/** * @file llnamebox.h * @brief display and refresh a name from the name cache * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEBOX_H #define LL_LLNAMEBOX_H #include "lltextbox.h" class LLNameBox final : public LLTextBox { public: // By default, follows top and left and is mouse-opaque. If no text, // text = name. If no font, uses default system font. LLNameBox(const std::string& name, const LLRect& rect, const LLUUID& name_id = LLUUID::null, bool is_group = false, const LLFontGL* fontp = NULL, bool mouse_opaque = true); ~LLNameBox() override; void setNameID(const LLUUID& name_id, bool is_group); void refresh(const LLUUID& id, const std::string& fullname, bool is_group); static void refreshAll(const LLUUID& id, const std::string& fullname, bool is_group); typedef fast_hset namebox_list_t; private: static namebox_list_t sInstances; private: LLUUID mNameID; }; #endif