/** * @file llcoord.h * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLCOORD_H #define LL_LLCOORD_H #include "llpreprocessor.h" // A two-dimensional pixel value class LLCoord { public: LL_INLINE LLCoord() noexcept : mX(0), mY(0) { } LL_INLINE LLCoord(S32 x, S32 y) noexcept : mX(x), mY(y) { } // Allow the use of the default C++11 move constructor and assignation LLCoord(LLCoord&& other) noexcept = default; LLCoord& operator=(LLCoord&& other) noexcept = default; LLCoord(const LLCoord& other) = default; LLCoord& operator=(const LLCoord& other) = default; virtual ~LLCoord() = default; LL_INLINE virtual void set(S32 x, S32 y) { mX = x; mY = y; } public: S32 mX; S32 mY; }; // GL coordinates start in the client region of a window, with origin on bottom // left of the screen. class LLCoordGL : public LLCoord { public: LL_INLINE LLCoordGL() noexcept : LLCoord() { } LL_INLINE LLCoordGL(S32 x, S32 y) noexcept : LLCoord(x, y) { } // Allow the use of the default C++11 move constructor and assignation LLCoordGL(LLCoordGL&& other) noexcept = default; LLCoordGL& operator=(LLCoordGL&& other) noexcept = default; LLCoordGL(const LLCoordGL& other) = default; LLCoordGL& operator=(const LLCoordGL& other) = default; LL_INLINE bool operator==(const LLCoordGL& other) const { return mX == other.mX && mY == other.mY; } LL_INLINE bool operator!=(const LLCoordGL& other) const { return mX != other.mX || mY != other.mY; } }; //bool operator ==(const LLCoordGL& a, const LLCoordGL& b); // Window coords include things like window borders, menu regions, etc. class LLCoordWindow : public LLCoord { public: LL_INLINE LLCoordWindow() noexcept : LLCoord() { } LL_INLINE LLCoordWindow(S32 x, S32 y) noexcept : LLCoord(x, y) { } // Allow the use of the default C++11 move constructor and assignation LLCoordWindow(LLCoordWindow&& other) noexcept = default; LLCoordWindow& operator=(LLCoordWindow&& other) noexcept = default; LLCoordWindow(const LLCoordWindow& other) = default; LLCoordWindow& operator=(const LLCoordWindow& other) = default; LL_INLINE bool operator==(const LLCoordWindow& other) const { return mX == other.mX && mY == other.mY; } LL_INLINE bool operator!=(const LLCoordWindow& other) const { return mX != other.mX || mY != other.mY; } }; // Screen coords start at left, top = 0, 0 class LLCoordScreen : public LLCoord { public: LL_INLINE LLCoordScreen() noexcept : LLCoord() { } LL_INLINE LLCoordScreen(S32 x, S32 y) noexcept : LLCoord(x, y) { } // Allow the use of the default C++11 move constructor and assignation LLCoordScreen(LLCoordScreen&& other) noexcept = default; LLCoordScreen& operator=(LLCoordScreen&& other) noexcept = default; LLCoordScreen(const LLCoordScreen& other) = default; LLCoordScreen& operator=(const LLCoordScreen& other) = default; LL_INLINE bool operator==(const LLCoordScreen& other) const { return mX == other.mX && mY == other.mY; } LL_INLINE bool operator!=(const LLCoordScreen& other) const { return mX != other.mX || mY != other.mY; } }; #endif