/** * @file imageids.h * @brief Default image IDs * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_IMAGEIDS_H #define LL_IMAGEIDS_H class LLUUID; extern const LLUUID IMG_SMOKE; extern const LLUUID IMG_DEFAULT; // Default plywood and blank textures, as applied by the texture picker. extern const LLUUID IMG_PLYWOOD; extern const LLUUID IMG_BLANK; extern const LLUUID IMG_SUN; extern const LLUUID IMG_MOON; extern const LLUUID IMG_SHOT; extern const LLUUID IMG_CLOUD_POOF; extern const LLUUID IMG_FACE_SELECT; extern const LLUUID IMG_DEFAULT_AVATAR; extern const LLUUID IMG_INVISIBLE; extern const LLUUID IMG_SMOKE_POOF; extern const LLUUID IMG_ALPHA_GRAD; extern const LLUUID IMG_ALPHA_GRAD_2D; extern const LLUUID IMG_TRANSPARENT; extern const LLUUID IMG_BLOOM1; extern const LLUUID IMG_HALO; extern const LLUUID IMG_RAINBOW; extern const LLUUID TERRAIN_DIRT_DETAIL; extern const LLUUID TERRAIN_GRASS_DETAIL; extern const LLUUID TERRAIN_MOUNTAIN_DETAIL; extern const LLUUID TERRAIN_ROCK_DETAIL; extern const LLUUID DEFAULT_WATER_OPAQUE; extern const LLUUID DEFAULT_WATER_TEXTURE; extern const LLUUID DEFAULT_WATER_NORMAL; extern const LLUUID DEFAULT_SUN_ID; extern const LLUUID DEFAULT_MOON_ID; extern const LLUUID DEFAULT_CLOUD_ID; #endif