/** * @file llkeyboard.h * @brief Handler for assignable key bindings * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLKEYBOARD_H #define LL_LLKEYBOARD_H #include #include "indra_constants.h" #include "llpreprocessor.h" #include "llstringtable.h" #include "lltimer.h" enum EKeystate { KEYSTATE_DOWN, KEYSTATE_LEVEL, KEYSTATE_UP }; typedef void (*LLKeyFunc)(EKeystate keystate); enum EKeyboardInsertMode { LL_KIM_INSERT, LL_KIM_OVERWRITE }; class LLKeyBinding { public: KEY mKey; MASK mMask; #if 0 // unused const char* mName; #endif LLKeyFunc mFunction; }; class LLWindowCallbacks; class LLKeyboard { protected: LOG_CLASS(LLKeyboard); public: typedef enum e_numpad_distinct { ND_NEVER, ND_NUMLOCK_OFF, ND_NUMLOCK_ON } ENumpadDistinct; public: LLKeyboard(); virtual ~LLKeyboard() {} void resetKeys(); LL_INLINE F32 getCurKeyElapsedTime() { return getKeyDown(mCurScanKey) ? getKeyElapsedTime(mCurScanKey) : 0.f; } LL_INLINE F32 getCurKeyElapsedFrameCount() { return getKeyDown(mCurScanKey) ? (F32)getKeyElapsedFrameCount(mCurScanKey) : 0.f; } LL_INLINE bool getKeyDown(KEY key) { return mKeyLevel[key]; } LL_INLINE bool getKeyRepeated(KEY key) { return mKeyRepeated[key]; } bool translateKey(U32 os_key, KEY* translated_key, MASK mask); U32 inverseTranslateKey(KEY translated_key); // Translated into "Linden" keycodes bool handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes bool handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); virtual bool handleKeyUp(U32 key, MASK mask) = 0; virtual bool handleKeyDown(U32 key, MASK mask) = 0; #if LL_DARWIN // We only actually use this for OS X. virtual void handleModifier(MASK mask) = 0; #endif // Asynchronously poll the control, alt, and shift keys and set the // appropriate internal key masks. virtual void resetMaskKeys() = 0; // scans keyboard, calls functions as necessary: virtual void scanKeyboard() = 0; // Mac must differentiate between Command = Control for keyboard events // and Command != Control for mouse events. virtual MASK currentMask(bool for_mouse_event) = 0; LL_INLINE virtual KEY currentKey() { return mCurTranslatedKey; } LL_INLINE EKeyboardInsertMode getInsertMode() { return mInsertMode; } void toggleInsertMode(); // false on failure static bool maskFromString(const char* str, MASK* mask); static bool keyFromString(const char* str, KEY* key); static std::string stringFromKey(KEY key); e_numpad_distinct getNumpadDistinct() { return mNumpadDistinct; } void setNumpadDistinct(e_numpad_distinct val) { mNumpadDistinct = val; } void setCallbacks(LLWindowCallbacks* cbs) { mCallbacks = cbs; } // Returns time in seconds since key was pressed: F32 getKeyElapsedTime(KEY key); // Returns time in frames since key was pressed: S32 getKeyElapsedFrameCount(KEY key); protected: void addKeyName(KEY key, const std::string& name); protected: // Map of translations from OS keys to Linden KEYs std::map mTranslateKeyMap; // Map of translations from Linden KEYs to OS keys std::map mInvTranslateKeyMap; LLWindowCallbacks* mCallbacks; LLTimer mKeyLevelTimer[KEY_COUNT]; // Time since level was set S32 mKeyLevelFrameCount[KEY_COUNT]; // Frames since level was set KEY mCurTranslatedKey; KEY mCurScanKey; // Used during the scanKeyboard() e_numpad_distinct mNumpadDistinct; EKeyboardInsertMode mInsertMode; bool mKeyLevel[KEY_COUNT]; // Levels bool mKeyRepeated[KEY_COUNT]; // Key was repeated bool mKeyUp[KEY_COUNT]; // Up edge bool mKeyDown[KEY_COUNT]; // Down edge static std::map sKeysToNames; static std::map sNamesToKeys; }; extern LLKeyboard* gKeyboardp; #endif