// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DEBUG_TURN_INFO_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DEBUG_TURN_INFO_HPP #include #include namespace boost { namespace geometry { inline char method_char(detail::overlay::method_type const& method) { using namespace detail::overlay; switch(method) { case method_none : return '-'; case method_disjoint : return 'd'; case method_crosses : return 'i'; case method_touch : return 't'; case method_touch_interior : return 'm'; case method_collinear : return 'c'; case method_equal : return 'e'; case method_start : return 's'; case method_error : return '!'; default : return '?'; } } inline char operation_char(detail::overlay::operation_type const& operation) { using namespace detail::overlay; switch(operation) { case operation_none : return '-'; case operation_union : return 'u'; case operation_intersection : return 'i'; case operation_blocked : return 'x'; case operation_continue : return 'c'; case operation_opposite : return 'o'; default : return '?'; } } inline char visited_char(detail::overlay::visit_info const& v) { if (v.rejected()) return 'R'; if (v.started()) return 's'; if (v.visited()) return 'v'; if (v.none()) return '-'; if (v.finished()) return 'f'; return '?'; } }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_DEBUG_TURN_INFO_HPP