraphicsDriver warning dialog Persist 1 Type Boolean Value 1 WarnAboutPCIGraphics Comment Enables AboutPCIGraphics warning dialog Persist 1 Type Boolean Value 1 WarnAddClassified Comment Enables AddClassified warning dialog Persist 1 Type Boolean Value 1 WarnAddGroupOwnerWarning Comment Enables AddGroupOwnerWarning warning dialog Persist 1 Type Boolean Value 1 WarnBrowserLaunch Comment Enables BrowserLaunch warning dialog Persist 1 Type Boolean Value 1 WarnBusyModePay Comment Enables BusyModePay warning dialog Persist 1 Type Boolean Value 1 WarnBusyModeSet Comment Enables BusyModeSet warning dialog Persist 1 Type Boolean Value 1 WarnCannot_enter_parcel__no_payment_info_on_file Comment Enables Cannot enter parcel: no payment info on file warning dialog Persist 1 Type Boolean Value 1 WarnChangeToFlexiblePath Comment Enables ChangeToFlexiblePath warning dialog Persist 1 Type Boolean Value 1 WarnClickActionNotPayable Comment Enables ClickActionNotPayable warning dialog Persist 1 Type Boolean Value 1 WarnClickOpenF1Help Comment Enables ClickOpenF1Help warning dialog Persist 1 Type Boolean Value 1 WarnClothingLoading Comment Enables ClothingLoading warning dialog Persist 1 Type Boolean Value 1 WarnConfirmEmptyLostAndFound Comment Enables ConfirmEmptyLostAndFound warning dialog Persist 1 Type Boolean Value 1 WarnConfirmEmptyTrash Comment Enables ConfirmEmptyTrash warning dialog Persist 1 Type Boolean Value 1 WarnConfirmQuit Comment Enables ConfirmQuit warning dialog Persist 1 Type Boolean Value 1 WarnCopySLURL Comment Enables CopySLURL warning dialog Persist 1 Type Boolean Value 1 WarnDeedObject Comment Enables DeedObject warning dialog Persist 1 Type Boolean Value 1 WarnDeedObjectToGroup Comment Enables DeedObjectToGroup warning dialog Persist 1 Type Boolean Value 1 WarnDeleteMedia Comment Enables DeleteMedia warning dialog Persist 1 Type Boolean Value 1 WarnFirstAppearance Comment Enables FirstAppearance warning dialog Persist 1 Type Boolean Value 1 WarnFirstBalanceDecrease Comment Enables FirstBalanceDecrease warning dialog Persist 1 Type Boolean Value 1 WarnFirstBalanceIncrease Comment Enables FirstBalanceIncrease warning dialog Persist 1 Type Boolean Value 1 WarnFirstBuild Comment Enables FirstBuild warning dialog Persist 1 Type Boolean Value 1 WarnFirstInventory Comment Enables FirstInventory warning dialog Persist 1 Type Boolean Value 1 WarnFirstJellyDoll Comment Enables FirstJellyDoll warning dialog Persist 1 Type Boolean Value 1 WarnFirstLeftClickNoHit Comment Enables FirstLeftClickNoHit warning dialog Persist 1 Type Boolean Value 1 WarnFirstMap Comment Enables FirstMap warning dialog Persist 1 Type Boolean Value 1 WarnFirstMedia Comment Enables FirstMedia warning dialog Persist 1 Type Boolean Value 1 WarnFirstOverrideKeys Comment Enables FirstOverrideKeys warning dialog Persist 1 Type Boolean Value 1 WarnFirstSandbox Comment Enables FirstSandbox warning dialog Persist 1 Type Boolean Value 1 WarnFirstSculptedPrim Comment Enables FirstSculptedPrim warning dialog Persist 1 Type Boolean Value 1 WarnFirstSit Comment Enables FirstSit warning dialog Persist 1 Type Boolean Value 1 WarnFirstStreamingMusic Comment Enables FirstStreamingMusic warning dialog Persist 1 Type Boolean Value 1 WarnFirstStreamingVideo Comment Enables FirstStreamingVideo warning dialog Persist 1 Type Boolean Value 1 WarnFirstVoice Comment Enables FirstVoice warning dialog Persist 1 Type Boolean Value 1 WarnLandBuyAccessBlocked_Change Comment Enables LandBuyAccessBlocked_Change warning dialog Persist 1 Type Boolean Value 1 WarnLandBuyAccessBlocked_KB Comment Enables LandBuyAccessBlocked_KB warning dialog Persist 1 Type Boolean Value 1 WarnLandClaimAccessBlocked_Change Comment Enables LandClaimAccessBlocked_Change warning dialog Persist 1 Type Boolean Value 1 WarnLandClaimAccessBlocked_KB Comment Enables LandClaimAccessBlocked_KB warning dialog Persist 1 Type Boolean Value 1 WarnMediaPluginFailed Comment Enables MediaPluginFailed warning dialog Persist 1 Type Boolean Value 1 WarnMoveInventoryFromObject Comment Enables MoveInventoryFromObject warning dialog Persist 1 Type Boolean Value 1 WarnMoveInventoryFromScriptedObject Comment Enables MoveInventoryFromScriptedObject warning dialog Persist 1 Type Boolean Value 1 WarnMultipleFacesSelected Comment Enables MultipleFacesSelected warning dialog Persist 1 Type Boolean Value 1 WarnNewClassified Comment Enables NewClassified warning dialog Persist 1 Type Boolean Value 1 WarnNotAgeVerified Comment Enables NotAgeVerified warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingDeleteMultipleItems Comment Enables PathfindingDeleteMultipleItems warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_MismatchOnRestricted Comment Enables PathfindingLinksets_MismatchOnRestricted warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_MismatchOnRestricted_MismatchOnVolume Comment Enables PathfindingLinksets_MismatchOnRestricted_MismatchOnVolume warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_MismatchOnVolume Comment Enables PathfindingLinksets_MismatchOnVolume warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_WarnOnPhantom Comment Enables PathfindingLinksets_WarnOnPhantom warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_WarnOnPhantom_MismatchOnRestricted Comment Enables PathfindingLinksets_WarnOnPhantom_MismatchOnRestricted warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_WarnOnPhantom_MismatchOnRestricted_MismatchOnVolume Comment Enables PathfindingLinksets_WarnOnPhantom_MismatchOnRestricted_MismatchOnVolume warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingLinksets_WarnOnPhantom_MismatchOnVolume Comment Enables PathfindingLinksets_WarnOnPhantom_MismatchOnVolume warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingRebakeNavmesh Comment Enables PathfindingRebakeNavmesh warning dialog Persist 1 Type Boolean Value 1 WarnPathfindingReturnMultipleItems Comment Enables PathfindingReturnMultipleItems warning dialog Persist 1 Type Boolean Value 1 WarnRegionEntryAccessBlocked_Change Comment Enables RegionEntryAccessBlocked_Change warning dialog Persist 1 Type Boolean Value 1 WarnRegionEntryAccessBlocked_KB Comment Enables RegionEntryAccessBlocked_KB warning dialog Persist 1 Type Boolean Value 1 WarnReplaceAttachment Comment Enables ReplaceAttachment warning dialog Persist 1 Type Boolean Value 1 WarnReturnToOwner Comment Enables ReturnToOwner warning dialog Persist 1 Type Boolean Value 1 WarnTeleportFromLandmark Comment Enables TeleportFromLandmark warning dialog Persist 1 Type Boolean Value 1 WarnUnknownGPU Comment Enables UnknownGPU warning dialog Persist 1 Type Boolean Value 1 WarnUnsupportedHardware Comment Enables UnsupportedHardware warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchAccountHistory Comment Enables WebLaunchAccountHistory warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchBugReportHowto Comment Enables WebLaunchBugReportHowto warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchExternalTarget Comment Enables WebLaunchExternalTarget warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchJoinNow Comment Enables WebLaunchJoinNow warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchLSLGuide Comment Enables WebLaunchLSLGuide warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchLSLWiki Comment Enables WebLaunchLSLWiki warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchQAWiki Comment Enables WebLaunchQAWiki warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchSecurityIssues Comment Enables WebLaunchSecurityIssues warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchSLBlog Comment Enables WebLaunchSLBlog warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchSLFeedback Comment Enables WarnWebLaunchFeedback warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchViewerBugReport Comment Enables WebLaunchViewerBugReport warning dialog Persist 1 Type Boolean Value 1 WarnWebLaunchViewerSupport Comment Enables WebLaunchViewerSupport warning dialog Persist 1 Type Boolean Value 1 WaterEditPresets Comment Whether to be able to edit the water defaults or not Persist 1 Type Boolean Value 0 WaterGLFogDepthFloor Comment Controls how dark water GL fog can get Persist 1 Type F32 Value 0.25 WaterGLFogDepthScale Comment Controls how quickly GL fog gets dark under water Persist 1 Type F32 Value 50 WebProfileURL Comment URL for Web Profiles Persist 0 Type String Value https://my.secondlife.com/[AGENT_NAME] WebSearchSiteSelection Comment To show Search (0), Showcase (1) or Marketplace (2) in the 'Web search' tab of Search floater. Persist 1 Type U32 Value 0 WindowHeight Comment SL viewer window height Persist 1 Type S32 Value 700 WindowMaximized Comment SL viewer window maximized on login Persist 1 Type Boolean Value 0 WindowWidth Comment SL viewer window width Persist 1 Type S32 Value 1000 WindowX Comment X coordinate of lower left corner of SL viewer window, relative to primary display (pixels) Persist 1 Type S32 Value 10 WindowY Comment Y coordinate of lower left corner of SL viewer window, relative to primary display (pixels) Persist 1 Type S32 Value 10 WornItemsSortOrder Comment Specifies sort key for worn inventory items (+0 = name, +1 = date, +2 = folders always by name, +4 = system folders to top) Persist 1 Type U32 Value 7 WriteDebugInfo Comment When TRUE the viewer writes a debug_info.log file in the logs directory. Persist 1 Type Boolean Value 0 XferThrottle Comment Maximum allowable downstream bandwidth for asset transfers (bits per second) Persist 1 Type F32 Value 150000 YawFromMousePosition Comment Horizontal range over which avatar head tracks mouse position (degrees of head rotation from left of window to right) Persist 1 Type F32 Value 90 ZoomDependentResizeHandles Comment When TRUE the size of the resize handles depends only on the camera zoom factor Persist 1 Type Boolean Value 1 ZoomDirect Comment Map Joystick zoom axis directly to camera zoom. Persist 1 Type Boolean Value 0 ZoomTime Comment Time of transition between different camera modes (seconds) Persist 1 Type F32 Value 0.4 characterbeacon Comment Beacon / Highlight character objects Persist 1 Type Boolean Value 1 invisiblesoundsbeacon Comment Beacon / Highlight invisible (non-object) sound generators Persist 1 Type Boolean Value 0 llOwnerSayChatColor Comment Color of chat messages from objects only visible to the owner Persist 1 Type Color4 Value 0.99 0.99 0.69 1 moapbeacon Comment Beacon / Highlight shared media sources Persist 1 Type Boolean Value 0 moonbeacon Comment Moon direction Persist 1 Type Boolean Value 0 particlesbeacon Comment Beacon / Highlight particle generators Persist 1 Type Boolean Value 0 permanentbeacon Comment Beacon / Highlight permanent objects Persist 1 Type Boolean Value 1 physicalbeacon Comment Beacon / Highlight physical objects Persist 1 Type Boolean Value 1 renderattachment Comment Render beacons for / Highlight attached objects as well Persist 1 Type Boolean Value 0 renderbeacons Comment Beacon / Highlight particle generators Persist 1 Type Boolean Value 0 renderbyowner Comment Render beacons/highlights for objects owned by anyone (0), you (1) or others (2) Persist 1 Type U32 Value 0 renderhighlights Comment Beacon / Highlight scripted objects with touch function Persist 1 Type Boolean Value 1 scriptsbeacon Comment Beacon / Highlight scripted objects Persist 1 Type Boolean Value 0 scripttouchbeacon Comment Beacon / Highlight scripted objects with touch function Persist 1 Type Boolean Value 1 soundsbeacon Comment Beacon / Highlight sound generators Persist 1 Type Boolean Value 0 sunbeacon Comment Sun direction Persist 1 Type Boolean Value 0