/** * @file llemote.h * @brief Definition of LLEmote class * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLEMOTE_H #define LL_LLEMOTE_H #include "llmotion.h" #define MIN_REQUIRED_PIXEL_AREA_EMOTE 2000.f #define EMOTE_MORPH_FADEIN_TIME 0.3f #define EMOTE_MORPH_IN_TIME 1.1f #define EMOTE_MORPH_FADEOUT_TIME 1.4f class LLVisualParam; class LLEmote final : public LLMotion { protected: LOG_CLASS(LLEmote); public: LLEmote(const LLUUID& id); LL_INLINE static LLMotion* create(const LLUUID& id) { return new LLEmote(id); } // Motions must specify whether or not they loop LL_INLINE bool getLoop() override { return false; } // Motions must report their total duration LL_INLINE F32 getDuration() override { return EMOTE_MORPH_FADEIN_TIME + EMOTE_MORPH_IN_TIME + EMOTE_MORPH_FADEOUT_TIME; } // Motions must report their "ease in" duration LL_INLINE F32 getEaseInDuration() override { return EMOTE_MORPH_FADEIN_TIME; } // Motions must report their "ease out" duration. LL_INLINE F32 getEaseOutDuration() override { return EMOTE_MORPH_FADEOUT_TIME; } // Called to determine when a motion should be activated/deactivated based // on avatar pixel coverage. LL_INLINE F32 getMinPixelArea() override { return MIN_REQUIRED_PIXEL_AREA_EMOTE; } // Motions must report their priority LL_INLINE LLJoint::JointPriority getPriority() override { return LLJoint::MEDIUM_PRIORITY; } LL_INLINE LLMotionBlendType getBlendType() override { return NORMAL_BLEND; } // Run-time (post constructor) initialization, called after parameters have // been set. Must return true to indicate success and be available for // activation. LLMotionInitStatus onInitialize(LLCharacter* character) override; // Called when a motion is activated must return true to indicate success, // or else it will be deactivated. bool onActivate() override; // Called per time step. Must return true while it is active, and must // return false when the motion is completed. bool onUpdate(F32 time, U8* joint_mask) override; // Called when a motion is deactivated void onDeactivate() override; LL_INLINE bool canDeprecate() override { return false; } protected: LLCharacter* mCharacter; LLVisualParam* mParam; }; #endif // LL_LLEMOTE_H