/** * @file lltemplatemessagebuilder.h * @brief Declaration of LLTemplateMessageBuilder class. * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLTEMPLATEMESSAGEBUILDER_H #define LL_LLTEMPLATEMESSAGEBUILDER_H #include #include "llmessagebuilder.h" #include "llpreprocessor.h" class LLMsgData; class LLMessageTemplate; class LLMsgBlkData; class LLMessageTemplate; class LLTemplateMessageBuilder : public LLMessageBuilder { protected: LOG_CLASS(LLTemplateMessageBuilder); public: typedef std::map template_name_map_t; LLTemplateMessageBuilder(const template_name_map_t&); virtual ~LLTemplateMessageBuilder(); virtual void newMessage(const char* name); virtual void nextBlock(const char* blockname); // *TODO: Babbage: remove this horror... virtual bool removeLastBlock(); /** All add* methods expect pointers to canonical varname strings. */ virtual void addBinaryData(const char *varname, const void* data, S32 size); virtual void addBool(const char* varname, bool b); virtual void addS8(const char* varname, S8 s); virtual void addU8(const char* varname, U8 u); virtual void addS16(const char* varname, S16 i); virtual void addU16(const char* varname, U16 i); virtual void addF32(const char* varname, F32 f); virtual void addS32(const char* varname, S32 s); virtual void addU32(const char* varname, U32 u); virtual void addU64(const char* varname, U64 lu); virtual void addF64(const char* varname, F64 d); virtual void addVector3(const char* varname, const LLVector3& vec); virtual void addVector4(const char* varname, const LLVector4& vec); virtual void addVector3d(const char* varname, const LLVector3d& vec); virtual void addQuat(const char* varname, const LLQuaternion& quat); virtual void addUUID(const char* varname, const LLUUID& uuid); virtual void addIPAddr(const char* varname, U32 ip); virtual void addIPPort(const char* varname, U16 port); virtual void addString(const char* varname, const char* s); virtual void addString(const char* varname, const std::string& s); virtual bool isMessageFull(const char* blockname) const; virtual void compressMessage(U8*& buf_ptr, U32& buffer_length); LL_INLINE virtual bool isBuilt() const { return mSBuilt; } LL_INLINE virtual bool isClear() const { return mSClear; } // Returns the built message size virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data); virtual void clearMessage(); // *TODO: babbage: remove this horror. LL_INLINE virtual void setBuilt(bool b) { mSBuilt = b; } LL_INLINE virtual S32 getMessageSize() { return mCurrentSendTotal; } LL_INLINE virtual const char* getMessageName() const { return mCurrentSMessageName; } virtual void copyFromMessageData(const LLMsgData& data); virtual void copyFromLLSD(const LLSD&) {} LL_INLINE LLMsgData* getCurrentMessage() const { return mCurrentSMessageData; } private: void addData(const char* varname, const void* data, EMsgVariableType type, S32 size); void addData(const char* varname, const void* data, EMsgVariableType type); private: LLMsgData* mCurrentSMessageData; const LLMessageTemplate* mCurrentSMessageTemplate; LLMsgBlkData* mCurrentSDataBlock; char* mCurrentSMessageName; char* mCurrentSBlockName; const template_name_map_t& mMessageTemplates; S32 mCurrentSendTotal; bool mSBuilt; bool mSClear; }; #endif // LL_LLTEMPLATEMESSAGEBUILDER_H