/* SPDX-FileCopyrightText: 2022-2023 Blender Authors * * SPDX-License-Identifier: Apache-2.0 */ /** \file * \ingroup mikktspace */ #pragma once #include #include #ifndef M_PI_F # define M_PI_F (3.1415926535897932f) /* pi */ #endif namespace mikk { inline bool not_zero(const float fX) { return fabsf(fX) > FLT_MIN; } /* Helpers for (un)packing a 2-bit vertex index and a 30-bit face index to one integer. */ static uint pack_index(const uint face, const uint vert) { assert((vert & 0x3) == vert); return (face << 2) | (vert & 0x3); } static void unpack_index(uint &face, uint &vert, const uint indexIn) { vert = indexIn & 0x3; face = indexIn >> 2; } /* From intern/cycles/util/math_fast.h */ inline float fast_acosf(float x) { const float f = fabsf(x); /* clamp and crush denormals. */ const float m = (f < 1.0f) ? 1.0f - (1.0f - f) : 1.0f; /* Based on http://www.pouet.net/topic.php?which=9132&page=2 * 85% accurate (ULP 0) * Examined 2130706434 values of acos: * 15.2000597 avg ULP diff, 4492 max ULP, 4.51803e-05 max error // without "denormal crush" * Examined 2130706434 values of acos: * 15.2007108 avg ULP diff, 4492 max ULP, 4.51803e-05 max error // with "denormal crush" */ const float a = sqrtf(1.0f - m) * (1.5707963267f + m * (-0.213300989f + m * (0.077980478f + m * -0.02164095f))); return x < 0 ? M_PI_F - a : a; } static uint rotl(uint x, uint k) { return (x << k) | (x >> (32 - k)); } static uint hash_uint3(uint kx, uint ky, uint kz) { uint a, b, c; a = b = c = 0xdeadbeef + (2 << 2) + 13; c += kz; b += ky; a += kx; c = (c ^ b) - rotl(b, 14); a = (a ^ c) - rotl(c, 11); b = (b ^ a) - rotl(a, 25); c = (c ^ b) - rotl(b, 16); return c; } static uint hash_uint3_fast(const uint x, const uint y, const uint z) { return (x * 73856093) ^ (y * 19349663) ^ (z * 83492791); } static uint float_as_uint(const float v) { return *((uint *)(&v)); } static float uint_as_float(const uint v) { return *((float *)(&v)); } static uint hash_float3_fast(const float x, const float y, const float z) { return hash_uint3_fast(float_as_uint(x), float_as_uint(y), float_as_uint(z)); } static uint hash_float3x3(const float3 &x, const float3 &y, const float3 &z) { return hash_uint3(hash_float3_fast(x.x, x.y, x.z), hash_float3_fast(y.x, y.y, y.z), hash_float3_fast(z.x, z.y, z.z)); } template void radixsort(std::vector &data, std::vector &data2, KeyGetter getKey) { typedef decltype(getKey(data[0])) key_t; constexpr size_t datasize = sizeof(key_t); static_assert(datasize % 2 == 0); static_assert(std::is_integral::value); uint bins[datasize][257] = {{0}}; /* Count number of elements per bin. */ for (const T &item : data) { key_t key = getKey(item); for (uint pass = 0; pass < datasize; pass++) bins[pass][((key >> (8 * pass)) & 0xff) + 1]++; } /* Compute prefix sum to find position of each bin in the sorted array. */ for (uint pass = 0; pass < datasize; pass++) { for (uint i = 2; i < 256; i++) { bins[pass][i] += bins[pass][i - 1]; } } int shift = 0; for (uint pass = 0; pass < datasize; pass++, shift += 8) { /* Insert the elements in their correct location based on their bin. */ for (const T &item : data) { uint pos = bins[pass][(getKey(item) >> shift) & 0xff]++; data2[pos] = item; } /* Swap arrays. */ std::swap(data, data2); } } static void float_add_atomic(float *val, float add) { /* Hacky, but atomic floats are only supported from C++20 onward. * This works in practice since `std::atomic` is really just an `uint32_t` in memory, * so this cast lets us do a 32-bit CAS operation (which is used to build the atomic float * operation) without needing any external libraries or compiler-specific builtins. */ std::atomic *atomic_val = reinterpret_cast *>(val); for (;;) { uint32_t old_v = atomic_val->load(); uint32_t new_v = float_as_uint(uint_as_float(old_v) + add); if (atomic_val->compare_exchange_weak(old_v, new_v)) { return; } } } } // namespace mikk