// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2008-2015 Bruno Lalande, Paris, France. // Copyright (c) 2009-2015 Mateusz Loskot, London, UK. // This file was modified by Oracle on 2014-2022. // Modifications copyright (c) 2014-2022 Oracle and/or its affiliates. // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAPS_IMPLEMENTATION_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAPS_IMPLEMENTATION_HPP #include #include #include #include #include #include #include #include #include #include #include #include namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace overlaps { template < std::size_t Dimension, std::size_t DimensionCount > struct box_box_loop { template static inline void apply(Box1 const& b1, Box2 const& b2, bool& overlaps, bool& one_in_two, bool& two_in_one) { assert_dimension_equal(); typedef typename coordinate_type::type coordinate_type1; typedef typename coordinate_type::type coordinate_type2; coordinate_type1 const& min1 = get(b1); coordinate_type1 const& max1 = get(b1); coordinate_type2 const& min2 = get(b2); coordinate_type2 const& max2 = get(b2); // We might use the (not yet accepted) Boost.Interval // submission in the future // If: // B1: |-------| // B2: |------| // in any dimension -> no overlap if (max1 <= min2 || min1 >= max2) { overlaps = false; return; } // If: // B1: |--------------------| // B2: |-------------| // in all dimensions -> within, then no overlap // B1: |--------------------| // B2: |-------------| // this is "within-touch" -> then no overlap. So use < and > if (min1 < min2 || max1 > max2) { one_in_two = false; } // Same other way round if (min2 < min1 || max2 > max1) { two_in_one = false; } box_box_loop < Dimension + 1, DimensionCount >::apply(b1, b2, overlaps, one_in_two, two_in_one); } }; template < std::size_t DimensionCount > struct box_box_loop { template static inline void apply(Box1 const& , Box2 const&, bool&, bool&, bool&) { } }; struct box_box { template static inline bool apply(Box1 const& b1, Box2 const& b2, Strategy const& /*strategy*/) { bool overlaps = true; bool within1 = true; bool within2 = true; box_box_loop < 0, dimension::type::value >::apply(b1, b2, overlaps, within1, within2); /* \see http://docs.codehaus.org/display/GEOTDOC/02+Geometry+Relationships#02GeometryRelationships-Overlaps where is stated that "inside" is not an "overlap", this is true and is implemented as such. */ return overlaps && ! within1 && ! within2; } }; }} // namespace detail::overlaps #endif // DOXYGEN_NO_DETAIL #ifndef DOXYGEN_NO_DISPATCH namespace dispatch { template struct overlaps : detail::overlaps::box_box {}; template struct overlaps { template static inline bool apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Strategy const& strategy) { int dimension1 = detail::gc_topological_dimension(geometry1); int dimension2 = detail::gc_topological_dimension(geometry2); if (dimension1 >= 0 && dimension2 >= 0) { if (dimension1 == 1 && dimension2 == 1) { return detail::relate::relate_impl < detail::de9im::static_mask_overlaps_d1_1_d2_1_type, Geometry1, Geometry2 >::apply(geometry1, geometry2, strategy); } else if (dimension1 == dimension2) { return detail::relate::relate_impl < detail::de9im::static_mask_overlaps_d1_eq_d2_type, Geometry1, Geometry2 >::apply(geometry1, geometry2, strategy); } } return false; } }; template struct overlaps { template static inline bool apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Strategy const& strategy) { using gc1_view_t = detail::geometry_collection_view; return overlaps < gc1_view_t, Geometry2 >::apply(gc1_view_t(geometry1), geometry2, strategy); } }; template struct overlaps { template static inline bool apply(Geometry1 const& geometry1, Geometry2 const& geometry2, Strategy const& strategy) { using gc2_view_t = detail::geometry_collection_view; return overlaps < Geometry1, gc2_view_t >::apply(geometry1, gc2_view_t(geometry2), strategy); } }; } // namespace dispatch #endif // DOXYGEN_NO_DISPATCH }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAPS_IMPLEMENTATION_HPP