/** * @file llnamevalue.h * @brief class for defining name value pairs. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEVALUE_H #define LL_LLNAMEVALUE_H // As of January 2008, I believe we only use the following name-value pairs. // This is hard to prove because they are initialized from strings. JC // // FirstName STRING // LastName STRING // AttachPt U32 // AttachmentItemId STRING // Title STRING // AttachmentOffset VEC3 // AttachmentOrientation VEC3 // SitObject STRING // SitPosition VEC3 #include "lldbstrings.h" #include "llmath.h" #include "llstringtable.h" #include "llvector3.h" class LLNameValue; class LLStringTable; typedef enum e_name_value_types { NVT_NULL, NVT_STRING, NVT_F32, NVT_S32, NVT_VEC3, NVT_U32, NVT_CAMERA, // Deprecated, but leaving in case removing this will cause problems NVT_ASSET, NVT_U64, NVT_EOF } ENameValueType; typedef enum e_name_value_class { NVC_NULL, NVC_READ_ONLY, NVC_READ_WRITE, NVC_EOF } ENameValueClass; typedef enum e_name_value_sento { NVS_NULL, NVS_SIM, NVS_DATA_SIM, NVS_SIM_VIEWER, NVS_DATA_SIM_VIEWER, NVS_EOF } ENameValueSendto; // NameValues can always be "printed" into a buffer of this length. constexpr U32 NAME_VALUE_BUF_SIZE = 1024; constexpr U32 NAME_VALUE_TYPE_STRING_LENGTH = 8; constexpr U32 NAME_VALUE_CLASS_STRING_LENGTH = 16; constexpr U32 NAME_VALUE_SENDTO_STRING_LENGTH = 18; constexpr U32 NAME_VALUE_DATA_SIZE = NAME_VALUE_BUF_SIZE - (DB_NV_NAME_BUF_SIZE + NAME_VALUE_TYPE_STRING_LENGTH + NAME_VALUE_CLASS_STRING_LENGTH + NAME_VALUE_SENDTO_STRING_LENGTH); extern char NameValueTypeStrings[NVT_EOF][NAME_VALUE_TYPE_STRING_LENGTH]; extern char NameValueClassStrings[NVC_EOF][NAME_VALUE_CLASS_STRING_LENGTH]; extern char NameValueSendtoStrings[NVS_EOF][NAME_VALUE_SENDTO_STRING_LENGTH]; typedef union u_name_value_reference { char* string; F32* f32; S32* s32; LLVector3* vec3; U32* u32; U64* u64; } UNameValueReference; class LLNameValue { protected: LOG_CLASS(LLNameValue); public: void baseInit(); void init(const char* name, const char* data, const char* type, const char* nvclass, const char* nvsendto); LLNameValue(); LLNameValue(const char* data); LLNameValue(const char* name, const char* type, const char* nvclass); LLNameValue(const char* name, const char* data, const char* type, const char* nvclass); LLNameValue(const char* name, const char* data, const char* type, const char* nvclass, const char* nvsendto); ~LLNameValue(); char* getString(); const char* getAsset() const; F32* getF32(); S32* getS32(); void getVec3(LLVector3 &vec); LLVector3* getVec3(); U32* getU32(); U64* getU64(); LL_INLINE const char* getType() const { return mStringType; } LL_INLINE const char* getClass() const { return mStringClass; } LL_INLINE const char* getSendto() const { return mStringSendto; } bool sendToData() const; bool sendToViewer() const; void callCallback(); std::string printNameValue() const; std::string printData() const; LL_INLINE ENameValueType getTypeEnum() const { return mType; } LL_INLINE ENameValueClass getClassEnum() const { return mClass; } LL_INLINE ENameValueSendto getSendtoEnum() const { return mSendto; } LLNameValue& operator=(const LLNameValue& a); void setString(const char* a); void setAsset(const char* a); void setF32(F32 a); void setS32(S32 a); void setVec3(const LLVector3& a); void setU32(U32 a); friend std::ostream& operator<<(std::ostream& s, const LLNameValue& a); private: void printNameValue(std::ostream& s); public: char* mName; char* mStringType; ENameValueType mType; char* mStringClass; ENameValueClass mClass; char* mStringSendto; ENameValueSendto mSendto; UNameValueReference mNameValueReference; LLStringTable* mNVNameTable; }; extern LLStringTable gNVNameTable; #endif